Housten Level 1 of the Dungeon [Shop] Ytahiw's Distillery a potion of magic (96 gold) a potion of berserk rage (60 gold) 2 potions of flight (72 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of resistance (120 gold) a potion of curing (36 gold) a potion of resistance (120 gold) [Shop] Xeqian's Book Boutique a book of Pain (392 gold) a book of Callings (280 gold) a book of Changes (252 gold) a book of Flames (280 gold) a book of Dangerous Friends (560 gold) a book of Changes (252 gold) a book of Misfortune (364 gold) [Shop] Opaetz's Antique Weapon Shop a +0 glaive (169 gold) a +0 dagger (52 gold) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (2537 gold) It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. +Rage: It lets you go berserk. *Rage: It may make you go berserk in combat. a +0 spear (78 gold) a +0 falchion (78 gold) a +2 dire flail of protection (436 gold) a +0 dagger (52 gold) a +0 hunting sling (39 gold) the +7 glaive of Resourcefulness {vorpal, Int+2} (1453 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). a +3 vampiric rapier (754 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) a +0 war axe (91 gold) the +6 scimitar of Wail Exo {venom, rElec rPois rC- Will++} (1414 gold) It poisons the flesh of those it strikes. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It greatly increases your willpower. a +0 mace (78 gold) [Shop] Hur Oppiduf's Magic Scroll Emporium a scroll of magic mapping (42 gold) a scroll of teleportation (36 gold) 2 scrolls of fog (48 gold) a scroll of teleportation (36 gold) a scroll of amnesia (42 gold) a scroll of enchant weapon (90 gold) a scroll of noise (12 gold) a scroll of magic mapping (42 gold) 2 scrolls of enchant weapon (180 gold) a scroll of identify (24 gold) (0, 0, D:1) a +0 dagger (1, -10, D:1) a +0 robe (2, 0, D:1) a +0 dagger (4, 0, D:1) a +0 club (7, 23, D:1) a +0 dagger (13, 33, D:1) a +0 dagger (18, 4, D:1) a +0 club (18, 5, D:1) a +0 dagger (21, 17, D:1) 14 arrows (25, 13, D:1) 11 bolts (29, 28, D:1) a +0 short sword (44, 23, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 4, D:2) a +0 mace a +0 chain mail (11, 0, D:2) a +0 club (13, -23, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -23, D:2) a bat corpse (skeletalised by now) (21, -10, D:2) a +0 short sword (23, -11, D:2) a +0 club a kobold skeleton (27, -22, D:2) a frilled lizard skeleton (28, 8, D:2) a +0 dagger (40, -6, D:2) a +0 scythe a +0 robe (42, -12, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (3, -2, D:3) a potion of flight (7, -13, D:3) a stone (9, -13, D:3) a +0 dagger (9, -6, D:3) a stone (11, 1, D:3) a scroll of acquirement (60, -34, D:3) a scroll of fog