Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 17203824708181324013 17 Hivemind the Conjurer (level 2, 14/15 HPs) Began as a Tengu Conjurer on June 10, 2019. Got out of the dungeon alive. The game lasted 00:02:44 (508 turns). Hivemind the Conjurer (Tengu Conjurer) Turns: 508, Time: 00:02:44 Health: 14/15 AC: 2 Str: 8 XL: 2 Next: 62% Magic: 4/6 EV: 12 Int: 15 God: Gold: 27 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions d - a potion of cancellation {unknown} Comestibles c - a ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 21% 4 #####.. Force Lance Conj/Tloc ##...... 54% 4 #####.. Fulminant Prism Conj/Hex ##........ 54% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You see here a frilled lizard skeleton. You see here a +0 club. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The jackal misses you. The goblin hits you. You have escaped! .###..## #.## ..##)## #..# #.##.# ########.######## #....# #P....(........P# #r.### #≈P...........P≈# #.## #≈≈P.........P≈≈# K.# #≈≈≈P.......P≈≈≈# #h# #≈≈≈≈P.....P≈≈≈≈# #.# #≈≈≈≈≈P.@.P≈≈≈≈≈# #.# #≈≈≈≈P.gh..P≈≈≈≈# #K## #≈≈≈P...h...P≈≈≈# #..## #≈≈P.........P≈≈# ...h#####≈P...........P≈# ##.....##P.............P# #.###h.######...>.....## #.# ##.# ##.#######..# #.## #.## #..# ##.## You could see 2 jackals and a goblin. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hivemind the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 508 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 1 Peck || 1 Cast: Magic Dart || 34 Dodge: Dodged || 1