Dungeon Crawl Stone Soup version 0.31-a0-1036-g31867e143a (webtiles) character file. ILmort the Firebug (Human Fire Elementalist) Turns: 6112, Time: 00:20:36 Health: 57/57 AC: 4 Str: 7 XL: 8 Next: 31% Magic: 23/23 EV: 27 Int: 17 God: Gold: 219 SH: 0 Dex: 16 Spells: 13/16 levels left rFire . . . b - +0 longbow (freeze) rCold . . . (shield currently unavailable) rNeg . . . e - +0 leather armour rPois . g - +0 helmet of Sorcery {Str-2 Dex+2 Slay+4 SInv} rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... B - amulet of the acrobat Stlth ++ z - ring of magical power HPRegen 0.29/turn (no ring) MPRegen 0.18/turn %: acrobat @: acrobatic A: no striking features a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 5 of its levels. You have collected 219 gold pieces. Inventory: Hand Weapons a - a +4 long sword b - a +0 longbow of freezing (weapon) t - a +0 dagger x - a +2 heavy mace G - the +7 staff of the Meek {protect, meekguard} (You found it on level 3 of the Dungeon) Missiles d - 70 stones Armour e - a +0 leather armour (worn) g - the +0 helmet of Sorcery (worn) {Str-2 Dex+2 Slay+4 SInv} (You acquired it on level 5 of the Dungeon) Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. If you remove this armour, your AC would decrease by 1 (4 -> 3). r - a +0 robe s - a +1 chain mail of poison resistance Jewellery z - a ring of magical power (left hand) B - an amulet of the acrobat (around neck) Wands j - a wand of charming (5) Scrolls f - 2 scrolls of fear h - 3 scrolls labelled OCHEIQY FEUMM l - a scroll of noise m - 3 scrolls labelled WAXUVU DONES p - a scroll labelled DAMMIZ SEOR q - 2 scrolls labelled HAYJAA QEMPAN u - a scroll labelled OVEDEXE LEOTA v - a scroll labelled GUGGIN XEDGH w - a scroll of blinking y - a scroll labelled IHIXTYV YRUR A - 2 scrolls labelled XIEJOR OKHLYBA D - a scroll of identify E - a scroll labelled XUTTAY GOYSTRIJ F - a scroll labelled HYINOE JU CUN Potions c - 2 potions of magic i - an orange potion k - 2 black potions n - a fizzy golden potion o - a grey potion C - 2 fizzy orange potions Skills: + Level 2.3 Fighting + Level 3.0 Dodging - Level 3.0 Stealth + Level 4.5 Spellcasting + Level 4.6 Conjurations + Level 5.4 Fire Magic You have 13 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 2% 1 c - Scorch Fire 44% 2d6 3% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 13% N/A 22% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 22% 3 Flame Wave Conj/Fire 21% 2d8 28% 4 Lesser Beckoning Tloc 6% N/A 34% 2 Wereblood Tmut 3% N/A 34% 2 Gell's Gravitas Tloc 3% N/A 56% 3 Summon Guardian Golem Hex/Summ 3% N/A 56% 3 Teleport Other Tloc 3% N/A 56% 3 Irradiate Conj/Tmut 5% 3d13 94% 5 Orb of Destruction Conj 9% 9d6 100% 7 Spellforged Servitor Conj/Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Qazlal Sif Muna Portals: Abyss: D:4 Annotations: D:2 exclusions: ogre and 1 more exclusion D:3 1 exclusion, Sigmund D:4 2 transporters, Jaike's ghost, novice DjCA Message History No target in view! No target in view! No target in view! No target in view! No target in view! Items here: ( )) †. An orc priest comes into view. It is wielding a +0 flail. Found three items. Found a roughly hewn altar of Beogh. You shoot an arrow. The arrow hits the orc priest. The arrow freezes the orc priest. The orc priest shouts! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! No target in view! You shoot an arrow. The arrow closely misses the orc priest. You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest hits you with a +0 flail! Casting: Scorch (safe; 3% risk of failure) Flames lash the orc priest. The orc priest's fire resistance burns away. The orc priest hits you with a +0 flail. Casting: Scorch (safe; 3% risk of failure) Flames lash the orc priest. The orc priest is burned terribly! The orc priest hits you with a +0 flail. Casting: Scorch (safe; 3% risk of failure) You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest looks braver for a moment. Casting: Scorch (safe; 3% risk of failure) Flames lash the orc priest. The orc priest is burned terribly! You kill the orc priest! Your Dodging skill increases to level 3! Your magical contamination has completely faded away. C - 2 fizzy orange potions (gained 1) You see here the +7 staff of the Meek {protect, meekguard}. You see here the +7 staff of the Meek {protect, meekguard}. G - the +7 staff of the Meek {protect, meekguard} #...............................