Ijustatesigmund Level 1 of the Dungeon (17, 27, D:1) a +0 robe (20, 30, D:1) a +0 hand axe (21, -1, D:1) a +0 spear (28, 21, D:1) a +0 club (60, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 4, D:2) a cursed -3 short sword (1, 0, D:2) a stone (9, 30, D:2) a +0 club 28 stones (9, 40, D:2) a +0 club a +0 ring mail (17, 20, D:2) 3 stones (19, 22, D:2) a stone (20, 22, D:2) a stone (22, 52, D:2) 3 stones (23, 4, D:2) a +0 ring mail (32, 3, D:2) a +0 whip (37, 26, D:2) a +0 club (37, 30, D:2) a +0 robe (40, 44, D:2) a +0 club (45, 7, D:2) a +0 hunting sling (47, 4, D:2) 13 stones (49, 31, D:2) a cursed +0 robe (50, 29, D:2) a +0 dagger (53, 31, D:2) a +0 whip (55, 49, D:2) a +0 dagger (57, 2, D:2) a +0 ring mail (59, 11, D:2) a +0 club (61, 11, D:2) a +0 spear (62, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 11 stones (15, 14, D:3) a +0 cloak (27, 2, D:3) a +0 dagger (32, -12, D:3) a +0 hand axe (35, -1, D:3) a +0 robe (36, -12, D:3) a +0 dagger (39, 25, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -24, D:4) a +0 quarterstaff (2, -1, D:4) the +4 falchion of the Valley of Death {flame, *Corrode +Inv Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It lets you turn invisible. It may corrode you when you take damage. (8, 0, D:4) a +3 short sword (9, -27, D:4) a +0 ring mail (12, 3, D:4) a +0 club (13, -11, D:4) a +1 hand axe (19, -33, D:4) a +0 club (34, -16, D:4) a +0 dire flail a +2 robe (35, -26, D:4) 23 sling bullets (40, -2, D:4) a +0 whip of electrocution a +0 robe (47, -24, D:4) 21 bolts (49, -4, D:4) a +0 leather armour (49, -1, D:4) 18 stones (54, 2, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 15 stones (2, -1, D:5) 16 bolts (8, 1, D:5) a +0 whip 33 stones (9, 2, D:5) a +0 war axe a +0 leather armour a +0 mace a +0 ring mail a +0 war axe a +0 chain mail (10, 3, D:5) a stone a +0 war axe a +0 short sword a +0 leather armour (10, 7, D:5) a cursed -2 dagger a +0 robe (12, -3, D:5) a +0 robe (13, 8, D:5) 20 stones (25, 12, D:5) 21 sling bullets (32, 34, D:5) 24 stones (34, 44, D:5) a +2 scythe of protection a +2 robe (53, 13, D:5) 16 stones (56, 7, D:5) a +2 whip of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, -2, D:6) a +0 giant spiked club (7, -8, D:6) a cursed -3 hand axe a +0 dagger a +0 ring mail (8, -7, D:6) a +0 short sword a +0 scale mail (14, -6, D:6) a cursed +0 short sword a +0 leather armour a cursed +2 dagger a +0 robe (15, -6, D:6) a +0 mace a +3 hand axe a +0 robe a +0 spear a +0 robe (21, -6, D:6) 25 bolts (23, 1, D:6) 17 stones (24, -5, D:6) 10 stones (32, -7, D:6) a +0 shortbow 17 arrows (33, -6, D:6) an arrow (44, 14, D:6) a +0 dagger a +0 robe (48, 18, D:6) a +0 rapier a +3 leather armour of poison resistance (48, 20, D:6) a +0 cloak (50, -1, D:6) a +0 club (56, 7, D:6) a +0 giant club (57, 10, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Vooror's Weapon Emporium a +0 trident (42 gold) a +0 great sword (78 gold) a +0 mace of protection (67 gold) the +5 great mace "Mase" {protect, Int-3 Dex+6 Stlth+} (586 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (-3). It affects your dexterity (+6). It makes you more stealthy. a +0 mace of holy wrath (88 gold) 27 sling bullets (162 gold) a +2 falchion of protection (187 gold) a +0 halberd of protection (81 gold) a +0 rapier (48 gold) 24 sling bullets (144 gold) a +0 