Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1024 (webtiles) character file. Game seed: 7663783931172240203, levelgen mode: deterministic 30 Ijustatesigmund the Skirmisher (level 3, 0/26 HPs) Began as an Octopode Fighter on Jan 29, 2020. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (891 turns). Ijustatesigmund the Skirmisher (Octopode Fighter) Turns: 891, Time: 00:01:23 Health: 0/26 AC: 1 Str: 20 XL: 3 Next: 20% Magic: 3/3 EV: 11 Int: 10 God: Gold: 76 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 war axe rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: mighty, lethally poisoned (0 -> -6) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) Armour b - a +0 shield (worn) Scrolls f - a scroll of blinking g - a scroll of enchant weapon Potions e - a potion of flight Comestibles d - 3 rations Skills: + Level 3.4 Fighting * Level 3.1 Axes - Level 3.0 Dodging - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You feel very mighty all of a sudden. You feel sick. The adder completely misses you. The adder barely misses you. x2 You closely miss the adder. Your grab misses the adder. You miss the adder. You feel sick. You block the adder's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You slice the adder!! You kill the adder! Your Axes skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 15, Int 10, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. You block the adder's attack. The adder bites you. You die... #### ...# #... #..# #..# #..# #†S# #@.# #..# #..# #<.# ............... #######......## ...###.# ##.. # ### You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) A bat (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 282 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 891 | D:2 | Reached XP level 3. HP: 4/26 MP: 3/3 891 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, minmay_heptomino_o4 D:2: lemuel_upstairs_altar, layout_loops_ring, minmay_hedge_maze, grunt_dithmenos_smoke_and_mirrors, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.1 Fighting | | 3.4 Dodging | | 3.0 Shields | | 3.0 Action || total -------------------------++------- Melee: War axe || 24 Constrict || 6 Tentacles || 4 Use: Scroll || 6 Potion || 1 Armor: Skin || 1 Dodge: Dodged || 9 Block: Shield || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 12 | 27.3 | 11 | 7 | 38.9 +---------+---------+-------+---------+---------+------- D:1 | 18 | 12 | 40.0 | 10 | 7 | 41.2 D:2 | 14 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------