Holzbalken Level 1 of the Dungeon (8, -6, D:1) a +0 short sword (24, 19, D:1) a +0 ring mail (25, 0, D:1) 21 arrows (37, 12, D:1) a +0 hunting sling (40, 21, D:1) a +0 club (57, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (2, -4, D:2) a +0 club (7, 7, D:2) a +0 short sword (16, -6, D:2) a +0 club (20, 2, D:2) a +0 dagger (24, 2, D:2) 5 gold pieces (25, 1, D:2) 15 gold pieces (26, 0, D:2) 6 gold pieces (43, -8, D:2) a +0 dagger (46, -11, D:2) a +0 club a +2 robe of cold resistance (52, -14, D:2) 6 poisoned darts Level 3 of the Dungeon [Shop] Piatt's Jewellery Boutique a ring of protection from fire (300 gold) a +4 ring of evasion (432 gold) a ring of resist corrosion (240 gold) a ring of see invisible (180 gold) a ring of wizardry (360 gold) a ring of resist corrosion (240 gold) an amulet of faith (480 gold) a +4 ring of protection (432 gold) a ring of protection from fire (300 gold) [Shop] Rilisoeb's Jewellery Emporium an amulet of reflection (390 gold) a ring of positive energy (260 gold) a +6 ring of intelligence (760 gold) a ring of flight (227 gold) a ring of poison resistance (260 gold) the ring of Firiz {Will+ EV+4 Dex+2} (686 gold) [ring of evasion] EV: It affects your evasion (+4). Dex: It affects your dexterity (+2). Will: It increases your willpower. a ring of see invisible (195 gold) [Shop] Ykewuh's Armour Emporium a +0 ring mail (48 gold) a +2 hat (192 gold) a +0 ring mail (48 gold) a +1 pair of boots (138 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +2 chain mail of poison resistance (222 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) [Shop] Zeroym's Weapon Boutique a +3 vorpal hand crossbow (266 gold) a +0 trident (42 gold) a +0 dagger (24 gold) 18 stones (21 gold) a +3 flail of protection (254 gold) a +0 long sword (42 gold) a +0 mace (36 gold) a +0 scimitar (48 gold) the +9 war axe of Absolution {vorpal, MP+9 Str+5 SInv} (1089 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (0, 0, D:3) 20 arrows (6, -14, D:3) a giant cockroach corpse (6, 0, D:3) a staff of fire (8, -9, D:3) a boomerang a +0 trident (13, 12, D:3) 24 sling bullets (15, -13, D:3) a +0 robe (26, -15, D:3) a +0 ring mail a +0 short sword (28, -4, D:3) a +2 flail of venom (28, -3, D:3) a +0 flail a +1 whip of freezing (28, 23, D:3) a +0 dagger (34, 24, D:3) a +0 short sword (36, -15, D:3) a +0 leather armour (42, -9, D:3) 22 stones (46, -8, D:3) 9 arrows (49, -7, D:3) 13 sling bullets (50, -12, D:3) a bat corpse (skeletalised by now) (53, -7, D:3) a +0 spear (53, -3, D:3) a +0 mace a +0 chain mail (53, -2, D:3) a +0 whip (53, -1, D:3) a +0 dagger a +0 dagger (56, -8, D:3) a +0 scale mail (56, -4, D:3) an adder skeleton (57, -13, D:3) a +1 spear of pain (58, -3, D:3) a +1 dagger of electrocution 3 stones Level 4 of the Dungeon (6, -4, D:4) a +0 dagger a goblin corpse