ILmort Level 1 of the Dungeon (0, 0, D:1) 18 stones (0, 1, D:1) a +0 dagger (0, 3, D:1) 17 sling bullets (7, 30, D:1) a +0 dagger 2 stones (10, -2, D:1) a +0 club (10, 12, D:1) 27 bolts (18, 38, D:1) a +0 club (26, 1, D:1) a +0 dagger (26, 2, D:1) a +0 dagger (28, 1, D:1) a +0 dagger 2 stones (34, 12, D:1) a +0 whip (36, 11, D:1) a +0 whip a +0 club (37, 25, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 9, D:2) 11 sling bullets (14, -15, D:2) 13 gold pieces (15, -14, D:2) a +0 whip (15, -4, D:2) 16 stones (16, -17, D:2) 10 gold pieces (16, -16, D:2) 9 gold pieces (18, -25, D:2) a +0 club a stone (22, -21, D:2) a +0 dagger (22, -5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 44, D:3) 15 stones (12, 46, D:3) a +0 ring mail a +0 robe (22, 21, D:3) a +0 spear (28, 40, D:3) a +0 leather armour a +0 club (31, 34, D:3) a +0 dagger (47, 35, D:3) a +0 leather armour a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 4 stones (5, -26, D:4) a +0 mace (5, 9, D:4) a +0 dagger (8, 1, D:4) a +0 dagger (11, -1, D:4) a +0 short sword a +0 hand crossbow 6 bolts (13, -3, D:4) a +0 ring mail (20, -24, D:4) 18 sling bullets (22, -28, D:4) 11 stones (26, 5, D:4) 15 arrows (27, -16, D:4) a +0 flail (unseen) (28, -16, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (30, -8, D:4) a +0 club (32, -8, D:4) a +0 short sword (34, -10, D:4) 3 stones a +0 dagger (42, -21, D:4) 4 poisoned darts (42, 6, D:4) a +0 hunting sling (47, -15, D:4) the +1 robe "Tacuiz" {rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. Level 5 of the Dungeon (0, 0, D:5) 22 stones (14, -8, D:5) a +0 flail (17, -32, D:5) a +0 long sword (20, -21, D:5) a +0 shortbow 13 arrows (22, 18, D:5) a +0 robe (23, 18, D:5) a +0 robe (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) (24, 13, D:5) a +0 robe (27, -13, D:5) 24 stones (38, -11, D:5) a +0 quarterstaff (48, 5, D:5) a +0 flail a +0 club a +0 leather armour a +0 hand axe a +0 hand axe (51, -5, D:5) 20 stones Level 6 of the Dungeon [Shop] Kutezuli's Weapon Shoppe the +2 morningstar of Feedd {flame, +Blink Int-2 Dex+2} (374 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). +Blink: It lets you blink. a +0 trident (42 gold) a +0 long sword (42 gold) a +0 war axe (42 gold) a +0 whip (30 gold) a +0 whip (30 gold) 15 arrows (36 gold) a +1 mace of holy wrath (148 gold) a +0 shortbow (36 gold) a +0 broad axe (48 gold) the +9 hand axe of the Tooth {freeze, *Slow rCorr Str+2 Dex+2} (789 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (0, 0, D:6) a +0 trident (5, -21, D:6) a +0 trident (7, 8, D:6) a +0 dagger a +0 robe (7, 9, D:6) a +0 shortbow 21 arrows (9, -3, D:6) a +2 rapier of venom (17, -2, D:6) a +0 short sword (21, -7, D:6) a +0 chain mail a +0 flail (25, 13, D:6) a +0 ring mail (28, -8, D:6) a +0 falchion a +0 leather armour (33, 13, D:6) a +0 leather armour (36, -14, D:6) a +1 hunting sling of freezing (38, -12, D:6) a +0 ring mail a +0 flail (39, -22, D:6) a +0 ring mail (39, -11, D:6) a +0 flail (39, 12, D:6) a +0 robe (43, -7, D:6) a +0 robe a +2 short sword a +0 robe a +0 flail Level 7 of the Dungeon (0, 11, D:7) a +0 hand axe (4, 1, D:7) a +0 scale mail (5, 13, D:7) a +0 hand axe a +0 ring mail (6, 12, D:7) a +0 mace a +0 leather armour (6, 13, D:7) a +0 dagger a +0 robe (7, 13, D:7) a +0 hand axe a +0 chain mail (12, -7, D:7) a +0 quarterstaff (29, -6, D:7) a +0 leather armour (37, 12, D:7) a +0 flail a +0 ring mail (39, 12, D:7) a +0 flail 3 boomerangs a +0 leather armour (42, 12, D:7) a +0 hand axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 lajatang (5, -2, D:8) a +0 quarterstaff (5, 14, D:8) 21 arrows (14, 9, D:8) a +0 halberd a +0 club a +0 club a +0 robe a +1 whip of draining (14, 10, D:8) a +0 whip (17, 28, D:8) 23 arrows a +0 shortbow (21, -1, D:8) a +0 short