Htamos Level 1 of the Dungeon (8, 13, D:1) a +0 pair of boots (9, 5, D:1) a +0 club (10, 6, D:1) a +0 club (10, 12, D:1) a +0 dagger (15, 18, D:1) a +0 dagger (21, 17, D:1) a +0 robe (23, 19, D:1) a +0 club (24, 3, D:1) a +0 club (34, 35, D:1) 16 sling bullets (40, 5, D:1) a +0 club (55, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (17, -24, D:2) a +0 club (20, -21, D:2) a +0 club (23, -17, D:2) 12 sling bullets (32, -21, D:2) a cursed +0 dagger (45, -8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, 4, D:3) a +0 war axe an uncursed amulet of regeneration a +0 ring mail (12, 35, D:3) a +0 dagger a +0 robe (15, 37, D:3) a cursed -3 club (16, 37, D:3) a +0 hand axe (17, 30, D:3) a +0 dagger a +0 robe (18, 38, D:3) a +0 robe a +0 dagger (19, 14, D:3) a +0 club (20, 13, D:3) a +0 dagger (21, 29, D:3) a +0 robe (26, 9, D:3) a +0 robe (32, 10, D:3) a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (18, 16, D:4) a +0 dagger (26, 21, D:4) a cursed -1 club a +0 war axe (31, 10, D:4) a +0 plate armour (32, 28, D:4) a +0 leather armour (39, 5, D:4) a +0 giant club (54, 2, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (16, -42, D:5) a cursed ring of teleportation (21, -10, D:5) a +0 giant spiked club (22, -20, D:5) a cursed -3 shortbow (26, 18, D:5) a cursed -2 dagger (38, -15, D:5) 18 sling bullets (44, -8, D:5) a +0 leather armour (45, -8, D:5) a +0 long sword (51, -17, D:5) 21 sling bullets (54, -16, D:5) 18 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, 8, D:6) a +0 shortbow (9, 4, D:6) 7 needles of sleeping (20, 7, D:6) a +0 robe (21, -27, D:6) a +0 leather armour (25, -43, D:6) a +0 flail (26, -13, D:6) a +0 short sword a +0 robe (30, -19, D:6) a +0 leather armour (43, -37, D:6) a +0 quarterstaff (52, -44, D:6) a +0 robe a cursed +0 hand axe (53, -45, D:6) a +0 robe a cursed +2 falchion of draining (59, -48, D:6) a +0 robe a +3 flail a +0 robe a cursed +3 short sword of freezing (62, -15, D:6) a +0 hunting sling (62, 5, D:6) 21 sling bullets (65, -19, D:6) 2 tomahawks Level 7 of the Dungeon [Shop] Noiwk's Book Boutique a book of Conjurations (450 gold) a book of Misfortune (300 gold) a book of Maledictions (375 gold) a book of Burglary (1125 gold) Ufouthew's Reference Book on Aid and the Birds (1050 gold) Spells Type Level a - Song of Slaying Charms 2 b - Silence Hexes/Air 5 c - Deflect Missiles Charms/Air 6 (0, 0, D:7) 4 tomahawks (0, 1, D:7) a cursed -3 club a +0 dagger a +0 robe (0, 2, D:7) a cursed -1 scale mail a +0 club (10, 4, D:7) a +0 dire flail a +0 giant club (21, 34, D:7) a +0 scale mail a +0 mace (22, 32, D:7) a cursed -3 flail (32, 4, D:7) a cursed ring of teleportation (33, 24, D:7) 11 gold pieces (33, 27, D:7) 14 gold pieces (36, 4, D:7) a +0 dagger (39, 12, D:7) a +0 dagger (48, 27, D:7) 2 tomahawks (55, 16, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 mace (7, 1, D:8) a +0 robe a +0 dagger (7, 2, D:8) a +0 robe a +0 dagger a +0 dagger (10, 5, D:8) a +0 robe a +0 dagger (11, 5, D:8) a +0 club a +0 plate armour (11, 6, D:8) a +0 giant club (13, 8, D:8) a +0 scale mail a +0 trident (15, -3, D:8) a +0 falchion (18, 