Ijustatesigmund Level 1 of the Dungeon (0, 0, D:1) 5 sling bullets (14, 35, D:1) 5 javelins (18, 3, D:1) 16 stones (20, 18, D:1) a +0 whip (21, 18, D:1) a +0 dagger (22, -8, D:1) a +0 leather armour (32, 27, D:1) a +0 hand axe (42, 5, D:1) a +0 club (44, -2, D:1) 21 bolts (50, 33, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, -41, D:2) a +0 scale mail (4, -12, D:2) a +0 club (11, -6, D:2) a +0 ring mail (14, -15, D:2) a +0 war axe (16, -33, D:2) 25 stones (22, -30, D:2) a +0 dagger (23, -22, D:2) a +0 short sword (24, -21, D:2) a +0 ring mail (26, -26, D:2) a +0 dagger (28, -35, D:2) 19 arrows (30, -29, D:2) 25 stones (33, -13, D:2) a +0 dagger (39, -27, D:2) a +2 dagger of protection (44, -23, D:2) 19 stones (45, -13, D:2) a +0 dagger (46, -14, D:2) a +0 club (still there?) a +3 leather armour (still there?) (46, -13, D:2) a +0 club (unseen) (46, -12, D:2) a +0 ring mail (still there?) a +0 flail (still there?) (47, -14, D:2) 26 stones (48, -13, D:2) a +0 club (still there?) a +0 leather armour (still there?) Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 2, D:3) a +0 leather armour (4, 14, D:3) 30 stones (8, -7, D:3) a +0 dagger (11, -9, D:3) a +0 spear (11, -4, D:3) a +0 giant club (33, -17, D:3) a +0 dagger (37, -5, D:3) a +0 trident (37, -3, D:3) a +0 pair of gloves (37, 13, D:3) 11 stones (42, 7, D:3) a scroll of noise (44, 1, D:3) a +0 dagger a +0 hunting sling 13 stones (44, 11, D:3) 11 arrows (46, -20, D:3) a +0 flail (46, -19, D:3) a +1 whip of venom (46, -15, D:3) a +0 short sword (46, 6, D:3) a staff of cold (48, -20, D:3) a +0 halberd (unseen) (51, -20, D:3) a +0 club (51, -19, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of draining (2, 28, D:4) 17 sling bullets (4, 12, D:4) a stone (5, 9, D:4) a stone (5, 10, D:4) a stone (6, 13, D:4) 4 large rocks (7, -18, D:4) a +0 dagger of draining (7, 11, D:4) a stone (7, 31, D:4) a +0 short sword (8, 14, D:4) 7 large rocks (13, 17, D:4) a +0 spear (13, 18, D:4) 16 poisoned darts a +0 spear (14, -2, D:4) a +0 robe a +0 dagger (18, -1, D:4) 27 sling bullets (18, 21, D:4) a +0 giant club (22, -4, D:4) a +0 short sword (24, -4, D:4) a +0 club (26, -4, D:4) a +0 dagger a +0 robe (32, -3, D:4) a +1 dagger of electrocution (34, 32, D:4) a +0 short sword (35, -10, D:4) a +0 robe a +4 scimitar a +0 robe a +0 dagger (36, 28, D:4) a +0 spear (37, -13, D:4) a +0 robe a +0 battleaxe (37, -12, D:4) a +0 dagger (38, 36, D:4) a +0 robe (39, -14, D:4) a +0 robe (39, 29, D:4) a +0 spear (44, 18, D:4) 26 arrows (45, 3, D:4) a +0 whip a +0 robe (46, -1, D:4) a +0 club (46, 3, D:4) a +0 dagger a +0 whip a +0 hand crossbow 23 bolts (46, 4, D:4) a +0 short sword a +0 dagger (47, -1, D:4) a +0 whip 8 poisoned darts (47, 3, D:4) a +0 whip a stone (47, 41, D:4) 12 arrows (48, 1, D:4) a +0 dagger 3 stones (48, 3, D:4) a +0 club 4 stones a +0 dagger (49, 2, D:4) a +0 club (49, 19, D:4) a +0 flail (50, 3, D:4) a +0 short sword (50, 4, D:4) a potion of haste (52, 5, D:4) a +0 club 2 stones (53, 29, D:4) a +0 robe a +0 whip (58, 13, D:4) a +0 whip 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 21 arrows (1, -23, D:5) a +1 quarterstaff of distortion (2, -36, D:5) 13 stones (7, -31, D:5) 17 