Hopiakuusi Level 1 of the Dungeon (0, 0, D:1) a stone (3, 8, D:1) 15 sling bullets (4, -2, D:1) a +0 dagger (8, 29, D:1) a +0 leather armour (9, -14, D:1) a +0 short sword (15, 8, D:1) 20 arrows (18, -19, D:1) 12 stones (22, 0, D:1) 26 sling bullets (31, -14, D:1) 21 stones (31, 10, D:1) a +0 mace (41, 19, D:1) a +0 club Level 2 of the Dungeon (1, 1, D:2) a +0 quarterstaff (4, -2, D:2) 21 arrows (9, 8, D:2) 15 arrows (10, 22, D:2) a stone (11, 18, D:2) a cursed -2 club a +0 club (13, 10, D:2) a +0 club a +0 club (13, 24, D:2) a +0 hand axe (18, -11, D:2) a +0 dagger (22, -11, D:2) a +0 mace (23, -1, D:2) 33 stones (24, -10, D:2) a cursed -2 dagger (24, -9, D:2) a +0 hand axe (25, -1, D:2) a +0 dagger (26, -1, D:2) a +0 club (30, -8, D:2) 19 bolts (41, -7, D:2) a +0 leather armour Level 3 of the Dungeon (6, 5, D:3) a +0 robe (30, -1, D:3) a +0 quarterstaff (35, 30, D:3) a +0 mace a +0 dagger a +0 robe a +0 club a +0 club a +0 club a cursed +0 club 2 inedible chunks of flesh (41, 33, D:3) a +0 club a hobgoblin skeleton (49, 5, D:3) a ball python corpse (skeletalised by now) (49, 22, D:3) a +0 club (50, 7, D:3) 28 arrows Level 4 of the Dungeon (0, 0, D:4) the +1 leather armour of Pallink {rF++ MP-9} It greatly protects you from fire. It affects your magic capacity (-9).