Dungeon Crawl Stone Soup version 0.30-a0-178-g4db885d750 (webtiles) character file. Game seed: 1789085455216531230 87 ICC the Conjurer (level 4, -3/21 HPs) Began as a Vine Stalker Conjurer on Oct 3, 2022. Splashed by a jelly's acid (9 damage) ... on level 3 of the Dungeon. The game lasted 00:09:14 (1623 turns). ICC the Conjurer (Vine Stalker Conjurer) Turns: 1623, Time: 00:09:15 Health: -3/21 AC: 2 Str: 9 XL: 4 Next: 51% Magic: 0/9 EV: 12 Int: 20 God: Gold: 153 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . SeeInvis . q - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons q - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves n - a staff of earth Scrolls c - a scroll of noise {unknown} d - a scroll of poison {unknown} f - 2 scrolls of identify {unknown} g - a scroll of immolation {unknown} i - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} l - a scroll of fear {unknown} p - a scroll of magic mapping {unknown} r - a scroll of amnesia {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} h - 2 potions of resistance {unknown} j - a potion of flight {unknown} m - a potion of brilliance {unknown} o - 2 potions of heal wounds {unknown} s - a potion of haste {unknown} Skills: + Level 1.1 Short Blades - Level 2.0 Dodging - Level 3.0 Stealth * Level 3.2 Spellcasting + Level 4.3 Conjurations * Level 1.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 38% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Metabolic Englaciation Hex/Ice 2% N/A 96% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16377 Altars: Vehumet Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your +1 dagger of venom begins to drip with poison! t - a +1 dagger of venom (weapon) Things that are here: a +0 club; a +0 scale mail; an orc corpse You hit the jackal but do no damage. The jackal is poisoned. Your bite misses the jackal. A jackal comes into view. The jackal closely misses you. The jackal barks! You hit the jackal. The jackal looks as sick as possible! You bite the jackal, but do no damage. The jackal is severely wounded. You kill the jackal! There is an open door here. You close the door. You drop a +0 dagger. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Adjust to which letter? (? for menu, Esc to quit) q - a +1 dagger of venom (weapon) You hear a slurping noise. The jelly eats the door! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (78% to hit) The searing ray hits the jelly. The jelly is moderately wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The jelly hits you. You are splashed with acid! The orc priest casts a cantrip, but nothing happens. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ..P~P. #. ####### #o..P.. #. #.....# ....... #.# #.....# ...h.# #.#+##.....# ..J..# #..........# .....# #..........###)....# #.......@J).o[.....# #..........###.....# #..........# .....# #.....###### .....# #.....# $....# #.....# ###### #.##### #....# #.# #...## #.# #...# You could see a jelly and an orc priest. Vanquished Creatures An orc wizard (D:3) A worm (D:2) 3 dart slugs 3 orcs (D:3) 2 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) 6 goblins 4 hobgoblins 5 jackals 3 kobolds A quokka (D:1) 5 bats 7 frilled lizards 4 rats 49 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ICC the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 52 | D:1 | Found a faded altar of an unknown god. 116 | D:2 | Found a radiant altar of Vehumet. 166 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 174 | D:1 | Learned a level 2 spell: Searing Ray 414 | D:1 | Reached XP level 3. HP: 13/16 MP: 0/7 418 | D:1 | Learned a level 3 spell: Dazzling Flash 1605 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1605 | D:3 | Reached XP level 4. HP: 13/21 MP: 4/9 1608 | D:3 | Reached skill level 1 in Short Blades 1608 | D:3 | Reached skill level 1 in Hexes 1623 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_cross, ebering_ecumenical_altar_rust D:2: layout_basic, basic_altar D:3: layout_basic, tso_oasis_becter, amethyst_overflow_temple_binary Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.2 Short Blades | 1 | 1.1 Hexes | 1 | 1.2 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 48 | || 48 Bite | 8 | 1 || 9 Punch | 2 | || 2 Dagger | 11 | 3 || 14 Cast: Magic Dart | 40 | || 40 Searing Ray | 4 | 1 || 5 Stab: Sleeping | 9 | || 9 Armor: Robe | 5 | || 5 Dodge: Dodged | 36 | 1 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1621 | 1584 | 37 | 0 | 1248 | 3 | 540.3 | Dungeon | 1621 | 1584 | 37 | 0 | 1248 | 3 | 540.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 757 daAuts D:1: 678 daAuts D:3: 185 daAuts