bolts (7, -6, D:5) a +0 dagger a +0 robe a +0 morningstar (11, -6, D:5) a +0 short sword (15, -16, D:5) a scarf of shadows (16, -40, D:5) a +0 giant spiked club (19, -21, D:5) 11 gold pieces (29, -9, D:5) a +0 hand axe (35, -43, D:5) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 mace of pain (35, -18, D:5) a +0 robe (38, -43, D:5) a +0 dagger a +0 ring mail (39, -43, D:5) a +0 flail (55, -1, D:5) a +0 club a +0 club a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 0, D:6) a +1 buckler a +0 club a +0 flail a +0 flail a +0 ring mail (3, 19, D:6) a +0 whip (4, 18, D:6) a +0 flail (5, 19, D:6) a +0 spear (11, -2, D:6) a +0 hand axe (14, -10, D:6) 30 sling bullets (14, -2, D:6) a +0 barding (17, 2, D:6) 3 javelins (28, 0, D:6) a +0 scale mail (34, 24, D:6) a +0 ring mail (38, -32, D:6) a +0 chain mail (46, 22, D:6) 20 stones (51, -16, D:6) a +5 great sword a +0 robe a +3 falchion a +0 robe a +2 trident a +0 robe (51, -15, D:6) a +3 spear of venom a +0 robe (52, -19, D:6) a +0 short sword of freezing a +0 robe Level 7 of the Dungeon (8, -4, D:7) a +0 club 3 boomerangs (8, -3, D:7) a +0 club (9, -4, D:7) a +0 hand axe (10, -4, D:7) a +0 club a +0 scale mail (10, -3, D:7) a +0 short sword (19, -17, D:7) a +0 long sword (23, -8, D:7) 4 poisoned darts (46, -12, D:7) 26 sling bullets (49, -37, D:7) a +0 shortbow 22 arrows (52, -46, D:7) a +1 rapier of distortion (54, -49, D:7) 19 bolts Level 8 of the Dungeon (0, 0, D:8) 11 sling bullets (4, -7, D:8) a +0 war axe (6, -6, D:8) a +0 club a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger (15, 9, D:8) 19 arrows a +1 shortbow of freezing (18, -24, D:8) 21 sling bullets (18, 5, D:8) 19 stones (19, -13, D:8) a +0 leather armour (19, -7, D:8) 8 stones (21, -2, D:8) a +3 leather armour of fire resistance (22, -3, D:8) a tin of tremorstones (2/2) (23, -21, D:8) a staff of air (25, 1, D:8) a +0 troll leather armour a +0 giant spiked club a +0 giant spiked club (28, 24, D:8) 27 arrows (29, 0, D:8) 5 large rocks (29, 1, D:8) a +0 helmet (30, -19, D:8) a +0 rapier the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +0 scale mail a +0 robe (31, -31, D:8) a +0 mace (31, -4, D:8) the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. a +0 longbow a +0 mace a +1 shortbow of flaming 35 arrows (31, 10, D:8) 3 boomerangs a +0 hand axe (31, 11, D:8) a +0 robe a +0 dagger (32, 5, D:8) a +0 halberd (32, 20, D:8) a +0 plate armour a boomerang a +0 hand axe (34, 4, D:8) a +0 club (34, 5, D:8) a +0 flail (34, 6, D:8) a +0 ring mail a +1 spear of venom (37, -26, D:8) a +0 dagger (38, 0, D:8) a +0 ring mail (40, -13, D:8) a +0 whip (40, -3, D:8) a +0 flail (41, -23, D:8) 22 stones (41, 1, D:8) a +0 robe (45, -5, D:8) a +0 flail a +0 robe a +0 dagger (46, -5, D:8) a +0 robe a +0 dagger (52, -24, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 14 arrows (5, 8, D:9) a +0 long sword a +0 chain mail (6, 8, D:9) a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 8, D:9) a +0 leather armour a +0 flail a +0 chain mail a +0 trident (17, 8, D:9) 23 stones a +0 plate armour a +0 trident a +0 leather armour a +0 club a +0 short sword a +0 leather armour a +0 mace (18, 8, D:9) a +0 club a +0 flail of protection a +0 dagger a +0 robe a +0 flail (24, 13, D:9) 23 arrows a +0 shortbow (27, -5, D:9) 3 large rocks (29, 0, D:9) a +0 ring mail (30, 17, D:9) a +0 cloak (33, 10, D:9) a +0 dagger (38, 8, D:9) a +0 dagger a +0 club a +0 club a +0 dagger 17 poisoned darts a +0 whip 51 stones a +0 dagger (42, 14, D:9) a +0 dagger a stone (45, 16, D:9) 22 bolts (48, 0, D:9) a +0 hand axe a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (48, 1, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (48, 2, D:9) a +0 scale mail a +0 short sword (48, 23, D:9) a -2 halberd a +0 animal skin (49, 0, D:9) a +0 leather armour a +0 flail a +0 flail (60, -4, D:9) a +0 robe a +4 dagger (64, 31, D:9) 15 bolts (71, 10, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (18, -19, D:10) 19 stones (19, -19, D:10) 23 sling bullets (21, -22, D:10) a +0 plate armour (23, -23, D:10) 17 stones (23, 5, D:10) 12 arrows a +0 shortbow (25, -12, D:10) a +0 giant spiked club a +0 giant club (25, -6, D:10) a +0 flail of holy wrath (25, 5, D:10) a +0 spear (25, 18, D:10) a +2 robe of fire resistance a +0 dagger (26, 21, D:10) a +0 war axe (27, 1, D:10) a +0 club (43, 5, D:10) a +0 hunting sling (50, -6, D:10) a +0 shortbow 23 arrows Level 11 of the Dungeon [Shop] Xiashret's General Store a potion of curing (42 gold) 16 stones (22 gold) a +0 great mace (91 gold) 4 atropa-tipped darts (33 gold) a +0 ring mail (56 gold) a +0 shortbow (42 gold) 23 stones (32 gold) the ring of the Hare {EV+8} (1792 gold) [ring of evasion] EV: It affects your evasion (+8). a scroll of fear (49 gold) (0, 0, D:11) 10 sling bullets (11, -19, D:11) a piece from Xom's chessboard (15/15) (13, -6, D:11) 31 stones (16, -13, D:11) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 club (17, -14, D:11) a +0 trident (17, -13, D:11) a +0 ring mail a +0 mace a +0 chain mail a +0 club a +0 leather armour a +0 flail (17, -12, D:11) a +0 robe a +0 dagger a +0 flail a +0 club a +0 hand axe a +0 whip a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +2 scimitar of freezing (18, -13, D:11) a +0 scale mail a +0 trident 3 boomerangs a +0 short sword a +0 ring mail a +0 club (23, -6, D:11) a scroll of noise (28, -13, D:11) the +1 leather armour "Ocri" {+Blink Fly rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. Fly: It grants you flight. +Blink: It lets you blink. (29, -2, D:11) a +0 short sword (31, -3, D:11) 2 large rocks (34, 17, D:11) a +0 cloak (35, -3, D:11) a +0 robe (45, -30, D:11) a +0 shortbow 17 arrows (46, -30, D:11) a +0 shortbow 9 arrows (46, -29, D:11) a +0 shortbow 21 arrows (47, -30, D:11) a +0 shortbow 23 arrows (48, -30, D:11) a +3 shortbow 22 arrows (49, -30, D:11) a +0 shortbow 21 arrows (53, -30, D:11) a +0 leather armour (54, -14, D:11) a +0 leather armour a +0 dagger (55, -14, D:11) a +0 robe a +0 dagger (55, -13, D:11) a +0 ring mail 2 silver boomerangs a +0 flail (56, -14, D:11) a +0 flail (56, -13, D:11) a +0 dagger (64, -25, D:11) 4 large rocks (64, -23, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 dire flail (10, -33, D:12) a +0 chain mail (13, -42, D:12) 17 arrows (14, -47, D:12) a +0 short sword a +0 halberd (15, -47, D:12) a +0 mace (15, -5, D:12) a +0 flail (16, -47, D:12) a +0 