HydroHastile the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (10, 0, D) the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. (61, 8, D) a lightning rod (4/4) (62, 1, D) a +5 hand crossbow (62, 8, D) a staff of earth (62, 12, D) a wolf corpse (63, 0, D) a +2 halberd of venom (63, 12, D) a +0 short sword a +0 robe a spriggan corpse (67, 0, D) a +2 scimitar of holy wrath (67, 4, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (70, 8, D) a +3 scale mail of cold resistance (70, 9, D) a +7 vorpal mace (71, 8, D) a ring of flight (71, 12, D) an adder corpse (71, 17, D) a +0 dagger (71, 23, D) a +2 vorpal hand axe (72, 12, D) a ball python corpse (72, 16, D) a book of Fire (72, 17, D) a lightning rod (4/4) (72, 21, D) a +0 shortbow (still there?) a +0 vorpal long sword (still there?) 15 arrows (still there?) a scroll of brand weapon (still there?) an elf corpse (still there?) (73, 16, D) a +0 short sword (75, 1, D) a +0 vampiric dagger