IceCat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 17, D:1) 14 bolts (9, 20, D:1) a stone (10, 17, D:1) a +0 short sword (10, 21, D:1) a stone (11, 23, D:1) a stone (11, 25, D:1) a stone (12, 27, D:1) a +0 dagger (13, 27, D:1) a +0 whip (18, 7, D:1) a +0 dagger of venom (19, 42, D:1) a cursed +0 spear (28, 4, D:1) a cursed -1 hand axe (37, 7, D:1) a +0 club (39, 7, D:1) a +0 club (41, 25, D:1) a +0 short sword (44, 13, D:1) 16 sling bullets (47, -1, D:1) a +0 short sword (62, -1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, 21, D:2) a +0 club (8, 3, D:2) a +0 club (11, 5, D:2) a +0 dagger (13, -15, D:2) 12 sling bullets (14, -16, D:2) a +0 dagger (17, -15, D:2) 8 javelins of penetration (31, -31, D:2) a +0 hunting sling 12 stones (31, -29, D:2) a stone (35, -29, D:2) 21 stones (35, -18, D:2) a +0 club (40, 9, D:2) 20 bolts (49, -40, D:2) 11 bolts (56, -34, D:2) a +0 short sword (71, -4, D:2) a +1 dagger of draining Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -13, D:3) a +0 club a +0 whip (2, 7, D:3) 22 stones (10, -27, D:3) 13 stones (12, 5, D:3) 8 javelins (13, -1, D:3) a +0 dagger (17, -54, D:3) a +0 leather armour (18, 11, D:3) a +0 club (22, -3, D:3) 12 poisoned needles (24, 1, D:3) a +0 club a cursed -2 scale mail a +0 mace a +0 mace (32, 7, D:3) 16 sling bullets (33, -36, D:3) 14 sling bullets (36, -5, D:3) a cursed -2 dagger (45, -22, D:3) 25 stones (47, -3, D:3) a +0 spear (50, -38, D:3) a +0 short sword (51, -38, D:3) a stone (52, -38, D:3) a stone (53, -1, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (13, 23, D:4) a +0 hunting sling (17, 5, D:4) a +0 leather armour of cold resistance (18, 4, D:4) a stone a +0 giant spiked club (19, 2, D:4) a stone (19, 3, D:4) 2 tomahawks a +0 giant club (19, 4, D:4) 2 tomahawks a +0 robe a cursed -2 dagger a +0 robe a +0 dagger a +0 war axe (20, 4, D:4) a +0 ring mail a +2 dagger of protection (27, 0, D:4) 11 arrows (28, 8, D:4) a +0 leather armour (28, 13, D:4) a +0 robe a +0 dagger (32, 3, D:4) a +0 dagger (32, 33, D:4) 28 stones (36, 2, D:4) a stone (37, 2, D:4) a +0 leather armour (38, 2, D:4) a +0 flail 15 stones (40, 0, D:4) a +0 short sword (42, -7, D:4) 16 arrows (44, 9, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (14, -15, D:5) 18 arrows (22, -26, D:5) a +0 hand axe (23, 5, D:5) 21 arrows (28, -21, D:5) 27 arrows (43, -31, D:5) 20 arrows (53, 20, D:5) 14 stones (54, 24, D:5) 10 bolts Level 6 of the Dungeon [Shop] Ahoppesie's Assorted Antiques 2 potions of degeneration (40 gold) a fan of gales (800 gold) a potion of haste (200 gold) a scroll of enchant weapon (150 gold) a scroll of amnesia (70 gold) a potion of heal wounds (100 gold) a +0 dagger (40 gold) a potion of curing (60 gold) a +0 chain mail (90 gold) a potion of heal wounds (100 gold) (0, 0, D:6) 22 arrows (1, 38, D:6) a +0 short sword (4, 39, D:6) 13 poisoned needles (9, 42, D:6) a +0 rapier (11, 21, D:6) a +0 giant club (21, 19, D:6) a +0 long sword (33, 22, D:6) a +0 hand axe (35, 16, D:6) a +0 ring mail (45, 39, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 22 arrows (2, -2, D:7) a cursed +0 ring mail (10, -38, D:7) a +0 hand axe a +0 chain mail a +0 club a +0 leather armour (10, -37, D:7) a +0 flail (18, -8, D:7) 15 sling bullets (27, -25, D:7) 21 arrows (30, 0, D:7) a +0 short sword (31, -45, D:7) a +0 short sword (44, -45, D:7) a +0 scale mail (44, -18, D:7) 5 poisoned javelins (53, -47, D:7) 20 arrows (56, -36, D:7) a +0 whip (58, -33, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Veptaara's Assorted Antiques a scroll of remove curse (87 gold) a +0 falchion (87 gold) the +2 rapier "Wecrecaf" {pierce, +Inv rF+ Str-3 Dex+2} (1012 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+2). It protects you from fire. It lets you turn invisible. a +0 chain mail (130 gold) a +0 dagger (58 gold) a scroll of enchant weapon (217 gold) a scroll of identify (58 gold) a potion of invisibility (232 gold) a potion of degeneration (29 gold) a +0 arbalest (130 gold) a scroll of identify (58 gold) a +0 robe (20 gold) (0, 0, D:8) a +0 spear (0, 1, D:8) a +0 short sword (2, -5, D:8) 27 bolts (7, 10, D:8) an uncursed staff of energy (8, 6, D:8) a +0 robe (8, 16, D:8) 16 arrows (13, 14, D:8) a +0 rapier (18, -3, D:8) a +0 hat (21, 27, D:8) a +0 hand axe (27, 32, D:8) 20 stones (31, 30, D:8) 15 poisoned needles (37, 38, D:8) a +0 lajatang (40, 0, D:8) the +12 short sword "Zevaloup" {flame, *Noise rElec rPois Str-4 Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your dexterity (+8). It insulates you from electricity. It protects you from poison. It may make noises in combat. (43, -7, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 leather armour a +0 flail a +0 dagger of holy wrath a +0 battleaxe a +0 plate armour (0, 1, D:9) a +0 dagger a cursed -1 leather armour a cursed -2 flail a +0 chain mail a +0 dagger a +0 scale mail a +0 falchion a +0 scale mail a +0 glaive a +0 plate armour a tomahawk a +0 flail a cursed +0 chain mail a +0 flail a +0 ring mail a +0 mace a +0 flail a +0 leather armour (0, 2, D:9) a +0 hand axe a +0 leather armour (1, 0, D:9) a +0 hand axe a +0 leather armour a +0 flail a +0 falchion a +0 dagger (2, 0, D:9) a +0 short sword a +0 hand axe a +0 scale mail a cursed -3 club 4 tomahawks (2, 1, D:9) a +0 giant club a +0 war axe a +0 whip (3, 18, D:9) a +0 flail a +0 leather armour a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -8, D:9) a +0 giant club (29, 22, D:9) 21 stones (32, -8, D:9) a +0 falchion (53, 0, D:9) a +0 dagger a +0 robe (54, -12, D:9) a +0 trident (54, -1, D:9) a +0 club a +0 leather armour 3 tomahawks (54, 0, D:9) 4 tomahawks (55, -1, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) an orc corpse (1, 3, D:10) a ration the Ecumenical Temple