dagger a +0 robe (17, -47, D:12) a +0 long sword a +0 trident (31, -23, D:12) a +0 chain mail (40, -23, D:12) 26 arrows (52, -25, D:12) a +0 giant spiked club a +0 giant spiked club Level 13 of the Dungeon (7, -4, D:13) a +0 ring mail (9, 11, D:13) 9 stones (24, -16, D:13) 22 arrows (28, 4, D:13) a +0 buckler (30, 28, D:13) a +0 scythe (32, -10, D:13) a +0 chain mail (32, -5, D:13) a +0 spear (33, -4, D:13) a +0 spear (34, 10, D:13) a ring of ice a +4 hand axe (35, -4, D:13) a +0 spear (36, -4, D:13) a +0 spear (38, -23, D:13) a +0 arbalest (40, -11, D:13) 25 arrows (44, 5, D:13) a +0 falchion (46, -17, D:13) 5 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (3, 1, D:14) a +3 bardiche of protection (still there?) a +0 ring mail (still there?) (3, 2, D:14) a +2 battleaxe of electrocution a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 whip a +0 whip a +0 ring mail (0, 2, Orc:1) a +0 long sword a +0 plate armour (10, 15, Orc:1) a +0 troll leather armour (16, 6, Orc:1) a +0 dagger (16, 7, Orc:1) a +0 war axe a +0 leather armour a +0 long sword a +0 chain mail (17, 7, Orc:1) a +0 flail a +0 leather armour a +0 dagger a +0 robe (18, 5, Orc:1) a +0 trident (18, 6, Orc:1) a +0 mace a +0 chain mail a +0 short sword a +0 whip a +0 chain mail a +0 war axe a +0 flail a +0 chain mail (19, 5, Orc:1) a +0 ring mail a +0 hand axe (19, 6, Orc:1) a +0 giant spiked club a +0 hand axe a +0 plate armour (25, 13, Orc:1) a +0 mace a +0 chain mail a +0 robe a +0 dagger a +0 giant club an orc corpse an ogre skeleton (25, 14, Orc:1) a +0 robe a +0 dagger an orc skeleton (25, 15, Orc:1) a +0 giant spiked club a +0 plate armour a +0 dire flail an ogre skeleton (25, 23, Orc:1) a +0 dagger a +0 robe (25, 24, Orc:1) a +0 dagger (26, 11, Orc:1) a +0 plate armour a +1 battleaxe of freezing (26, 13, Orc:1) a +0 hand axe a +0 hand axe a +0 plate armour a +0 dire flail an orc corpse an orc corpse (26, 23, Orc:1) a +0 mace a +0 plate armour (27, 13, Orc:1) a +0 dagger a +0 robe a +0 dire flail a +0 dire flail an orc corpse an ettin skeleton (27, 14, Orc:1) a +0 plate armour a +0 trident a +0 leather armour a +0 short sword an orc corpse an orc skeleton Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 club (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) an orc skeleton (still there?) an orc skeleton (still there?) (0, 1, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) a +0 club (still there?) a +0 mace (still there?) an orc corpse (still there?) an orc corpse (still there?) (0, 2, Orc:2) a +0 long sword (still there?) 2 silver boomerangs (still there?) a +0 chain mail (still there?) (1, -1, Orc:2) a +0 club (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) an orc skeleton (still there?) (1, 1, Orc:2) a +0 flail (1, 5, Orc:2) 28 gold pieces (2, 0, Orc:2) a +0 leather armour (still there?) a +0 hand axe (still there?) (2, 1, Orc:2) a +0 dagger (still there?) a +2 robe of cold resistance (still there?) a +0 dagger (still there?) an orc corpse (still there?) (2, 2, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) Level 1 of the Lair of Beasts (6, -11, Lair:1) 11 poisoned darts (7, -30, Lair:1) a +0 long sword (13, 14, Lair:1) 23 arrows (20, 