Dungeon Crawl Stone Soup version 0.22-b1-21-g5cfc1688f2 (webtiles) character file. 0 IceCat the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Aug 6, 2018. Was an Initiate of Lugonu. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (68 turns). IceCat the Skirmisher (Formicid Abyssal Knight) Turns: 68, Time: 00:01:17 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of noise {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting * Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History d - a scroll labeled ZOAKON HOORUYR Found a gateway leading out of the Abyss. A small abomination comes into view. The angel hits you with a whip of holy wrath! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The angel closely misses you. You pass through the gate. You can no longer depart the Abyss at will. A bat comes into view. There is a staircase leading out of the dungeon here. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You closely miss the bat. The bat hits you. You die... #.# #.# #.# #.# # #.# #. #.# ##.#..#####.#####.. ......b@...<....... ##.#..#####.#####.. #. #.# # #.# #.# #.# #.# #.# You could see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | IceCat the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 54 | Abyss:1 | Noticed an angel 58 | Abyss:1 | Noticed a small abomination 62 | D:1 | Escaped the Abyss 68 | D:1 | Slain by a bat Action || total -------------------------++------- Melee: Mace || 2 Invok: Depart the Abyss || 1 Armor: Leather armour || 2 Dodge: Dodged || 5