Ijustatesigmund Level 1 of the Dungeon [Shop] Lurheawy's Antique Weapon Emporium a +0 spear (75 gold) a +0 hand axe (75 gold) a +0 flail (87 gold) a +0 hand axe (75 gold) a +3 hand axe (500 gold) a +0 mace (75 gold) a +0 club (25 gold) a +0 dagger (50 gold) a +0 club (25 gold) a +0 whip (62 gold) a +0 hand axe (75 gold) a +0 long sword of holy wrath (207 gold) (0, 0, D:1) a +0 chain mail (5, 0, D:1) a +0 robe (7, 1, D:1) a +0 short sword (9, -28, D:1) a +0 dagger (10, -40, D:1) a +0 club (12, -10, D:1) a book of Cantrips (13, -32, D:1) a +0 dagger (16, -17, D:1) a +0 dagger (19, -44, D:1) a +0 hand axe (19, 4, D:1) a +0 short sword (20, -32, D:1) a +0 hunting sling (22, -31, D:1) 27 stones (23, -19, D:1) a +0 battleaxe (26, -10, D:1) a +1 short sword of electrocution 2 stones (36, -37, D:1) 17 stones (36, -34, D:1) a +0 club (42, -26, D:1) a +0 dagger (56, -3, D:1) a book of Callings a +0 hunting sling (60, -26, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, 22, D:2) a +0 robe (13, -3, D:2) a +0 short sword (16, -1, D:2) a +0 hand axe (20, 3, D:2) 35 stones (20, 16, D:2) a +0 short sword (21, 21, D:2) 14 poisoned darts (31, 31, D:2) a book of Callings (38, 0, D:2) a +0 dagger (39, 2, D:2) a +0 club (41, 8, D:2) a +0 short sword Level 3 of the Dungeon (13, 1, D:3) a +0 hand crossbow (15, -2, D:3) a +0 club (17, 25, D:3) a +0 mace (19, 10, D:3) 18 arrows (20, 24, D:3) a +3 quarterstaff of chaos (26, 23, D:3) a +0 mace (27, 23, D:3) a +0 dagger (27, 25, D:3) a +0 mace (29, 2, D:3) 3 boomerangs (29, 10, D:3) a +0 whip (29, 12, D:3) a +0 dagger (29, 13, D:3) a +0 club (30, 12, D:3) a +0 whip 2 stones (31, 18, D:3) a +0 mace (33, -2, D:3) 28 sling bullets (36, -1, D:3) a +0 robe (36, 3, D:3) a +0 dagger of holy wrath (40, 26, D:3) a +0 hand axe (42, 7, D:3) a +0 rapier (42, 30, D:3) a +0 spear a +0 animal skin a +1 helmet (43, 24, D:3) a +0 dagger (43, 25, D:3) a +0 dagger (43, 29, D:3) a +0 club (44, 29, D:3) a +0 dagger (45, 25, D:3) a +0 club (45, 29, D:3) a +1 dagger of venom (45, 31, D:3) a +0 club (53, 13, D:3) a +0 club (53, 34, D:3) Sif Muna's Grimoire of Fiery Arcane Weapons Spells Type Level Known a - Foxfire Conjuration/Fire 1 no Trog disapproves of the use of such an item. (54, 34, D:3) Sif Muna's Reference Book on Changing Spells Type Level Known a - Beastly Appendage Transmutation 1 no Trog disapproves of the use of such an item. (55, 34, D:3) Sif Muna's Guide on Earth Spells Type Level Known a - Sandblast Earth 1 no Trog disapproves of the use of such an item. (57, 3, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, -7, D:4) a +0 trident a +0 chain mail (5, 7, D:4) a +0 giant spiked club (6, 6, D:4) a +0 dagger 19 stones a +0 leather armour (9, -6, D:4) a +0 trident a +0 robe (9, 14, D:4) a +0 short sword (12, 29, D:4) a +0 short sword 2 stones (13, 14, D:4) 2 scrolls of torment a +0 short sword a stone (16, 4, D:4) a +1 dagger of speed (19, -5, D:4) 14 arrows (41, -14, D:4) a +0 hand axe a +0 hand axe (41, -13, D:4) a +0 whip (41, -12, D:4) a +0 club (44, 14, D:4) a +0 flail a +0 whip (44, 15, D:4) a +0 spear (44, 16, D:4) a +0 flail Level 5 of the Dungeon [Shop] Saorchu's Armour Emporium the +0 pair of gloves of the Meadowlark {+Inv rC- rCorr Str+5} (386 gold) It affects your strength (+5). It makes you vulnerable to cold. It lets you