17, Lair:1) a scroll of noise (54, -31, Lair:1) +0 shadow dragon scales (55, -31, Lair:1) a +3 plate armour of fire resistance (55, -29, Lair:1) the amulet of Egomania {Spirit rC- Int+5 Dex+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+8). rC: It makes you vulnerable to cold. (56, -31, Lair:1) the +1 robe "Linigh" {rC++ Regen+ Int+5 Dex-3} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-3). rC: It greatly protects you from cold. Regen: It increases your rate of health regeneration. (56, -30, Lair:1) a ring of flight (56, -29, Lair:1) the amulet of Reemohait {Acrobat Int-3 Dex+5} [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). (65, -5, Lair:1) a +0 hand crossbow Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (4, -14, Lair:2) a +0 rapier (4, 19, Lair:2) a +0 hunting sling (16, 9, Lair:2) 3 potions of haste (17, 9, Lair:2) a +6 ring of dexterity (20, -26, Lair:2) a tin of tremorstones (2/2) (21, 11, Lair:2) a +0 plate armour (34, -33, Lair:2) a +0 ring mail (41, -21, Lair:2) a +0 rapier (46, -25, Lair:2) a +2 vorpal great mace (52, -34, Lair:2) +0 acid dragon scales (57, -29, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of haste (10, 9, Lair:3) a +0 plate armour (13, -27, Lair:3) a scroll of vulnerability (15, 0, Lair:3) a +0 short sword (21, -3, Lair:3) a +0 hunting sling (27, -35, Lair:3) a +4 trident (28, -8, Lair:3) 20 stones (36, -13, Lair:3) a +0 club (41, -17, Lair:3) 19 stones (43, -24, Lair:3) a +0 broad axe of freezing (56, -19, Lair:3) a +0 ring mail (59, -37, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 stones (7, 8, Lair:4) the +6 hand axe "Moypeec" {spect, Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). (9, 11, Lair:4) 26 sling bullets (11, 19, Lair:4) 12 stones (13, 20, Lair:4) a +6 ring of dexterity (16, 23, Lair:4) a +0 hand axe (29, -24, Lair:4) a +3 chain mail (35, -17, Lair:4) a +0 trident (38, 3, Lair:4) a +0 robe (39, 4, Lair:4) a +1 leather armour of willpower (40, 27, Lair:4) a +0 ring mail (49, 0, Lair:4) a +0 ring mail (52, 10, Lair:4) 7 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (6, -2, Lair:5) a +0 club (12, 14, Lair:5) a +0 leather armour (13, 3, Lair:5) a +1 short sword of draining 5 curare-tipped darts (27, 38, Lair:5) a +1 vorpal hand axe (32, 16, Lair:5) 26 stones (38, 22, Lair:5) a +0 ring mail (51, 32, Lair:5) 35 bolts (54, 9, Lair:5) a scroll of noise (59, 9, Lair:5) a +0 spear (61, 3, Lair:5) 4 potions of degeneration (63, 26, Lair:5) a +2 ring mail of poison resistance (63, 38, Lair:5) 7 arrows Level 6 of the Lair of Beasts (3, 4, Lair:6) 9 poisoned darts (12, -18, Lair:6) a +0 ring mail (15, 28, Lair:6) a +1 ring mail of positive energy (17, 8, Lair:6) a staff of air (34, -3, Lair:6) 31 arrows (37, 3, Lair:6) 16 stones (39, 18, Lair:6) 26 bolts (39, 27, Lair:6) 19 stones (41, -19, Lair:6) 23 stones (41, 9, Lair:6) a +0 spear (58, -5, Lair:6) a +2 hat (59, 29, Lair:6) 20 stones (63, 8, Lair:6) a +0 war axe (67, -24, Lair:6) a +4 vorpal great sword (70, -7, Lair:6) a +0 morningstar (72, -6, Lair:6) the +3 rapier of the Onslaught {vorpal, rElec rPois rC-} It inflicts extra damage upon your enemies. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison.