Dungeon Crawl Stone Soup version 0.28-a0-630-g0357d9c091 (webtiles) character file. Game seed: 2034852320896006495 0 Ijustatesigmund the Shooter (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Oct 9, 2021. Got out of the dungeon alive. The game lasted 00:00:13 (1 turns). Ijustatesigmund the Shooter (Gnoll Wanderer) Turns: 1, Time: 00:00:14 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 4.4 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 3.6 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 7% 1 Call Imp Summ 8% N/A 10% 2 Call Canine Familiar Summ 8% N/A 21% 3 Corpse Rot Necr/Air N/A N/A 22% 2 Magic Dart Conj 4% 1d3 30% 1 Blink Tloc N/A N/A 41% 2 Slow Hex 1% N/A 41% 2 Sublimation of Blood Necr 0% N/A 41% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 47% 3 Conjure Flame Conj/Fire 1% 6-21 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. You add the spells Corpse Rot and Sublimation of Blood to your library. You add the spells Summon Small Mammal and Call Canine Familiar to your library. Welcome, Ijustatesigmund the Gnoll Wanderer. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe; and the following spells available to memorise: Summon Small Mammal, Call Imp, Call Canine Familiar, Corpse Rot, Magic Dart, Blink, Slow, Sublimation of Blood, Mephitic Cloud, Conjure Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ... ... ..#####.#####.. #...........# #....@....# ##.......## ....#.....#.... ... ##...## ... # ##.## # ... ..# .## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Ijustatesigmund set off with the following items: a +0 | club, a +0 robe; and the following spells available to | memorise: Summon Small Mammal, Call Imp, Call Canine | Familiar, Corpse Rot, Magic Dart, Blink, Slow, Sublimation | of Blood, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, minmay_misc_feat_alley, hangedman_glass_teeth, minmay_misc_feat_rugged, hex_medium Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts