Ijustatesigmund Level 1 of the Dungeon (2, -20, D:1) a +0 club (8, -10, D:1) a +0 robe (23, -6, D:1) a +0 short sword 5 stones (30, -31, D:1) a +0 scale mail (31, -25, D:1) a +0 dagger (38, -23, D:1) a +0 whip (39, -24, D:1) a +0 hunting sling Level 2 of the Dungeon [Shop] Oloaloka's Weapon Emporium 4 datura-tipped darts (22 gold) 13 stones (18 gold) a +4 bardiche of flaming (534 gold) a +0 club (14 gold) a +0 short sword (42 gold) a +0 spear (42 gold) a +2 triple sword of electrocution (518 gold) a +0 falchion (42 gold) [Shop] Miadamat's Assorted Antiques a scroll of amnesia (94 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) the +6 long sword "Ecsoaqi" {flame, Int+5 Dex+4} (1679 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). a scroll of noise (27 gold) a +1 hat (297 gold) a +0 leather armour (54 gold) a scroll of vulnerability (202 gold) (0, 0, D:2) a +0 leather armour (4, -6, D:2) a +0 club (28, -2, D:2) a +0 scale mail (34, -9, D:2) 4 poisoned darts (40, -13, D:2) a +0 dagger (41, -33, D:2) 24 stones Level 3 of the Dungeon (12, 0, D:3) a +0 dagger (19, -2, D:3) a +0 leather armour (27, 6, D:3) 23 stones (31, 8, D:3) a +0 whip (34, -1, D:3) a +0 dagger (37, 10, D:3) 24 arrows (40, 9, D:3) 2 potions of degeneration (48, -28, D:3) a +0 robe a +0 scythe (53, -28, D:3) a +0 scale mail (55, -18, D:3) a +0 whip 3 stones Level 4 of the Dungeon (0, 0, D:4) 18 stones (3, -6, D:4) a +0 dagger (8, -23, D:4) a +0 war axe a +0 whip a +0 robe a +0 dagger a +0 trident (8, -22, D:4) a +0 mace (8, -6, D:4) a +0 trident a +0 robe (9, -5, D:4) a +0 hand axe a +0 robe (10, -7, D:4) a +0 short sword (10, -6, D:4) a +0 leather armour a +0 trident (10, -5, D:4) a +0 flail (13, -29, D:4) 22 bolts (18, -6, D:4) a +0 long sword (19, -20, D:4) a manual of Staves (20, -20, D:4) 6 gold pieces (21, -27, D:4) a +0 dagger (22, -17, D:4) a +0 dagger (25, -16, D:4) a +0 club (29, -27, D:4) a +0 flail (30, -27, D:4) a +0 flail (30, -26, D:4) a +0 whip (31, -28, D:4) a +3 spear (35, -26, D:4) a +0 whip (35, -22, D:4) a +0 pair of boots (36, -37, D:4) a +0 club (46, -18, D:4) a +0 dagger (50, -22, D:4) a staff of cold (53, -13, D:4) a +0 short sword (64, -31, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (5, -10, D:5) 18 sling bullets (6, -42, D:5) 26 stones (8, -31, D:5) a +0 robe (still there?) a +1 falchion of freezing (still there?) (8, -22, D:5) a +0 chain mail (8, -12, D:5) a +0 flail (15, -11, D:5) the +0 buckler of Autumn {-Cast rElec Str-5 SInv} Str: It affects your strength (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. -Cast: It prevents spellcasting. (23, -25, D:5) a +1 hat (23, -23, D:5) a +0 cloak (25, -40, D:5) a +0 giant club (29, -18, D:5) 18 stones an orb of guile (36, -38, D:5) 6 poisoned darts (40, -10, D:5) 3 poisoned darts (44, -36, D:5) a +0 leather armour (46, -47, D:5) a +0 dagger a +0 robe (47, -47, D:5) a +0 club a +0 war axe a +0 trident a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe an orc corpse (4, 0, D:6) a howler monkey corpse (7, 0, D:6) a +0 giant club (8, -7, D:6) a hound corpse (8, -6, D:6) a +0 halberd a gnoll corpse (8, 0, D:6) a hound corpse (27, -17, D:6) a +0 robe a +2 long sword a +0 robe a +5 hand axe (28, -21, D:6) a +0 robe a +0 mace (29, -22, D:6) +0 steam dragon scales the Ecumenical Temple