Dungeon Crawl Stone Soup version 0.28-a0-653-g7e9dba17c3 (webtiles) character file. Game seed: 13719190917345401787 0 Ijustatesigmund the Magician (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Oct 12, 2021. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). Ijustatesigmund the Magician (Gnoll Wanderer) Turns: 1, Time: 00:00:11 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) c - a +0 dagger Missiles b - 14 poisoned darts (quivered) Armour d - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 4.4 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 3.6 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 1.9 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 40% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 8% 2 Call Canine Familiar Summ 10% N/A 14% 3 Summon Guardian Golem Hex/Summ 6% N/A 30% 3 Summon Lightning Spire Summ/Air 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar, Summon Guardian Golem and Summon Lightning Spire to your library. Welcome, Ijustatesigmund the Gnoll Wanderer. Are you destined to find the incredible Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, 14 poisoned darts, a +0 dagger, a +0 robe; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Imp, Call Canine Familiar, Summon Guardian Golem, Summon Lightning Spire. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ∆ ..# #####++###..# ##≈≈.......8.# #≈≈..≈≈≈≈≈≈.# #≈..≈≈...≈≈≈# #≈.≈≈..≈..≈≈# #≈.≈≈.≈≈≈..≈# #≈.≈≈.@.≈≈.≈# #≈..≈≈≈.≈≈.≈# #≈≈.[≈..≈≈!≈# #≈≈≈..?≈≈..≈# #.≈≈≈≈≈≈..≈≈# #.8.......≈≈## #..###++##### #.[ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Ijustatesigmund set off with the following items: a +0 hand | axe, 14 poisoned darts, a +0 dagger, a +0 robe; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Call Imp, Call | Canine Familiar, Summon Guardian Golem, Summon Lightning | Spire 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, minmay_hexomino_f4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts