ICC Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (3, -3, D:1) a +0 dagger (4, -13, D:1) a +0 whip (5, 10, D:1) a +0 club (10, 1, D:1) a +0 short sword (11, -7, D:1) 10 bolts (19, 5, D:1) a +0 club (33, -22, D:1) a +2 dagger of protection (33, 14, D:1) a +0 club Level 2 of the Dungeon (6, 16, D:2) a +0 club (20, 18, D:2) a +0 dagger of venom (23, 37, D:2) a +0 dagger (24, 14, D:2) a +0 ring mail (30, 1, D:2) a +0 club (30, 28, D:2) a +0 short sword (34, 1, D:2) a +0 robe (36, 17, D:2) a +0 club (41, 41, D:2) a +0 robe a +0 dagger (42, 5, D:2) a ration (42, 39, D:2) a stone (43, 39, D:2) 2 stones (44, 39, D:2) a stone a +0 dagger (45, 39, D:2) 2 stones (47, 8, D:2) a +0 ring mail (47, 39, D:2) a stone (48, 39, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 49, D:3) a ration (5, 36, D:3) a +0 short sword (6, 0, D:3) a +0 leather armour (8, 3, D:3) a +0 leather armour a +0 short sword (9, 0, D:3) a +0 short sword a +0 flail (11, 2, D:3) 22 stones (11, 21, D:3) a +0 spear (12, 3, D:3) a +0 leather armour a +0 whip a +0 leather armour a cursed -1 club (17, 3, D:3) 22 bolts (17, 37, D:3) a ration (19, 19, D:3) a +0 club (19, 30, D:3) a +0 ring mail (19, 35, D:3) a +0 leather armour a +0 dagger (19, 37, D:3) a cursed +0 ring mail a +0 short sword (19, 49, D:3) a +0 halberd (22, -4, D:3) a stone (23, 49, D:3) a +0 halberd (24, -4, D:3) 2 stones a +0 dagger (32, 35, D:3) a +0 hand axe a +0 leather armour (33, 34, D:3) a +0 club 5 stones Level 4 of the Dungeon [Shop] Nuvuh's Weapon Emporium 22 sling bullets (143 gold) a +0 hunting sling (19 gold) a +0 whip of electrocution (106 gold) 14 arrows (36 gold) a +0 hunting sling (19 gold) 6 javelins (62 gold) a +0 rapier (52 gold) the cursed +1 long sword "Orb Guardian's Peril" {freeze, Fragile Dex+3} (208 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It will be destroyed if unequipped. It has a curse placed upon it. a +0 spear (39 gold) a +0 mace (39 gold) the cursed +0 lajatang of Tartarus {drain, rF+ rC+ MR+ Str-3} (575 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +8 trident of the Octopus King {venom, rElec rPois MR+} (884 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (0, 0, D:4) a +0 ring mail (5, 7, D:4) a +0 flail (5, 8, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (20, 7, D:4) a worm corpse (27, -11, D:4) a +0 leather armour (27, -3, D:4) the +1 robe of Happy Babbling {Dex+4} It affects your dexterity (+4). If you switch to wearing this armour, your AC will decrease by 6 (12 -> 6). (31, -11, D:4) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 16 stones (7, 0, D:7) a potion of haste