16, D:8) a +0 whip (28, 7, D:8) a +0 giant club (30, 33, D:8) 6 javelins (34, 2, D:8) a +1 vampiric war axe (34, 7, D:8) a cursed -2 long sword (35, -10, D:8) a +0 scimitar (35, 19, D:8) a +0 robe a +0 dagger (41, 18, D:8) a +0 long sword Level 9 of the Dungeon (3, -18, D:9) a +0 leather armour a +0 dagger (10, -22, D:9) a +0 club (14, -32, D:9) a +0 robe (14, -15, D:9) a +0 chain mail a +0 short sword (20, -32, D:9) a +0 robe a +0 dagger (21, -34, D:9) a +0 leather armour (21, -31, D:9) a +0 war axe (23, -34, D:9) a +0 trident a +0 plate armour (23, -33, D:9) a +0 mace a +0 leather armour (24, -34, D:9) a +0 falchion (29, -20, D:9) a tomahawk (34, -11, D:9) a tomahawk Level 10 of the Dungeon (0, 0, D:10) a +0 robe (7, -42, D:10) a +0 dagger (7, -40, D:10) a +0 club (9, 2, D:10) a cursed +0 flail (10, -2, D:10) a cursed +0 pair of boots (12, -34, D:10) a cursed -3 dagger a +0 dagger (20, -28, D:10) a +0 flail (25, -42, D:10) a +0 ring mail (25, -27, D:10) a +0 shortbow (35, -25, D:10) a +0 morningstar (36, -11, D:10) a +0 robe (38, -16, D:10) a +0 club (38, -1, D:10) a +0 dire flail a +0 chain mail (40, -20, D:10) a +0 club (41, -4, D:10) a +0 buckler (47, -35, D:10) a +0 robe (49, -38, D:10) a +0 falchion (50, -35, D:10) a +0 war axe (50, 3, D:10) a +1 dagger of pain a +0 shortbow a +2 scythe of protection a +0 dagger of draining a +0 short sword (58, -36, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 19 sling bullets (4, 4, D:11) the cursed +0 dagger "Oduanof" {chaos, rF+ Dex+2} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. (6, 26, D:11) a +0 trident (15, 12, D:11) a javelin (16, 11, D:11) a javelin (17, 21, D:11) a +0 battleaxe a +0 plate armour a +0 scale mail (20, 19, D:11) a javelin (21, 18, D:11) a javelin a +0 whip a +0 robe a +0 dagger (28, -2, D:11) a +0 quarterstaff (29, 6, D:11) a +0 mace (33, 14, D:11) a javelin (34, 14, D:11) a javelin (35, 24, D:11) 2 tomahawks (36, 23, D:11) a +0 dagger (36, 24, D:11) a +0 dagger (37, 22, D:11) a +0 club (38, 21, D:11) a +0 leather armour a tomahawk a +0 mace (39, 1, D:11) a +0 blowgun (39, 18, D:11) a +1 falchion of holy wrath Level 12 of the Dungeon (0, 0, D:12) a +1 flail of protection (19, -1, D:12) a +0 club (19, 10, D:12) a +0 dagger (23, 15, D:12) a +0 chain mail (24, 20, D:12) a +0 giant spiked club a +4 dire flail (30, 33, D:12) a throwing net (31, 16, D:12) a +0 great sword (37, 21, D:12) a +0 chain mail (38, 27, D:12) a +0 ring mail a +0 robe a +0 dagger a +0 scimitar a +0 plate armour (39, 27, D:12) a cursed +0 mace (40, -4, D:12) a +0 ring mail (43, 13, D:12) a tomahawk (45, 8, D:12) a +0 leather armour (46, 4, D:12) a +0 leather armour (51, 20, D:12) a large rock (51, 22, D:12) 2 tomahawks (58, 21, D:12) a large rock 2 tomahawks (59, 7, D:12) 2 large rocks (63, 21, D:12) 3 tomahawks Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (0, 4, D:13) a +0 shortbow (1, -1, D:13) a +0 shortbow (3, -1, D:13) a +0 shortbow a +0 shortbow (7, -17, D:13) a +0 pair of boots (9, 10, D:13) a +0 great sword a +0 plate armour (9, 25, D:13) a +0 shortbow (24, 4, D:13) a large rock (24, 5, D:13) 2 large rocks (24, 10, D:13) 3 large rocks (25, 4, D:13) a +0 ring mail a +0 battleaxe (30, 36, D:13) a +0 leather armour (40, -5, D:13) a +0 hand axe a +0 ring mail a +0 dire flail a +0 plate armour (41, -5, D:13) a +0 leather armour a +0 short sword (41, -3, D:13) a +0 scale mail (49, -15, D:13) a +0 leather armour (52, -17, D:13) a +0 flail (57, -13, D:13) a +0 plate armour (59, -17, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 trident (0, 28, D:14) a +0 dagger a +0 robe a +0 long sword of protection 2 tomahawks a +0 plate armour (3, 28, D:14) a cursed -1 dagger a +0 robe (4, 25, D:14) a +0 war axe (4, 27, D:14) 4 tomahawks (19, 28, D:14) a +0 robe a +0 dagger of protection (20, 22, D:14) a +0 leather armour a +0 plate armour a +0 scale mail (22, -8, D:14) 2 large rocks (22, 16, D:14) a +0 morningstar (23, -11, D:14) 2 large rocks (25, 27, D:14) 4 large rocks (27, 17, D:14) the +0 flail of Cuiv {crush, +Inv rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you turn invisible. (28, -9, D:14) a +0 morningstar (35, -9, D:14) a +0 giant club a +0 giant spiked club (37, 18, D:14) a +0 shortbow of velocity (54, -13, D:14) a +1 mace of protection Level 15 of the Dungeon (0, 0, D:15) 21 gold pieces (2, 12, D:15) a wand of disintegration (7) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (3, -4, Lair:1) a +0 ring mail (38, 16, Lair:1) 319 stones (40, 18, Lair:1) a +3 dagger of speed a +3 double sword (48, 38, Lair:1) an uncursed ring of fire an uncursed ring of ice Level 2 of the Lair of Beasts (18, -1, Lair:2) a +0 long sword (26, 18, Lair:2) a +0 robe (27, 0, Lair:2) a +0 great sword (28, 24, Lair:2) a cursed -2 great sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 45 stones (9, -43, Lair:3) a +0 robe (10, -10, Lair:3) 22 sling bullets (11, -44, Lair:3) 3 tomahawks (13, 0, Lair:3) a cursed +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (3, -1, Lair:4) 23 stones (3, 0, Lair:4) a book of Frost (9, -4, Lair:4) 26 sling bullets (12, -39, Lair:4) a +0 leather armour (15, -11, Lair:4) 4 javelins (18, -40, Lair:4) a +0 rapier of freezing (21, 15, Lair:4) a +0 leather armour (47, -43, Lair:4) a +0 great sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 tomahawks (2, -3, Lair:5) 25 stones (7, 5, Lair:5) a +0 leather armour (24, -9, Lair:5) a +0 dagger (32, -27, Lair:5) a +3 long sword of holy wrath (32, -19, Lair:5) the +9 arbalest "Ketel" {elec, rPois rF+ rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It protects you from cold. It protects you from poison. (32, -11, Lair:5) a +0 arbalest (33, -39, Lair:5) a +0 spear (50, -9, Lair:5) a +0 mace Level 6 of the Lair of Beasts (6, 10, Lair:6) a +0 short sword (25, -1, Lair:6) a +1 pair of boots (34, -10, Lair:6) a black mamba corpse (34, -9, Lair:6) a black mamba corpse (37, -22, Lair:6) a +0 plate armour (37, -12, Lair:6) an arrow (unseen) (40, 4, Lair:6) a water moccasin skeleton (41, -13, Lair:6) an arrow (41, 4, Lair:6) a water moccasin skeleton (55, -22, Lair:6) 16 stones +0 steam dragon scales a +0 robe (56, -10, Lair:6) 8 sling bullets (58, 5, Lair:6) a +0 rapier (59, -2, Lair:6) a +0 pair of boots