Dungeon Sprint DCSS version 0.16.2-12-gd0ad4c3 (webtiles) character file. 17 Horhen the Conjurer (level 2, -17/15 HPs) Began as a Deep Elf Conjurer on Sept 24, 2015. Demolished by an ogre ... wielding a +0 giant club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:33 (63 turns). Horhen the Conjurer (Deep Elf Conjurer) Turns: 63, Time: 00:00:33 Health: -17/15 AC: 2 Str: 5 XL: 2 Next: 44% Magic: 7/10 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: exhausted, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of degeneration {unknown} Books c - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration j - 2 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting * Level 6.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None c - Searing Ray Conj ####.. 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You feel yourself speed up. You start resting. HP restored. There is an open door, spattered with blood here. You see here a dyed leather armour. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club The searing ray hits the ogre. The ogre is lightly wounded. The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#@O'..# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Horhen, the Deep Elf Conjurer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 2 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached skill level 6 in Conjurations 15 | D | Reached XP level 2. HP: 15/15 MP: 4/10 26 | D | Learned a level 2 spell: Searing Ray 60 | D | Noticed an ogre 63 | D | Demolished by an ogre Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 2 Searing Ray || 1 Use: Potion || 1