club (12 gold) 32 arrows (76 gold) (11, -10, D:7) a +0 ring mail (14, -8, D:7) a +0 halberd (14, -7, D:7) a +0 short sword a throwing net (15, -7, D:7) a +0 short sword (15, -5, D:7) a +0 dagger a +0 robe (16, -7, D:7) a +0 falchion a +0 leather armour (22, 3, D:7) a +0 hunting sling (23, -1, D:7) a +0 halberd (24, -1, D:7) a +0 spear (27, -4, D:7) a +4 dire flail of protection (35, -12, D:7) a +0 arbalest (40, -9, D:7) a +0 war axe (55, 16, D:7) a cursed -2 shortbow 14 arrows (57, 17, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) the +7 scythe of Action {freeze, rN+ MR++ Int-5 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (10, -3, D:8) a +0 dagger (17, 37, D:8) a +0 robe a cursed +0 mace a +0 robe a +2 battleaxe of chopping a +0 robe a +0 falchion a +0 robe (18, 7, D:8) 14 stones (22, 34, D:8) a +0 spear (22, 35, D:8) a +0 ring mail a +0 trident (23, 30, D:8) a +0 club (23, 34, D:8) 2 throwing nets (23, 36, D:8) a +0 flail (30, 38, D:8) 22 bolts (33, 27, D:8) a +0 giant spiked club a +0 giant spiked club (33, 37, D:8) a +0 robe a +0 short sword (38, 38, D:8) a +0 robe a cursed +0 battleaxe a +3 dire flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) 2 stones (0, 1, D:9) a +0 giant club (1, -1, D:9) a stone (2, -2, D:9) a stone a throwing net (9, 1, D:9) 16 stones a cursed -2 ring of evasion 3 boomerangs a +0 flail a +0 dagger (10, 1, D:9) a +1 dagger of electrocution a +0 robe a +0 robe a +0 dagger of flaming (11, 0, D:9) 2 stones (11, 1, D:9) 2 stones a +0 scale mail (14, 7, D:9) 21 poisoned darts (27, -8, D:9) a +0 hand axe (27, -7, D:9) 12 stones a +0 club a +0 ring mail (31, 34, D:9) a +0 robe a +0 scimitar of flaming (37, 12, D:9) 14 arrows (39, 7, D:9) a +0 helmet (40, 1, D:9) a +0 dagger a +0 robe (41, 1, D:9) 3 poisoned darts a +0 dagger (42, 0, D:9) a +0 dagger a +0 robe a +0 short sword (42, 1, D:9) 2 poisoned darts (43, -3, D:9) a cursed -2 dagger a +0 dagger a +0 robe (43, 0, D:9) a +0 dagger (43, 1, D:9) a +0 dagger 4 stones (43, 22, D:9) 24 arrows a +0 shortbow (51, -1, D:9) 12 stones Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (2, -2, D:10) a +0 ring mail (10, -23, D:10) 5 curare-tipped darts (11, 2, D:10) a +0 trident (13, -8, D:10) 3 stones a +0 short sword (13, -6, D:10) 4 poisoned darts (14, -8, D:10) a +0 short sword a +0 short sword a stone (15, -6, D:10) a stone (16, -22, D:10) 12 arrows (16, -6, D:10) a poisoned dart (34, 5, D:10) a +0 rapier (38, 5, D:10) 18 stones (46, -42, D:10) a +0 flail (47, -41, D:10) a +0 dagger a +0 robe (47, -40, D:10) a +0 dagger a +0 robe (54, -46, D:10) a +0 spear (54, -45, D:10) a +0 club (59, -46, D:10) a +0 spear a cursed +0 ring mail (59, -45, D:10) a +0 flail (60, -46, D:10) a +0 spear (60, -45, D:10) a cursed -1 spear (65, -33, D:10) 17 bolts (67, -44, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour a +0 mace (0, 6, D:11) a cursed +0 war axe a +0 chain mail (1, 0, D:11) a +0 hand axe (18, 5, D:11) a +2 robe of cold resistance an uncursed staff of cold (23, -3, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 21 sling bullets (5, -26, D:12) a +0 troll leather armour (10, -9, D:12) a cursed -2 whip (10, -8, D:12) 11 bolts a +0 hand crossbow a +0 dagger (11, -9, D:12) 2 stones a +0 club (11, -8, D:12) a +0 short sword (11, 6, D:12) 3 large rocks (13, 8, D:12) 2 large rocks (16, 