ICC Level 1 of the Dungeon (0, 0, D:1) a cursed +0 robe (2, -11, D:1) a +0 club (7, -5, D:1) a ration (9, -1, D:1) a +0 club (9, 10, D:1) a ration (15, 18, D:1) a cursed -3 club (16, 1, D:1) a +0 dagger (18, 2, D:1) a +0 club (19, -10, D:1) 3 large rocks (19, 5, D:1) a ration (20, 8, D:1) a ration (26, -10, D:1) a +0 club (26, -7, D:1) a +0 short sword (26, 4, D:1) a +0 short sword (27, 8, D:1) a +0 robe a +0 dagger (30, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ration (4, 0, D:2) a +0 ring mail (18, 28, D:2) a +0 dagger (18, 30, D:2) a +0 leather armour (18, 31, D:2) a +0 flail (19, 23, D:2) a +0 ring mail a +0 trident (20, 24, D:2) a +0 whip (20, 33, D:2) a cursed +0 robe a +0 dagger (20, 37, D:2) a +0 club a +0 club (21, 37, D:2) a +0 dagger a +0 club (21, 40, D:2) a +0 club (23, 6, D:2) 17 sling bullets (24, 6, D:2) a +0 club (31, 27, D:2) a +0 dagger (32, 27, D:2) a +0 club (37, 34, D:2) a +0 short sword (38, 6, D:2) a +0 hunting sling (40, 16, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling (1, -5, D:3) a +0 short sword (5, -12, D:3) a +0 short sword (16, 0, D:3) a +0 robe (22, 0, D:3) a +0 flail (26, -14, D:3) a +0 club (27, -18, D:3) a +0 club 24 arrows (36, -4, D:3) a +0 whip (37, -1, D:3) a +0 dagger (43, -8, D:3) a +0 flail (44, -5, D:3) a +0 club (44, 12, D:3) a cursed +0 club (49, -11, D:3) a +0 war axe a +0 chain mail (49, -9, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Qymuarar's Weapon Boutique a +0 shortbow (33 gold) a +5 hunting sling (313 gold) the +6 whip "Waumaq" {holy, Str+4} (548 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). a +0 rapier (44 gold) a +1 mace of holy wrath (136 gold) 19 sling bullets (104 gold) a +0 great sword (71 gold) a +4 triple sword of electrocution (517 gold) the +5 falchion of the Warrior {drain, *Noise +Fly rElec Dex-2} (426 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It insulates you from electricity. It lets you fly. It may make noises in combat. 16 arrows (35 gold) a +0 war axe (38 gold) the +10 dark maul {vorpal} (733 gold) It inflicts extra damage upon your enemies. (2, 26, D:4) a +0 short sword (2, 29, D:4) a +0 leather armour (4, 9, D:4) a +0 kite shield (8, 9, D:4) a +0 flail (13, 28, D:4) a +1 mace of protection (15, 9, D:4) a +0 chain mail a +0 short sword (16, 9, D:4) a +0 chain mail a +0 short sword (19, -7, D:4) a +0 dagger (21, -8, D:4) a ration (21, -7, D:4) a +0 long sword (24, 24, D:4) a +0 dagger (27, 43, D:4) a +1 dagger of venom a +0 dagger of speed (30, 40, D:4) a +0 falchion (38, 22, D:4) a +0 short sword (39, 21, D:4) a +0 club (40, 20, D:4) a +0 club (40, 24, D:4) a +0 dagger a +0 robe (41, 19, D:4) a cursed -2 whip (41, 24, D:4) a +0 dagger a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 12 sling bullets (7, -41, D:5) a +0 dagger (8, -25, D:5) a +0 ring mail (11, -31, D:5) a ration (15, -37, D:5) a +0 shortbow 14 arrows (15, -18, D:5) a +0 war axe a +0 leather armour (16, -22, D:5) a +0 ring mail (16, -18, D:5) a +0 hand axe (17, -34, D:5) 2 arrows (17, -20, D:5) a +0 mace a +0 ring mail (17, -18, D:5) a +0 trident (20, -34, D:5) a +0 dagger a +0 robe (21, -34, D:5) a +0 helmet a +0 ring mail (22, -32, D:5) a +0 rapier (22, 0, D:5) a cursed +0 hand axe (31, -6, D:5) a +0 hand axe (35, 1, D:5) a +0 club a +0 club (36, 1, D:5) a +0 club (37, 1, D:5) a cursed -1 club (41, 1, D:5) a +0 dagger (42, -27, D:5) a ration (42, 1, D:5) a +0 dagger a +0 dagger (43, 1, D:5) a +0 