# #.....#####.#####.###.####.###..# #...............#.# #.# #.# #..# ###.#######.###.#.# #.####.# #..# # #.##### #.# ########.....###... # #.....# #.# ##8###8####.......) # #.###.###.###...#....##..###.## ###.###......##8...##).##..# #.## ....#........#_.@..#...)...###.## .##.#.#..##.###8...##).##......## .##.#.#..##.###...#....##.......# .##.#.#..##...##8###8###..#####.# .##........#################..... .##.#.#.##.# #.#.# #.##.##.# ....#.#.##.#### #.#.# #.##.##.# .##.#.#.......# #.#.# #.##..... ##....######### #.#.# #.##..### There are no monsters in sight! Vanquished Creatures An ice beast (D:4) 2 ogres A phantom (D:5) A scorpion (D:4) 4 hounds (D:5) 3 orc priests Jessica (D:3) Terence (D:3) A sleepcap (D:5) An orc wizard (D:4) 3 adders 4 gnolls (D:3) A shadow imp (D:4) 2 white imps (D:5) 3 worms 2 dart slugs 9 orcs 7 endoplasms 7 giant cockroaches 8 goblins 5 hobgoblins 9 jackals 4 quokkas 8 ball pythons 6 bats A frilled lizard (D:1) 10 kobolds 10 rats 115 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 190 foxfires 191 creatures vanquished. Grand Total: 306 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ILmort the Human Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 647 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1409 | D:2 | Reached XP level 4. HP: 27/30 MP: 0/7 1638 | D:2 | Learned a level 2 spell: Scorch 1681 | D:2 | Noticed an ogre 1920 | D:3 | Noticed Sigmund 2387 | D:3 | Noticed Terence 2391 | D:3 | Killed Terence 2392 | D:3 | Reached XP level 5. HP: 17/35 MP: 4/9 2487 | D:3 | You fall into a shaft and drop 2 floors! 2487 | D:4 | Identified the "Amoiseoc" 2487 | D:5 | Entered Level 5 of the Dungeon 2710 | D:5 | Noticed an ogre 2721 | D:5 | Killed an ogre 2722 | D:5 | Reached skill level 4 in Fire Magic 2722 | D:5 | Reached XP level 6. HP: 10/41 MP: 3/11 3450 | D:5 | Reached XP level 7. HP: 46/46 MP: 12/12 3460 | D:5 | Identified a scroll of acquirement 3462 | D:5 | Acquired the +0 helmet of Sorcery {Str-2 Dex+2 Slay+4 SInv} 3893 | D:5 | Found a shadowy altar of Dithmenos. 3899 | D:5 | Reached skill level 1 in Fighting 4166 | D:4 | Reached skill level 5 in Fire Magic 4198 | D:4 | Found a one-way gate to the infinite horrors of the Abyss. 4198 | D:4 | Noticed Jaike's ghost (novice DjCA) 4340 | D:4 | Found a transporter. 4469 | D:4 | Reached XP level 8. HP: 56/56 MP: 11/14 4854 | D:4 | Found a shimmering blue altar of Sif Muna. 5058 | D:4 | Found a transporter. 5603 | D:3 | Found a stormy altar of Qazlal. 5865 | D:3 | Noticed Jessica 5875 | D:3 | Killed Jessica 6010 | D:3 | Found the +7 staff of the Meek {protect, meekguard} Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 2 3 4 | 4.6 Stealth | 3 | 3.0 Spellcasting | 3 4 | 4.5 Fire Magic | 4 5 | 5.4 Fighting | 2 | 2.3 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 23 | 2 | || 25 Fire: Longbow | | 29 | 70 || 99 Cast: Foxfire | 78 | 40 | 10 || 128 Scorch | | 21 | 23 || 44 Use: Scroll | | | 6 || 6 Stab: Sleeping | 2 | | || 2 Armour: Robe | 18 | 15 | || 33 Leather armour | | 8 | 37 || 45 Dodge: Dodged | 9 | 10 | 26 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6181 | 6035 | 146 | 1353 | 3537 | 5 | 1236.2 | Dungeon | 6181 | 6035 | 146 | 1353 | 3537 | 5 | 1236.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1669 daAuts D:3: 1358 daAuts D:4: 1234 daAuts D:1: 1054 daAuts D:2: 864 daAuts