Ijustatesigmund Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -5, D:1) a +0 dagger (5, 9, D:1) a +0 club (26, -5, D:1) a +0 dagger (27, -10, D:1) a +0 chain mail (33, -11, D:1) a +0 club (36, -16, D:1) 4 stones (37, 12, D:1) a +0 ring mail (38, -4, D:1) a +0 club (38, 12, D:1) a +0 scale mail (40, 8, D:1) a +0 hand axe (40, 16, D:1) 6 poisoned darts (41, 13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (13, -16, D:2) a +0 spear (36, -24, D:2) a +0 short sword a scroll of immolation (42, -9, D:2) 3 stones (46, -35, D:2) a +2 whip of draining (46, 9, D:2) a +0 dagger 3 stones (51, 16, D:2) a +0 short sword (61, -18, D:2) 3 large rocks Level 3 of the Dungeon (0, 0, D:3) 2 stones (15, -31, D:3) a +0 robe (16, -26, D:3) a +0 halberd a +2 spear of venom (18, -26, D:3) a +0 club (25, -30, D:3) a +0 spear (26, 4, D:3) 6 stones (34, -1, D:3) a +0 club (35, -32, D:3) a +0 sling (36, -20, D:3) a +0 falchion (37, -37, D:3) a +0 whip (40, -21, D:3) a +0 dagger (42, -24, D:3) a +0 short sword 3 stones (46, -11, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 1, D:4) 9 gold pieces (6, 0, D:4) a +0 dagger a +0 sling (9, -19, D:4) a +0 barding a +0 dagger (12, -4, D:4) a +0 dagger a +0 robe (13, -2, D:4) a +0 whip a +0 leather armour (16, -2, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour (16, 0, D:4) a +0 whip a +0 ring mail (23, -25, D:4) a +0 rapier (24, -19, D:4) a +0 giant spiked club (29, -11, D:4) a +0 hand axe a +0 club (29, -10, D:4) 9 stones a +0 hand axe a +0 dagger (30, -10, D:4) a +0 short sword (48, -5, D:4) 5 stones (58, -28, D:4) a +0 quarterstaff (58, -25, D:4) a staff of conjuration Level 5 of the Dungeon [Shop] Ijotrau's Lightly-Used Armoury a -2 longbow (1 gold) -3 gold dragon scales (715 gold) a -3 bardiche (1 gold) a -1 lajatang (110 gold) a -2 longbow (1 gold) a -2 hand crossbow (1 gold) a -1 double sword (110 gold) a -1 triple crossbow (55 gold) a -2 executioner's axe (1 gold) (0, 0, D:5) a +0 war axe a +0 leather armour (1, -1, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +0 robe a +0 dagger (2, 1, D:5) a +0 dagger a +0 robe (3, -25, D:5) 6 stones (6, 2, D:5) a +0 pair of boots (12, -19, D:5) a +0 shortbow (16, -32, D:5) a +0 trident (29, -23, D:5) a +0 war axe (31, -22, D:5) 6 stones (42, -5, D:5) a +0 leather armour (45, -23, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, -22, D:5) a +0 dagger a +0 robe (46, -23, D:5) a +0 hand axe (52, -9, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (9, 14, D:6) a +0 giant club (13, 7, D:6) a +0 hand axe (13, 20, D:6) a +0 whip (13, 21, D:6) a +0 short sword a +0 hand axe (14, 20, D:6) a +0 dagger (14, 21, D:6) a +0 flail (20, 33, D:6) a +0 robe (23, 25, D:6) 6 poisoned darts (25, 38, D:6) a +0 club (31, 15, D:6) a +0 broad axe 5 stones a +0 scale mail (32, 12, D:6) a +0 flail a +0 shortbow (33, 10, D:6) a +0 dagger (36, 17, D:6) a +0 scale mail (37, -5, D:6) a +0 sling (37, 11, D:6) a +0 club (38, 17, D:6) a +0 robe (39, -4, D:6) 6 poisoned darts (40, 31, D:6) 4 datura-tipped darts (48, 19, D:6) a +0 club a +0 robe a +0 whip a +2 leather armour of cold resistance a +0 spear (48, 20, D:6) a +0 flail (49, 18, D:6) a +0 whip (49, 19, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Unnun's Jewellery Shoppe a ring of fire (275 gold) a +4 ring of evasion (396 gold) a ring of protection from cold (275 gold) an amulet of magic