Horrz Level 1 of the Dungeon (-5, 1, D:1) a +0 club (3, 1, D:1) 17 arrows (-45, 2, D:1) a +0 leather armour (-33, 3, D:1) a +0 dagger (-25, 6, D:1) a cursed -2 club (-15, 6, D:1) a +0 whip (-5, 7, D:1) 16 bolts (-32, 14, D:1) a +0 leather armour (-27, 17, D:1) a +0 club (-11, 19, D:1) 29 stones (-37, 27, D:1) a +0 club (-35, 27, D:1) 2 stones (-34, 27, D:1) a stone (-33, 27, D:1) a stone (-11, 39, D:1) 22 stones a +0 cloak (-52, 40, D:1) 18 stones (-9, 42, D:1) a +0 ring mail (-19, 54, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 stones (-17, 9, D:2) a +0 club (12, 15, D:2) a +0 leather armour a +0 mace (15, 21, D:2) 17 stones a +0 hunting sling (18, 21, D:2) a stone (21, 21, D:2) a +0 spear (22, 21, D:2) a stone (21, 22, D:2) a +0 club (-16, 24, D:2) a +0 flail (9, 24, D:2) a +0 dagger (-16, 25, D:2) a +0 mace (4, 32, D:2) a +0 whip (-1, 35, D:2) a -2 hand axe (23, 42, D:2) a +0 hunting sling Level 3 of the Dungeon (-5, 1, D:3) a stone (-32, 12, D:3) 2 stones (-14, 20, D:3) a +0 club (-5, 20, D:3) a +0 whip (0, 20, D:3) 2 stones (-24, 24, D:3) a tomahawk (-35, 27, D:3) a +0 club (-19, 28, D:3) a tomahawk (-30, 31, D:3) 22 stones (-17, 31, D:3) a +0 dagger 3 tomahawks (-14, 31, D:3) 4 large rocks (-1, 33, D:3) 7 tomahawks (-29, 37, D:3) a +0 mace (-3, 37, D:3) a +0 hand axe (3, 42, D:3) 13 stones Level 4 of the Dungeon (-10, 2, D:4) 28 sling bullets (-37, 23, D:4) a +0 short sword (-24, 26, D:4) the cursed +0 leather armour of the Bull {rElec rF- rN++ Regen+} It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. (12, 50, D:4) a +0 whip a +0 robe Level 5 of the Dungeon [Shop] Daukkec's Jewellery Shoppe a cursed ring of loudness (49 gold) an uncursed ring of protection from fire (275 gold) the ring "Juahuove" {+Fly rElec Str+4 Dex+3 Slay-4} (323 gold) [ring of flight] It affects your strength (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It lets you fly. an uncursed ring of magical power (220 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of see invisible (165 gold) a +4 ring of protection (396 gold) a cursed ring of loudness (49 gold) a +6 ring of dexterity (643 gold) an uncursed ring of positive energy (220 gold) a +2 ring of intelligence (82 gold) an uncursed amulet of faith (440 gold) an uncursed ring of poison resistance (220 gold) (0, 0, D:5) a +0 greatsling (-12, 4, D:5) a cursed +0 ring mail (-21, 7, D:5) a +0 chain mail an orc corpse (-19, 7, D:5) a +0 club (still there?) a +3 hand axe (still there?) (-11, 7, D:5) 8 tomahawks (24, 7, D:5) a +0 mace (-20, 8, D:5) a +0 leather armour (unseen) (-21, 9, D:5) a +0 quarterstaff (-22, 10, D:5) a +0 scale mail (-22, 12, D:5) 14 gold pieces (-1, 28, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe (-12, 30, D:5) a +0 robe (-1, 30, D:5) a +0 leather armour a +0 hand axe a +0 trident (12, 33, D:5) a +0 leather armour (0, 34, D:5) a cursed -3 mace (14, 35, D:5) a +0 leather armour (-14, 37, D:5) 4 arrows (-14, 38, D:5) 5 arrows (-10, 39, D:5) a +0 plate armour 27 stones Level 6 of the Dungeon (0, 0, D:6) a book of Ice the Ecumenical Temple