Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 2373918593440478522 37 Hoon the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Aug 14, 2021. Was an Initiate of Kikubaaqudgha. Slain by Terence (3 damage) ... on level 2 of the Dungeon. The game lasted 00:13:30 (1108 turns). Hoon the Conjurer (Draconian Conjurer) Turns: 1108, Time: 00:13:30 Health: 0/26 AC: 6 Str: 9 XL: 3 Next: 23% Magic: 3/6 EV: 12 Int: 19 God: Kikubaaqudgha [......] Gold: 23 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn f - ring of protection from cold MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour c - a +0 cloak (worn) Jewellery f - a ring of protection from cold (left hand) Potions a - a potion of berserk rage {unknown} b - a potion of invisibility {unknown} e - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 1.8 Stealth + Level 2.3 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Kikubaaqudgha accepts your kill. A bat comes into view. The bat moves out of view. Terence the Incautious comes into view. He is wielding a +0 trident and carrying a wand of flame (21). Terence shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Out of range. Okay, then. Terence zaps a wand. The puff of flame hits you. Terence zaps a wand. The puff of flame hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident, wearing a +0 ring mail and carrying a wand of flame (19) (81% to hit) The searing ray hits Terence! Terence is moderately wounded. (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! Terence is severely wounded. Terence hits you from afar with a +0 trident. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" #.# #.# #.##### ############.b...# ..#........#.# #.#.######.#.# #.#.# #.@..@.# #######.#.# #.##.### #.........# #@##.# #.#####.### #.##.# #.# #.# #.##.# #.# #.### #.##.# .###.## #...# #.##.. ≈≈P...#####..###.###. P≈≈≈P............# ♣≈≈P#.#####.###### ♣♣≈P.## #.# You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 4 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 4 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hoon the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 103 | D:1 | Found an ancient bone altar of Kikubaaqudgha. 109 | D:1 | Became a worshipper of Kikubaaqudgha 286 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 931 | D:1 | Learned a level 2 spell: Searing Ray 976 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1093 | D:2 | Noticed Terence 1108 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, kennysheep_flooded_box, minmay_pentomino_t4 D:2: layout_loops_ring, basic_altar, serial_bayou, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_pond_c, serial_bayou_shore_b, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 1.8 Spellcasting | | 2.3 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 42 Searing Ray || 2 Use: Scroll || 2 Armor: Skin || 3 Dodge: Dodged || 5