club (44, 0, D:5) a +3 dagger (45, 0, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a cursed -1 shortbow 17 arrows (3, -3, D:6) 2 arrows (9, 9, D:6) a +0 plate armour (11, 21, D:6) a +0 robe a +0 dagger (11, 22, D:6) a +0 whip (11, 24, D:6) a +0 short sword (12, 18, D:6) a +0 helmet (12, 22, D:6) a +0 leather armour a +0 short sword (12, 23, D:6) a +0 falchion (13, 23, D:6) a +0 leather armour a +0 mace (13, 25, D:6) a +0 leather armour (16, 39, D:6) a ration (24, -5, D:6) a +0 shortbow 28 arrows (35, 27, D:6) 23 arrows a +0 shortbow (50, 3, D:6) a +0 shortbow 3 arrows (51, 4, D:6) an arrow (51, 5, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) 16 arrows a +0 shortbow (0, 16, D:7) 23 bolts (3, -3, D:7) 2 arrows (3, -2, D:7) an arrow (5, 28, D:7) a +0 giant spiked club (8, -3, D:7) 198 stones (13, 8, D:7) a +0 rapier (15, 10, D:7) a +0 hunting sling (19, 19, D:7) a +0 ring mail a +0 kite shield (20, 17, D:7) a +0 club (20, 18, D:7) a +2 trident of freezing (24, -2, D:7) a +0 giant spiked club (27, 23, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (10, -37, D:8) a ration (10, -31, D:8) 11 gold pieces (10, -25, D:8) a +0 ring mail (11, -31, D:8) a ration (11, -28, D:8) a +0 pair of boots (11, -7, D:8) a +0 dire flail (12, -31, D:8) a scroll of random uselessness (16, -22, D:8) 22 stones (25, -45, D:8) 12 bolts (32, -17, D:8) a +0 leather armour a +1 hand axe of freezing (33, -16, D:8) a +0 leather armour a +0 hand axe a +0 ring mail a +0 leather armour a +0 whip (39, -38, D:8) 2 arrows (40, -38, D:8) an arrow (40, -37, D:8) 10 arrows a +0 shortbow (43, -29, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) the +0 leather armour "Zianitom" {Int+4} It affects your intelligence (+4). If you switch to wearing this armour, your AC will decrease by 2 (5 -> 3). (2, 3, D:9) a ration (2, 4, D:9) a ration (3, 3, D:9) 2 rations (3, 4, D:9) a ration (6, 14, D:9) a +0 leather armour (15, 2, D:9) a +0 scimitar (18, 0, D:9) a +0 giant spiked club (18, 8, D:9) 11 sling bullets (19, 0, D:9) a +0 giant club (34, 18, D:9) 18 stones (51, 10, D:9) an uncursed ring of see invisible a +0 club (52, 7, D:9) a +0 dagger a +0 ring mail (52, 8, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Yroharos's Antique Armour Shop a +3 chain mail of cold resistance (795 gold) a +3 scale mail of positive energy (690 gold) a +3 plate armour of cold resistance (1350 gold) a +0 troll leather armour (450 gold) a +3 plate armour of poison resistance (1260 gold) a +0 leather armour of magic resistance (270 gold) a +4 ring mail of magic resistance (930 gold) a +2 ring mail of fire resistance (630 gold) (0, 0, D:10) a +2 buckler a +2 animal skin (1, 7, D:10) 26 stones (2, -33, D:10) a +0 leather armour (3, -44, D:10) a cursed -3 giant spiked club (3, 7, D:10) a +0 trident (7, -8, D:10) a +0 chain mail a +0 short sword (7, -7, D:10) a +0 club (11, 2, D:10) a +0 ring mail (24, -49, D:10) a +0 hand axe (28, -10, D:10) a +0 giant club (29, -10, D:10) a +0 giant club (45, -48, D:10) a +0 hand axe a +0 leather armour (46, -49, D:10) a +0 long sword a +0 chain mail Level 11 of the Dungeon (4, -12, D:11) a ration (10, -3, D:11) a +0 short sword (11, -10, D:11) a +0 leather armour a +0 flail a +0 battleaxe a +0 chain mail (13, -11, D:11) a +0 dagger (14, -4, D:11) a +0 dagger (20, 17, D:11) a +0 whip (27, 30, D:11) a +0 quarterstaff (28, 18, D:11) a +0 giant spiked club (36, 5, D:11) a +0 shortbow 23 arrows (36, 8, D:11) a +0 mace (37, 11, D:11) a +0 flail a +0 ring mail (43, 12, D:11) a +0 hand axe (44, 13, D:11) a +0 hand axe (45, 12, D:11) a +0 hand axe (50, 17, D:11) a +0 shortbow 18 arrows (51, 17, D:11) a +1 shortbow of flaming a +0 hand axe 21 arrows (52, 17, D:11) a +0 shortbow 17 arrows (54, 17, D:11) an arrow (55, 17, D:11) an arrow (57, 16, D:11) 3 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (9, 10, D:12) a cursed -1 giant club a cursed -3 giant club (10, 11, D:12) a +0 hand axe (11, 11, D:12) a +0 plate armour a +2 vorpal dire flail (12, -10, D:12) a +0 rapier (12, 3, D:12) a cursed -2 club a +0 hunting sling 46 stones (13, -9, D:12) a ration (14, -2, D:12) a +0 dagger (15, 0, D:12) a +0 leather armour a +2 whip of electrocution (16, -1, D:12) a cursed +0 leather armour a +0 dagger (16, 2, D:12) a +0 plate armour a +0 halberd (17, 1, D:12) 20 bolts a +0 hand crossbow (17, 2, D:12) a +0 dagger (21, -1, D:12) a +0 hand axe (21, 1, D:12) a large rock (21, 7, D:12) a +0 leather armour a +0 war axe (22, -14, D:12) a ration (22, 1, D:12) a +0 plate armour a cursed -3 trident a +0 dagger of draining (23, 8, D:12) a +0 leather armour a +0 long sword (23, 9, D:12) a +0 scale mail a +0 flail (24, 0, D:12) a +0 dagger of venom (24, 1, D:12) a +0 dire flail a cursed +0 robe (24, 4, D:12) a large rock (24, 7, D:12) 4 large rocks (25, -9, D:12) a +0 dagger (25, -1, D:12) 13 sling bullets (25, 6, D:12) 2 large rocks (27, 0, D:12) a +0 morningstar (27, 1, D:12) a +0 scale mail (27, 4, D:12) a +0 club (28, 1, D:12) a +0 club (28, 2, D:12) a +0 falchion (29, 1, D:12) a +0 short sword (30, 1, D:12) a +0 club (31, 0, D:12) a +0 mace (39, 14, D:12) 19 bolts (44, -13, D:12) 8 stones (45, -2, D:12) 20 stones Level 13 of the Dungeon (0, 0, D:13) a +0 longbow 22 arrows (1, 2, D:13) an uncursed ring of poison resistance (3, -2, D:13) 2 gold pieces (4, -2, D:13) 2 gold pieces (5, -4, D:13) 23 gold pieces (5, -3, D:13) 2 gold pieces (5, -1, D:13) a +0 pair of gloves (6, -3, D:13) 7 gold pieces (25, -27, D:13) 18 gold pieces (49, -20, D:13) 10 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Pidgh's Book Boutique a book of Power (675 gold) a book of Cantrips (300 gold) a Grand Grimoire (1656 gold) Pegimick's Catalogue of Curses and Toxins (675 gold) Spells Type Level Known a - Corona Hexes 1 yes b - Inner Flame Hexes/Fire 3 yes c - Summon Guardian Golem Hexes/Summoning 3 no d - Metabolic Englaciation Hexes/Ice 5 no e - Alistair's Intoxication Transmutation/Poison 5 no a book of Alchemy (1125 gold) a book of Party Tricks (750 gold) Odushryru's Incunabulum of Creation and Shape Shifting (792 gold) Spells Type Level Known a - Summon Butterflies Summoning 1 yes b - Beastly Appendage Transmutation 1 no c - Call Imp Summoning 2 no d - Call Canine Familiar Summoning 3 yes e - Recall Summoning/Translocation 3 no f - Ice Form Ice/Transmutation 4 no g - Hydra Form Transmutation 6 no the Papyrus of Attacks and the Volcanoes (768 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Ring of Flames Charms/Fire 7 yes Sif Muna's Compendium of Calling and Transformation (799 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Call Canine Familiar Summoning 3 yes d - Recall Summoning/Translocation 3 no e - Ice Form Ice/Transmutation 4 no f - Blade Hands Transmutation 5 no a book of the Warp (1350 gold) (0, 0, Lair:1) a +0 ring mail (4, -9, Lair:1) 22 stones (40, -8, Lair:1) a +0 war axe (40, 15, Lair:1) a +0 hand axe (49, -36, Lair:1) a +0 leather armour (50, 14, Lair:1) a +0 trident (52, -37, Lair:1) 17 stones (54, -16, Lair:1) an uncursed ring of teleportation Level 2 of the Lair of Beasts (0, 2, Lair:2) a ration (2, 23, Lair:2) a ration (6, 27, Lair:2) a +0 hand axe (20, 22, Lair:2) a +2 morningstar of pain (20, 28, Lair:2) a +0 arbalest (22, 36, Lair:2) a +0 club (37, 21, Lair:2) a +0 chain mail (38, 33, Lair:2) an uncursed ring of positive energy (41, 31, Lair:2) a cursed +0 trident (44, 37, Lair:2) 19 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (10, 12, Lair:3) the +0 ring mail "Mejehurph" {*Drain Regen+ rCorr Str+4} It affects your strength (+4). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. If you switch to wearing this armour, your AC will decrease by 1 (5 -> 4). (12, 7, Lair:3) 19 bolts (16, -15, Lair:3) 7 sling bullets (23, 29, Lair:3) a +0 ring mail (34, -2, Lair:3) 16 stones (53, 8, Lair:3) a +0 leather armour (59, 25, Lair:3) 5 large rocks Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (8, 8, Lair:4) a +0 rapier (11, 23, Lair:4) a +0 hunting sling (12, 16, Lair:4) 15 bolts (23, 37, Lair:4) 18 stones (39, 13, Lair:4) a ration (40, 11, Lair:4) 15 arrows (46, 1, Lair:4) a ration (48, -2, Lair:4) a ration (52, -12, Lair:4) a potion of berserk rage Level 5 of the Lair of Beasts (0, 0, Lair:5) an arrow (1, -2, Lair:5) 44 arrows a +0 shortbow a +0 shortbow a +0 shortbow (2, -1, Lair:5) 23 arrows a cursed +0 shortbow (5, -10, Lair:5) a +0 battleaxe of flaming (6, -5, Lair:5) an arrow (7, -9, Lair:5) 2 arrows (7, -7, Lair:5) 3 arrows (7, -5, Lair:5) 2 arrows (7, 12, Lair:5) a +0 scale mail (12, 14, Lair:5) 23 stones (25, -31, Lair:5) a +0 mace (28, -13, Lair:5) 8 arrows (28, -11, Lair:5) 10 stones (30, -28, Lair:5) a +0 helmet (31, -20, Lair:5) a wand of disintegration (13) a wand of polymorph (6) a wand of paralysis (7) (46, 14, Lair:5) a +0 spear (49, -24, Lair:5) 25 bolts (51, -24, Lair:5) 3 potions of lignification (54, -21, Lair:5) 15 stones (59, -24, Lair:5) a cursed ring of teleportation (61, -15, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed amulet of rage an uncursed amulet of the gourmand (1, -38, Lair:6) 24 stones (7, -34, Lair:6) a +0 rapier a +0 robe (7, -33, Lair:6) a +0 rapier a +0 robe a +0 buckler (8, -27, Lair:6) a +3 rapier a +0 robe (15, -27, Lair:6) a +0 club (18, -12, Lair:6) a +0 naga barding (21, -55, Lair:6) a +0 buckler a cursed +0 robe a +0 rapier (21, -52, Lair:6) a cursed -1 buckler a +0 robe a +0 short sword (23, -54, Lair:6) a wand of flame (16) (23, -19, Lair:6) a +0 rapier a +0 robe (23, -5, Lair:6) a ration (24, -19, Lair:6) the +0 scale mail "Ilaid" {rF+ rC+ Str+2} It affects your strength (+2). It protects you from fire. It protects you from cold. If you switch to wearing this armour, your AC will remain unchanged. +1 swamp dragon scales (27, -12, Lair:6) a +2 dagger of draining a +0 robe (31, -40, Lair:6) a +0 flail (36, -17, Lair:6) a cursed -1 short sword a cursed -2 robe (37, -25, Lair:6) a +0 ring mail (41, -47, Lair:6) a +0 short sword (42, -48, Lair:6) a +0 robe (42, -47, Lair:6) a +0 spear (46, -9, Lair:6) 11 stones (47, -55, Lair:6) a ration (47, -24, Lair:6) a +0 rapier a cursed +0 robe (54, -56, Lair:6) an uncursed staff of air (55, -55, Lair:6) 18 bolts a +0 mace (59, 3, Lair:6) a +0 dagger (60, -25, Lair:6) a ration Level 1 of the Pits of Slime (0, 0, Slime:1) 8 gold pieces (5, 1, Slime:1) 3 gold pieces (6, 6, Slime:1) 3 gold pieces