turn invisible. It protects you from acid and corrosion. a +0 robe (9 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) the +3 robe of the Wilderness {Harm Regen+ Slay+2} (435 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of health regeneration. It increases damage dealt and taken. a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) (0, 0, D:5) a +0 leather armour (2, 10, D:5) a +0 leather armour (5, 17, D:5) a book of Cantrips (10, -16, D:5) 12 stones (11, -4, D:5) a +0 animal skin (11, 4, D:5) a +2 whip of holy wrath a +0 leather armour (11, 9, D:5) a +0 falchion (14, 16, D:5) a +0 hand axe a +0 short sword the +1 robe "Hasimet" {rPois rC- Will+} It makes you vulnerable to cold. It protects you from poison. It increases your willpower. (23, -28, D:5) 17 arrows (24, -23, D:5) a +0 short sword (34, 1, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +2 long sword of holy wrath (4, 27, D:6) a +0 hand axe (5, 27, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, -7, D:6) 16 sling bullets (25, -8, D:6) a +0 giant club (45, 12, D:6) a +0 whip (45, 13, D:6) a +0 halberd (45, 23, D:6) 14 arrows (46, 12, D:6) a +0 club a +0 robe a +0 club (47, -8, D:6) a +0 trident (48, -7, D:6) a +0 short sword (49, -7, D:6) a +0 dagger a +0 scale mail (56, 3, D:6) a +0 robe (57, -13, D:6) 27 stones (59, 19, D:6) 2 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) a +3 war axe of pain (1, -5, D:7) a +0 leather armour (2, -24, D:7) a book of Debilitation (4, -1, D:7) 13 sling bullets (10, 16, D:7) a +0 scale mail (16, 11, D:7) 3 datura-tipped darts (21, 15, D:7) a +0 leather armour (23, 4, D:7) a +0 hand axe a +0 robe a book of Changes (24, 3, D:7) a +0 robe a +0 war axe a +0 robe (24, 4, D:7) a +0 robe (25, -20, D:7) a +0 robe a +2 war axe of freezing (26, -20, D:7) a +0 robe a +4 dagger a +0 robe a +0 hand axe (28, -17, D:7) 8 poisoned darts a +0 dagger (29, -16, D:7) a stone a +0 whip (30, -16, D:7) a +0 short sword (30, -15, D:7) a +0 dagger 4 stones a +0 short sword (31, -15, D:7) 5 stones a +0 dagger (31, -13, D:7) a +0 club (32, -12, D:7) a +0 club (32, -11, D:7) a +0 whip (35, 9, D:7) a +0 quarterstaff (41, 9, D:7) a scroll of noise Level 8 of the Dungeon [Shop] Hycoymid's General Store 20 stones (20 gold) an amulet of faith (400 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a potion of berserk rage (50 gold) 8 stones (8 gold) (0, 0, D:8) a +3 vorpal dire flail a +0 chain mail (3, -8, D:8) 29 arrows (7, 24, D:8) 21 arrows (8, 16, D:8) +0 steam dragon scales (10, 33, D:8) 20 sling bullets (13, -20, D:8) a +0 short sword (16, 13, D:8) a +0 trident (16, 14, D:8) a +4 whip a +0 robe (17, 14, D:8) a +0 whip a +0 mace a +0 leather armour (17, 16, D:8) a +0 spear a +0 dagger (18, 13, D:8) a +0 club a +0 flail (18, 14, D:8) a +0 short sword a +0 leather armour a +0 short sword (19, 14, D:8) a +0 spear (23, 27, D:8) 18 sling bullets (26, 26, D:8) a +2 battleaxe of distortion a +0 plate armour (28, 34, D:8) 9 arrows (31, -15, D:8) a -1 spear a +0 animal skin (42, 2, D:8) a +0 spear (42, 3, D:8) a +0 spear a +0 spear (43, 2, D:8) a +0 spear (44, 4, D:8) a +0 spear (49, 17, D:8) a +0 leather armour (62, -12, D:8) 22 arrows (63, 19, D:8) a +0 whip a +0 shortbow 19 arrows (63, 20, D:8) a +2 vorpal long sword +0 swamp dragon scales (66, 22, D:8) 22 arrows Level 9 of the Dungeon [Shop] Jaxe Cue's Armour Boutique the +3 chain mail of the Shore {rF+++ rC+} (1027 gold) It renders you almost immune to fire. It protects you from cold. a +0 leather armour (30 gold) a +0 plate armour (345 gold) a +0 cloak (67 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) the +1 scale mail of Roetut {rPois Str-5 Int+2} (208 gold) It affects your strength (-5). It affects your intelligence (+2). It protects you from poison. a +1 ring mail of fire resistance (240 gold) a +0 chain mail (67 gold) (0, 0, D:9) a book of Debilitation (1, -3, D:9) a +0 leather armour (11, -10, D:9) a +2 whip of electrocution a +0 robe (11, 13, D:9) a +0 quarterstaff (24, 12, D:9) 35 stones (28, -12, D:9) a book of Misfortune (31, 10, D:9) a +0 scale mail (37, 2, D:9) 8 javelins (37, 21, D:9) the +7 spear "Grim" {drain, rF+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from fire. (38, 21, D:9) a +1 flail a +1 hand axe (38, 22, D:9) 4 large rocks (39, 6, D:9) a +3 hand axe of freezing a +0 robe a +2 dagger a +0 robe a +3 battleaxe a +0 robe (42, -5, D:9) a +0 fustibalus (42, 4, D:9) a +0 leather armour (43, -7, D:9) 25 stones (44, 14, D:9) 15 sling bullets (45, 20, D:9) a +0 short sword (59, -9, D:9) 27 stones Level 10 of the Dungeon (0, 0, D:10) a +0 robe (32, -1, D:10) +0 steam dragon scales (44, 0, D:10) a +0 giant spiked club a +0 giant club (55, -40, D:10) a +0 flail (55, -35, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 21 stones (12, 58, D:11) 22 bolts (13, 25, D:11) a +0 dagger a +0 club a +0 war axe a +0 chain mail (14, 1, D:11) 3 stones (23, 44, D:11) a +0 hand axe (23, 45, D:11) a +0 short sword a +0 trident a +0 leather armour (26, 45, D:11) a +0 dagger a +0 robe (27, 45, D:11) a +0 short sword a +0 leather armour (29, 13, D:11) 19 poisoned darts (39, 8, D:11) a +0 flail (47, 35, D:11) 21 stones (47, 59, D:11) a +0 giant club a +0 giant club (48, 59, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon [Shop] Filinem's Weapon Shop a +1 spear of venom (127 gold) 18 stones (21 gold) 5 curare-tipped darts (36 gold) a +0 great sword (78 gold) a +0 morningstar (48 gold) a +2 mace of holy wrath (208 gold) a +0 glaive (78 gold) the +10 great sword "Lineffor" {flame, Str-2 Int+2 SInv} (874 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your intelligence (+2). It lets you see invisible. the +7 flail "Worm" {flame, rElec} (663 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +0 giant club (20 gold) the +6 glaive of Terra Cotta {vorpal, SInv Stlth+} (644 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It makes you more stealthy. a +0 halberd (48 gold) (0, 0, D:12) 19 bolts (2, 1, D:12) a +0 ring mail (4, -17, D:12) a scroll of noise (6, -13, D:12) a hell hog corpse (8, -14, D:12) a shapeshifter corpse (10, 4, D:12) a +0 robe (12, -16, D:12) an ugly thing corpse (12, -7, D:12) a piece from Xom's chessboard (15/15) (17, -15, D:12) 6 atropa-tipped darts (17, -5, D:12) 8 gold pieces (18, 7, D:12) a +0 war axe a +0 plate armour (19, 5, D:12) a +0 club a +2 short sword of draining (19, 6, D:12) a +0 hand axe a +0 chain mail (19, 7, D:12) a +0 flail (33, -12, D:12) a yak corpse (skeletalised by now) (35, 3, D:12) 14 stones (37, -5, D:12) a +0 vorpal hand crossbow (46, 16, D:12) a +0 long sword a +1 scale mail of fire resistance