11, D:12) a +0 club (16, 12, D:12) a stone (17, 10, D:12) a poisoned dart (17, 11, D:12) a stone (17, 12, D:12) a +0 club a +0 whip (18, 9, D:12) 2 stones (18, 12, D:12) 2 poisoned darts a +0 dagger (19, 8, D:12) a stone (20, 7, D:12) a stone (20, 10, D:12) a +0 war axe (24, -6, D:12) a -1 war axe a -2 long sword a -2 short sword a -1 eveningstar (25, -8, D:12) a -1 mace (31, 0, D:12) 30 stones (34, -8, D:12) an arrow (34, -7, D:12) an arrow (35, -7, D:12) 2 arrows (36, -6, D:12) 2 arrows (36, -4, D:12) a +0 shortbow a +0 shortbow 32 arrows (37, -5, D:12) an uncursed staff of wizardry a +0 longbow a +0 shortbow 37 arrows (37, -4, D:12) 31 arrows a +3 shortbow (38, -19, D:12) a +0 giant club a +0 giant club (38, -18, D:12) a +0 giant club (44, -22, D:12) a +0 quarterstaff (46, -13, D:12) a +0 flail (48, 7, D:12) 2 arrows (48, 8, D:12) an arrow (51, 4, D:12) a +3 longbow of flaming 9 arrows a +0 centaur barding (62, 0, D:12) 15 stones Level 13 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (1, 1, Lair:1) 18 stones (3, -22, Lair:1) a +0 leather armour (4, -22, Lair:1) a +0 rapier (8, -19, Lair:1) 29 stones (24, -20, Lair:1) a +0 mace of protection (34, -29, Lair:1) a +1 spear a +0 animal skin (55, 19, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (5, -13, Lair:2) a curare-tipped dart (5, -12, Lair:2) a curare-tipped dart (5, -11, Lair:2) a curare-tipped dart (5, -10, Lair:2) a +2 dagger of draining 3 curare-tipped darts (6, -13, Lair:2) a curare-tipped dart (8, 11, Lair:2) 9 stones (14, 10, Lair:2) a +0 whip (17, 18, Lair:2) a +0 short sword (20, -3, Lair:2) a +0 chain mail (23, -23, Lair:2) a +0 falchion (23, -13, Lair:2) a +0 ring mail (29, -26, Lair:2) a +0 hunting sling (29, 23, Lair:2) a +3 rapier (45, 2, Lair:2) 15 poisoned darts (48, -1, Lair:2) a +0 chain mail (57, 10, Lair:2) a +0 fustibalus Level 3 of the Lair of Beasts (28, 16, Lair:3) a +0 robe (41, -19, Lair:3) a -2 ring of intelligence Level 4 of the Lair of Beasts (2, -39, Lair:4) an uncursed amulet of faith (6, 8, Lair:4) a +0 trident (12, -47, Lair:4) a +2 hat (15, -1, Lair:4) a +0 falchion (22, -1, Lair:4) a +0 plate armour (26, -14, Lair:4) 25 arrows (35, -2, Lair:4) a +1 cloak Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (2, -14, Lair:5) a +0 buckler (10, 1, Lair:5) a +0 long sword (20, 22, Lair:5) a +0 great sword (41, -22, Lair:5) a +0 rapier (59, 14, Lair:5) a +0 plate armour (60, 13, Lair:5) 17 stones (65, -8, Lair:5) 27 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 war axe (3, 32, Lair:6) 18 stones (15, -1, Lair:6) a +0 hunting sling (17, 47, Lair:6) a +2 spear of venom (18, 18, Lair:6) a potion of berserk rage (18, 19, Lair:6) the +7 fustibalus of the Middle {velocity, Str+5} Any stone fired from it inflicts extra damage. It affects your strength (+5). (18, 20, Lair:6) 29 gold pieces (18, 21, Lair:6) a +0 chain mail (19, 18, Lair:6) a ration (19, 21, Lair:6) a +0 ring mail (20, 18, Lair:6) a crystal ball of energy (20, 21, Lair:6) an uncursed staff of conjuration (21, 18, Lair:6) 26 gold pieces (21, 19, Lair:6) 2 potions of curing (21, 20, Lair:6) 216 gold pieces (21, 21, Lair:6) 21 gold pieces (23, -4, Lair:6) a +0 scimitar (25, 4, Lair:6) a potion of degeneration (27, 5, Lair:6) 15 arrows (36, 7, Lair:6) 22 sling bullets (40, 43, Lair:6) a +0 spear (41, 4, Lair:6) 24 sling bullets