Dungeon Crawl Stone Soup version 0.29-a0-341-g24ffce5b50 (webtiles) character file. Game seed: 7309284142342097997 49 Ijustatesigmund the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 20, 2022. Slain by Terence ... wielding a +2 hand axe of flaming (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (1438 turns). Ijustatesigmund the Conjurer (Deep Elf Conjurer) Turns: 1438, Time: 00:02:36 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 51% Magic: 2/10 EV: 12 Int: 24 God: Gold: 36 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of faith Scrolls j - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of attraction e - a potion of cancellation f - a potion of mutation {unknown} h - 2 potions of heal wounds i - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations + Level 0.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air 10% N/A 14% 2 Poisonous Vapours Pois/Air 10% N/A 14% 2 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 hand axe of flaming, wearing a +0 chain mail and carrying a wand of digging (4) (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 hand axe of flaming, wearing a +0 chain mail and carrying a wand of digging (4) (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway? Casting: Dazzling Flash (extremely dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Terence is dazzled. You catch the helpless Terence completely off-guard! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +2 hand axe of flaming. Terence burns you. You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +2 hand axe of flaming. Terence burns you. Terence is no longer blind. There is an open door here. Terence attacks as you move away! Terence hits you with a +2 hand axe of flaming! * * * LOW HITPOINT WARNING * * * Terence burns you. You die... ############ #..........# # #..........# ... #..........# .....####..........######## ...>....'@@................ ........#....:†....######## ........#..........######## ........+..........'....... ..†.....#..........######## ........#..........#####... ........########.......#.## ........# #.#####.#.# #.# #...# You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A bat (D:2) 5 endoplasms 3 goblins (D:1) 3 hobgoblins 8 ball pythons A frilled lizard (D:2) 2 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 206 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 252 | D:1 | Learned a level 2 spell: Searing Ray 1193 | D:2 | Reached skill level 5 in Conjurations 1193 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1197 | D:2 | Learned a level 3 spell: Dazzling Flash 1247 | D:2 | Noticed Terence 1438 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_cross D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Hexes | | 0.6 Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 58 Dazzling Flash || 1 Use: Scroll || 6 Stab: Invisible || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1437 | 1392 | 45 | 41 | 1189 | 2 | 718.5 | Dungeon | 1437 | 1392 | 45 | 41 | 1189 | 2 | 718.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 951 daAuts D:2: 486 daAuts