Ijustatesigmund Level 1 of the Dungeon [Shop] Antil's Armour Shop a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +2 hat (224 gold) a +1 chain mail of fire resistance (231 gold) the +0 plate armour of Tafuepna {rN++ Stlth+} (606 gold) rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. the +1 scale mail of Cynicism {rC- Str+7 Dex+5} (478 gold) Str: It affects your strength (+7). Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. a +3 plate armour of poison resistance (588 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) (2, -47, D:1) a +0 club (2, 6, D:1) 5 poisoned darts (4, -44, D:1) a +0 leather armour (12, -15, D:1) a +0 robe (16, -23, D:1) a +0 dagger (26, -9, D:1) a +0 robe (32, -5, D:1) 18 stones (37, -24, D:1) 23 stones (37, -15, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Cais's Jewellery Shoppe an amulet of reflection (300 gold) a ring of ice (250 gold) the ring of Inoacoff {rF+ Int+6 Stlth+} (753 gold) [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. Stlth: It makes you more stealthy. a ring of wizardry (300 gold) an amulet of regeneration (300 gold) a ring of positive energy (200 gold) a ring of protection from cold (250 gold) a ring of see invisible (150 gold) a ring of wizardry (300 gold) (0, 0, D:2) a +0 dagger (12, 15, D:2) a +0 whip (17, 29, D:2) a +0 mace (20, 28, D:2) a +3 quarterstaff of chaos (27, -6, D:2) a scroll of vulnerability (28, 18, D:2) a +0 dagger (30, 17, D:2) a +0 club (31, 18, D:2) a +0 short sword (33, 13, D:2) a potion of degeneration (35, -6, D:2) a +0 club (37, -19, D:2) a +0 spear (40, -19, D:2) 6 poisoned darts (42, 13, D:2) a +0 robe (43, 24, D:2) a +0 leather armour (45, 13, D:2) a +0 dagger (46, 29, D:2) a +0 hunting sling (48, 22, D:2) a +0 leather armour (49, -7, D:2) a +2 dagger of venom (54, -10, D:2) a +0 robe (57, 13, D:2) a scroll of vulnerability (57, 20, D:2) 6 poisoned darts Level 3 of the Dungeon (5, 9, D:3) a +0 mace 3 boomerangs (9, 22, D:3) a +0 short sword a +0 leather armour (15, -1, D:3) a +0 short sword (19, 18, D:3) 2 potions of degeneration (20, 25, D:3) a +0 club (24, 28, D:3) a +0 club a +0 leather armour (36, -5, D:3) the +1 ring mail of Responsibility {Dex+4} Dex: It affects your dexterity (+4). (48, 4, D:3) a +0 club (49, 26, D:3) a +0 mace Level 4 of the Dungeon [Shop] Ihaf Omi's Antique Weapon Shoppe a +0 trident (87 gold) a +0 whip (62 gold) a +0 quarterstaff (100 gold) a +0 mace (75 gold) a +0 battleaxe (162 gold) a +1 whip of venom (250 gold) a +0 long sword (87 gold) the +4 flail of the Sage {flame, rF+ Int+2} (1112 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rF: It protects you from fire. (0, 0, D:4) a +0 short sword (10, 8, D:4) a +0 hunting sling (21, 16, D:4) a +0 giant spiked club (22, 10, D:4) 2 silver boomerangs a +0 vorpal falchion (23, 13, D:4) a +1 spectral short sword a +0 leather armour a +0 mace (24, -13, D:4) a +0 dagger (24, 16, D:4) a boomerang a +0 whip (42, -6, D:4) a +0 flail Level 5 of the Dungeon [Shop] Nenir's Antique Weapon Boutique a +0 quarterstaff (124 gold) the +5 falchion of Fate {flame, rF+ rC- rCorr Str+2} (1463 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 lajatang (465 gold) a +0 battleaxe (201 gold) a +0 rapier (124 gold) a +0 falchion (93 gold) a +0 mace (93 gold) a +3 flail (635 gold) a +2 war axe of freezing (567 gold) (0, 0, D:5) a +0 scale mail (4, 15, D:5) a +0 mace (5, -14, D:5) a +0 short sword (6, -17, D:5) a +0 short sword a +0 leather armour (6, -15, D:5) a +0 dagger a +0 ring mail (6, -14, D:5) a +0 dagger of venom a +0 robe (7, -14, D:5) a +0 hand axe a +0 leather armour (10, -2, D:5) a scroll of vulnerability (15, 3, D:5) a +0 flail (17, 0, D:5) a +0 club (17, 1, D:5) a +0 halberd (18, -1, D:5) a +0 whip (25, -4, D:5) a scroll of vulnerability (26, -25, D:5) a +0 trident (26, -21, D:5) 19 stones (37, -15, D:5) a +0 dagger a +0 robe a +0 falchion the +8 plate armour of Eternal Night {Stlth+} Stlth: It makes you more stealthy. (38, -15, D:5) a +0 short sword a +0 ring mail (41, -19, D:5) a +0 whip of holy wrath a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 5 boomerangs (0, 2, D:6) a +0 robe (21, -18, D:6) 3 boomerangs a +0 club a +0 robe a +0 dagger (22, -18, D:6) a boomerang a +0 mace (23, -18, D:6) a +0 mace a +0 hand axe (26, 5, D:6) a +0 leather armour (26, 19, D:6) a +0 short sword (still there?) a +0 plate armour (still there?) (29, -30, D:6) a +0 robe (34, 28, D:6) a +0 spear (36, -23, D:6) 19 stones (44, -8, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +3 mace an orc corpse (skeletalised by now) (0, 1, D:7) a +0 club (0, 2, D:7) a +0 dagger a +0 robe a water moccasin corpse (skeletalised by now) (4, 1, D:7) a +0 hand axe (6, 5, D:7) a hound corpse (8, 12, D:7) a +0 dagger (still there?) a +0 leather armour (still there?) 14 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) a scroll of magic mapping (still there?) (13, 7, D:7) a +0 leather armour (15, 4, D:7) a wand of flame (19) (15, 5, D:7) a +0 hand axe (still there?) a +0 robe (still there?) a wand of polymorph (12) (still there?) a scroll of amnesia (still there?) 64 gold pieces (still there?) an orc corpse (still there?) (16, 6, D:7) a +0 leather armour (16, 14, D:7) 2 javelins (17, 4, D:7) 8 gold pieces the Ecumenical Temple