sword (21, 14, D:8) a +0 scimitar (still there?) a +0 plate armour (still there?) (23, 1, D:8) a +0 quarterstaff a stone a +0 dagger a +0 short sword a +0 short sword 17 poisoned darts (23, 26, D:8) a +0 club (23, 27, D:8) a +0 chain mail a +0 hand axe (24, 26, D:8) a +0 leather armour a +0 club (31, 1, D:8) a +0 rapier (32, -5, D:8) 18 arrows (35, 31, D:8) a +0 hunting sling (43, 13, D:8) a scroll of vulnerability (47, -4, D:8) a +0 mace a +0 leather armour (48, -16, D:8) a +0 whip (50, 34, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (5, -42, D:9) a +0 shortbow 17 arrows (15, -20, D:9) a +0 ring mail a +0 whip (15, -19, D:9) 4 stones a +2 dagger of speed a +0 morningstar (15, -18, D:9) 2 stones a +0 dagger (15, -17, D:9) 2 stones a +0 short sword (16, -20, D:9) a +0 scale mail a +0 trident (16, -19, D:9) 30 stones a +0 short sword a +0 chain mail a +0 hand axe (16, -17, D:9) a +0 dagger a +0 dagger (17, -17, D:9) 4 poisoned darts a +0 short sword (20, -29, D:9) a +0 leather armour (27, -28, D:9) a +0 giant spiked club a +0 giant spiked club (50, -47, D:9) a +0 scimitar (50, 9, D:9) a scroll of vulnerability (61, -21, D:9) a +0 chain mail (62, -4, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 5 boomerangs (0, 13, D:10) +0 acid dragon scales (5, 13, D:10) a +0 robe (20, -33, D:10) a potion of degeneration (21, -31, D:10) a +0 pair of gloves (21, -30, D:10) a +0 shortbow 20 arrows (33, -32, D:10) a +0 dagger a +0 robe (36, 15, D:10) a +0 hunting sling (44, -28, D:10) a +0 long sword a +0 scale mail (49, -7, D:10) a +0 dagger of holy wrath a +0 robe (49, -6, D:10) a +0 war axe (49, 4, D:10) a +0 scale mail (57, -4, D:10) 2 large rocks (62, 10, D:10) 21 stones Level 11 of the Dungeon (0, 0, D:11) 5 boomerangs (7, 37, D:11) 18 arrows a +0 shortbow (8, 31, D:11) a staff of conjuration (14, 30, D:11) a +0 ring mail a +0 long sword (15, -1, D:11) a +0 hand crossbow (15, 36, D:11) 2 poisoned darts (17, 31, D:11) a +0 ring mail a +0 great sword 15 arrows a +0 shortbow a +4 vampiric executioner's axe (17, 54, D:11) 18 sling bullets (19, 37, D:11) a +0 battleaxe a +0 chain mail (19, 46, D:11) 3 boomerangs (20, 5, D:11) a +0 long sword (20, 37, D:11) 5 poisoned darts (44, 14, D:11) a +0 chain mail (50, 43, D:11) 7 poisoned darts a +0 short sword (51, 44, D:11) a stone a +0 club a +0 dagger a +0 robe a +0 dagger (52, 44, D:11) a +0 robe a +0 dagger (55, 38, D:11) 13 arrows (58, 43, D:11) a ring of wizardry a +6 ring of intelligence a ring of wizardry the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). +0 steam dragon scales a +0 spear a +0 scythe a +0 spear a +0 chain mail a +0 spear a +0 pair of gloves a +0 trident (59, 43, D:11) 7 sling bullets Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of poison resistance (7, -51, Lair:1) a +0 trident (9, -22, Lair:1) 14 stones (13, -13, Lair:1) a +0 buckler (16, -15, Lair:1) 18 stones (20, -18, Lair:1) 23 stones (32, -15, Lair:1) a +0 leather armour (34, -49, Lair:1) 3 javelins (54, -44, Lair:1) a +0 fustibalus (62, -20, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (2, -29, Lair:2) 12 bolts (2, -23, Lair:2) a death yak corpse (4, -3, Lair:2) a hydra corpse (9, -30, Lair:2) a potion of lignification (19, 1, Lair:2) 16 bolts (41, -2, Lair:2) 12 stones (42, -34, Lair:2) a bullfrog corpse (skeletalised by now) (46, 0, Lair:2) a komodo dragon corpse (51, -36, Lair:2) a water moccasin corpse (skeletalised by now) (52, -21, Lair:2) 16 arrows (53, -8, Lair:2) a +0 ring mail (54, -41, Lair:2) 17 arrows (54, -24, Lair:2) a water moccasin corpse (skeletalised by now) a yak corpse (skeletalised by now) (55, -24, Lair:2) a yak corpse (skeletalised by now) (56, -23, Lair:2) a yak corpse (skeletalised by now) (57, -23, Lair:2) a yak corpse (skeletalised by now)