Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 762201746533031612 39 HourglassMan the Ducker (level 3, 0/40 HPs) Began as a Merfolk Gladiator on Apr 9, 2024. Succumbed to a goblin's poison ... on level 3 of the Dungeon. The game lasted 00:01:36 (828 turns). HourglassMan the Ducker (Merfolk Gladiator) Turns: 828, Time: 00:01:37 Health: 0/40 AC: 6 Str: 15 (16) XL: 3 Next: 45% Magic: 3/3 EV: 12 Int: 6 (7) God: Gold: 52 SH: 0 Dex: 12 (15) Spells: 2/2 levels left rFire + . . a - +0 trident rCold . . . (no shield) rNeg . . . f - +2 robe {Will+} rPois . c - +0 helmet rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth m - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no passive effects @: berserking, lethally poisoned (0 -> -12), attractive, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets e - a javelin (quivered) Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +2 robe of willpower (worn) p - a +0 pair of gloves (worn) Jewellery m - a ring of protection from fire (left hand) n - an amulet of magic regeneration Scrolls g - a scroll of fear {unknown} i - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} Potions h - a potion of attraction o - 2 potions of curing {unknown} Skills: - Level 2.1 Fighting + Level 5.0 Polearms - Level 2.0 Throwing + Level 5.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Jinxbite Hex 0% N/A 58% 2 Call Canine Familiar Summ 0% N/A 83% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A goblin is nearby! You hit the goblin. The goblin is moderately wounded. You feel sick. The goblin hits you but does no damage. You are more poisoned. You barely miss the goblin. The goblin is moderately wounded. You feel very sick. The goblin hits you with a +0 dagger of venom. You are lethally poisoned! You barely miss the goblin. The goblin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you but does no damage. You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin closely misses you. You are too berserk! You hit the goblin. You kill the goblin! You die... .........###.#..## .........###....# ................######## ...........##.##.......# ...........##.##.#####.# ..........###........... ...............#.##...## ..........###.........# ######...## #..#@.>...# ##.## #..#)....... #...# #. ##.##..## #...# ##. .. ..# #...#... ... ... #####...#.##. ..## #. ##............# ... ..............# #.## ##...........## There were no monsters in sight! Vanquished Creatures An adder (D:2) 7 ball pythons 2 endoplasms (D:1) 2 giant cockroaches A hobgoblin (D:1) A quokka (D:1) 4 bats 3 frilled lizards 4 goblins 2 kobolds (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 521 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 697 | D:2 | Reached skill level 5 in Polearms 697 | D:2 | Reached skill level 5 in Dodging 739 | D:2 | Identified the +3 short sword of War {drain, rElec Str+2 | Dex+2} 747 | D:2 | You fall into a shaft and drop 1 floor! 774 | D:3 | Found an ornate altar of the Wu Jian Council. 827 | D:3 | HP: 2/40 [poisoned by a goblin] 828 | D:3 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_rooms, patterned_corridor D:2: layout_loops_ring, basic_altar, minmay_pentomino_u4 D:3: layout_loops_cross, tso_oasis_becter, overflow_temple_1_default, serial_shops, nicolae_shop_pleasant_corner_grove, amcnicky_mini_corridor_feature Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.0 Dodging | 5 | 5.0 Fighting | | 2.1 Throwing | | 2.0 Action || total ---------------------------++------- Melee: Trident || 100 Use: Potion || 3 Stab: Sleeping || 3 Armour: Leather armour || 4 Robe || 41 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 834 | 811 | 23 | 0 | 568 | 3 | 278.0 | Dungeon | 834 | 811 | 23 | 0 | 568 | 3 | 278.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 631 daAuts D:2: 121 daAuts D:3: 81 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.3 +-------+-------+-------+-------+-------+----------------------