Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347ae0 (webtiles) character file. Game seed: 2299550818517315061, levelgen mode: deterministic 490 Ijustatesigmund the Chopper (level 7, -3/49 HPs) Began as an Octopode Fighter on Jan 22, 2020. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on level 4 of the Dungeon. The game lasted 00:06:28 (3126 turns). Ijustatesigmund the Chopper (Octopode Fighter) Turns: 3126, Time: 00:06:29 Health: -3/49 AC: 1 Str: 15 XL: 7 Next: 14% Magic: 8/8 EV: 12 Int: 16 God: Gold: 84 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec + Reflect . l - +5 ring of intelligence rCorr . Harm . n - ring of stealth MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.16/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: confused A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, screaming 1, electricity resistance, gelatinous body 1, subdued magic 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles i - an atropa-tipped dart (quivered) Armour b - a +0 shield (worn) Jewellery l - a +5 ring of intelligence (left tentacle) n - a ring of stealth (right tentacle) Wands c - a wand of iceblast (6) Scrolls e - a scroll of remove curse f - 3 scrolls of identify g - a scroll of blinking Potions h - a potion of curing j - a potion of flight k - a potion of might m - a potion of invisibility Comestibles d - 5 rations Skills: + Level 4.6 Fighting + Level 4.9 Axes - Level 4.0 Dodging - Level 4.0 Shields + Level 2.0 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You occasionally shout uncontrollably at your foes. You are resistant to electric shocks. (rElec) Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History The ogre is heavily wounded. You closely miss something. You block something's attack. The ogre barely misses you. Something hits you. You slash the ogre! The ogre is almost dead. You miss something. You block the ogre's attack. You hear some strange, mumbled words. You are confused. You see here a leather armour. The ogre misses you. Something hits you. You bump into the crystal wall. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You feel better. You hear some strange, mumbled words. You are confused. The ogre hits you with a +0 giant club! You die... #...##'..†..'##. #..#...##+##...# # ....[.#.# #(... .## #..####†# #..##...# ##....#.# #........ #...#####...# ## #..##'.....'##..# .# #. #)#.##{O#%# # .## #. ###..#@[### .)## #. .#.#.#...# ...##.. #. .#........# ......# ## ####...###. ).....# #..# ......# .## ####..# .# . .# You could see an ogre. Vanquished Creatures Sigmund (D:3) A scorpion (D:4) 5 worker ants (D:4) A hound skeleton (D:4) Robin (D:2) A gnoll (D:1) 5 adders A worm (D:4) A dart slug (D:1) A leopard gecko (D:4) An orc (D:2) 5 giant cockroaches 10 goblins 10 hobgoblins 11 jackals A ball python (D:4) A bat (D:3) 7 frilled lizards 8 kobolds A leopard gecko skeleton (D:4) 5 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 179 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 260 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1246 | D:2 | Reached XP level 4. HP: 30/31 MP: 4/4 1364 | D:3 | Noticed Robin 1364 | D:3 | Noticed Sigmund 1370 | D:2 | Killed Robin 1735 | D:3 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 1735 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1735 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1735 | D:3 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1777 | D:3 | Killed Sigmund 1777 | D:3 | Reached XP level 5. HP: 23/37 MP: 5/5 1777 | D:3 | Reached XP level 6. HP: 27/43 MP: 6/6 2353 | D:4 | Found a stormy altar of Qazlal. 2483 | D:4 | Reached skill level 1 in Evocations 2980 | D:4 | Reached XP level 7. HP: 49/49 MP: 8/8 3126 | D:4 | Slain by an ogre Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring D:2: layout_basic, st_stairs_8 D:3: layout_rooms, first_ration, glass_columns_c, nrook_loot_triangle, uniq_robin, uniq_sigmund D:4: layout_layer_cave, lemuel_round_altar, minmay_crystal_room, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Axes | 3 4 | 4.9 Fighting | 4 | 4.6 Dodging | 4 | 4.0 Shields | 4 | 4.0 Evocations | 1 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: War axe | 55 | 70 | 14 || 139 Constrict | 18 | 19 | 4 || 41 Tentacles | 9 | 14 | 5 || 28 Throw: Dart | | 2 | 1 || 3 Use: Scroll | 3 | 8 | || 11 Potion | | 3 | 1 || 4 Stab: Sleeping | 7 | 4 | 1 || 12 Invisible | | 1 | || 1 Eat: Chunk | 1 | 5 | || 6 Armor: Skin | 2 | 2 | 1 || 5 Dodge: Dodged | 26 | 43 | 9 || 78 Block: Shield | 26 | 34 | 8 || 68 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 309 | 392 | 55.9 | 57 | 21 | 26.9 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 50 | 30 | 37.5 | 17 | 8 | 32.0 D:3 | 32 | 254 | 88.8 | 11 | 7 | 38.9 D:4 | 186 | 108 | 36.7 | 11 | 6 | 35.3 +---------+---------+-------+---------+---------+-------