Dungeon Crawl Stone Soup version 0.14-a0-2061-g6c6fb9c (webtiles) character file. 90 HollowCharge the Skirmisher (level 2, 24/24 HPs) Began as a Merfolk Fighter on Jan 21, 2014. Got out of the dungeon alive. The game lasted 00:06:25 (1094 turns). HollowCharge the Skirmisher (Merfolk Fighter) Turns: 1094, Time: 00:06:25 HP 24/24 AC 7 Str 16 XL: 2 Next: 20% MP 2/2 EV 6 Int 7 God: Gold 80 SH 18 Dex 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . m - +2,+0 spear (slay drac) (curse) rCold . . . Clarity . b - +1 scale mail rNeg . . . Conserve . c - +0 shield rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: change form in water, swift swim, blurry vision 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand weapons a - a +0,+0 trident m - a cursed +2,+0 spear of dragon slaying (weapon) Armour b - a +1 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration f - a meat ration j - an apple Scrolls k - a scroll of curse armour {unknown} n - a scroll of fog {unknown} p - a scroll of teleportation {unknown} Potions i - a potion of lignification o - a potion of curing Skills: + Level 3.4 Fighting + Level 3.3 Polearms + Level 2.3 Armour + Level 0.0 Dodging + Level 3.2 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/16) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. Your vision is a little blurry. Message History Your +2,+0 spear of dragon slaying glows black for a moment. It was a scroll of curse weapon. The writing blurs in front of your eyes. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. There is an open door here. A bat comes into view. You block the bat's attack. The bat completely misses you. The bat hits you but does no damage. You block the bat's attack. You hit the bat. You kill the bat! You see here a bat corpse. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.#......# #≈≈≈##...########.# ##.#......# #≈≈≈≈'...'........# ..........# #≈≈≈##...########.## ...#......# #≈≈.#...## #.#. ####......####≈.##...# #.#. ........##...#≈.#...## #.#. ####.##.##.#.#>##...# #.#. ...).....#.#.###...## #.#. ####.##..#.#.##.@.## #.#. #.......#.###### #.#. #..............# #.#. ####......##.####.# #.#. .....#.......# #.# #.#. .....##..##### #.########## #.#. .........# #..........# #.#. #######.## #.........%###.#. #.# #..........'...#. There were no monsters in sight! Vanquished Creatures A ball python (D:1) 3 bats (D:1) A hobgoblin (D:1) 2 giant newts (D:1) 2 goblins (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | HollowCharge, the Merfolk Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 395 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 995 | D:2 | Gained mutation: You are partially covered in slimy green scales (AC +2). [potion of mutation] 995 | D:2 | Gained mutation: Your vision is a little blurry. [potion of mutation] 995 | D:2 | Lost mutation: You are partially covered in slimy green scales (AC +2). [potion of mutation] 996 | D:2 | Paralysed by a potion of paralysis for 2 turns 1094 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Trident || 23 Spear || 1 Use: Scroll || 5 Potion || 3