Dungeon Crawl Stone Soup version 0.26-a0-215-g1b87330c0f (webtiles) character file. Game seed: 14856554851843699701 19 Ijustatesigmund the Chopper (level 2, -3/20 HPs) Began as an Octopode Gladiator on July 6, 2020. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (906 turns). Ijustatesigmund the Chopper (Octopode Gladiator) Turns: 906, Time: 00:01:11 Health: -3/20 AC: 1 Str: 13 XL: 2 Next: 75% Magic: 2/2 EV: 14 Int: 10 God: Gold: 27 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . f - amulet of inaccuracy (curse) rElec . Harm . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles c - 3 throwing nets (quivered) Armour b - a +0 hat (worn) Jewellery f - a cursed amulet of inaccuracy (around mantle) Scrolls e - 4 scrolls of identify Potions g - a potion of stabbing Comestibles d - 3 rations Skills: + Level 2.6 Fighting + Level 3.4 Axes - Level 2.0 Throwing - Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You kill the hobgoblin! The goblin barely misses you. The goblin hits you with a +0 club. The kobold closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. Your grab misses the kobold. You closely miss the goblin. The kobold misses you. The goblin hits you but does no damage. You miss the kobold. Your grab misses the kobold. You barely miss the goblin. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You barely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. You slash the goblin! You kill the goblin! The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... #..........# .# #.#############+##### #.# #..$.....# #.# #........# #.# #........#### #.# #.....#............ #.# #.....#(........... #.# #.....#............ #.# #.....#....@)...... #.# #.....#....)K...... #.# #.....#............ #.# #.....#............ #.# #......)..)........ #.####......########.... #.........#.# ..(. ###########.# ... #.# You could see a kobold. Vanquished Creatures A dart slug (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 356 | D:1 | Reached XP level 2. HP: 17/20 MP: 2/2 906 | D:1 | HP: 1/20 [kobold/+0 short sword (2)] 906 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic Action || total -------------------------++------- Melee: War axe || 31 Constrict || 7 Tentacles || 2 Use: Scroll || 1 Armor: Skin || 1 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------