regeneration (330 gold) a +6 ring of intelligence (396 gold) a +4 ring of evasion (396 gold) the ring of Xaxis {rC+ AC+4} (550 gold) [ring of protection] AC: It affects your AC (+4). rC: It protects you from cold. an amulet of magic regeneration (330 gold) a +4 ring of evasion (396 gold) an amulet of regeneration (330 gold) [Shop] Wefar's Specific Store a wand of polymorph (4) (61 gold) [Shop] Qynniff's General Store 5 stones (6 gold) a scroll of noise (13 gold) a +0 leather armour (26 gold) a +0 mace (39 gold) a scroll of identify (26 gold) a +2 battleaxe of venom (257 gold) a +0 flail (45 gold) a +0 dagger (26 gold) a wand of polymorph (5) (91 gold) (0, 0, D:7) a +0 trident a +0 robe (0, 1, D:7) a +3 long sword of freezing a +0 robe a +2 dire flail a +0 robe (0, 2, D:7) a +0 halberd a +0 robe (3, 5, D:7) 5 stones (10, 4, D:7) 5 stones (12, 37, D:7) a +0 whip (12, 38, D:7) a +0 flail a +0 spear (12, 39, D:7) a +0 robe a +0 whip (24, -5, D:7) a +0 robe (26, 3, D:7) a +0 ring mail a +0 hand axe (27, 4, D:7) a +0 shortbow (30, 13, D:7) a +2 whip of flaming a +0 robe (33, 14, D:7) a +0 halberd a +0 plate armour (34, 13, D:7) a +0 flail a +0 short sword (35, 12, D:7) a +0 dagger a +0 short sword (40, 46, D:7) 6 poisoned darts (45, 3, D:7) 5 stones (56, 4, D:7) a +3 trident a +0 robe (56, 9, D:7) a +2 dire flail of protection a +0 robe a +1 long sword a +0 robe Level 8 of the Dungeon [Shop] Bopoinn's Self-Improvement Boutique a manual of Armour (1200 gold) a manual of Throwing (1200 gold) a manual of Staves (1200 gold) a manual of Ranged Weapons (1200 gold) [Shop] Cajouta's Antique Armour Emporium a +0 ring mail (112 gold) a +0 chain mail (126 gold) a +0 scale mail of cold resistance (308 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) a +1 ring mail of positive energy (364 gold) a +0 ring mail (112 gold) [Shop] Leceh's General Store a +0 war axe (56 gold) a +0 robe (11 gold) a condenser vane (640 gold) a scroll of vulnerability (64 gold) 5 stones (8 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (612 gold) [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. a +1 cloak (184 gold) a potion of magic (128 gold) [Shop] Fenwich's Distillery a potion of curing (42 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of cancellation (112 gold) (0, 0, D:8) 3 boomerangs (1, 8, D:8) a +0 war axe (1, 10, D:8) a +0 club (1, 12, D:8) a +0 whip (2, -12, D:8) a +0 whip a +0 robe (4, 6, D:8) a +0 spear (9, -7, D:8) a +0 ring mail a +0 spear (10, -4, D:8) a +0 halberd 9 stones (10, -3, D:8) a +0 whip 18 stones (11, -2, D:8) 10 stones (13, 0, D:8) a +0 flail (16, 38, D:8) 7 stones (18, -7, D:8) a +1 whip of holy wrath (19, 36, D:8) a +0 trident of freezing a +0 ring mail (20, 4, D:8) a +0 robe a +4 dagger (20, 5, D:8) 10 stones (20, 32, D:8) a +0 whip (21, 1, D:8) a +0 whip (21, 21, D:8) a +0 war axe a +0 leather armour (21, 34, D:8) a +0 spear (22, -1, D:8) a +0 halberd 3 boomerangs (22, 7, D:8) a +0 club (23, -1, D:8) a +0 spear (23, 2, D:8) a +0 robe a +0 scimitar of flaming (25, 33, D:8) a +1 dagger of distortion a +0 robe (27, -5, D:8) a +0 sling (29, 5, D:8) 2 poisoned darts (29, 10, D:8) a +0 barding (30, 7, D:8) a +0 robe a +0 trident (31, -13, D:8) a +0 robe (31, 15, D:8) a +1 pair of boots (32, -11, D:8) a +0 flail of protection (32, 8, D:8) a +0 halberd (33, 5, D:8) a +0 whip (35, -14, D:8) a +0 halberd (35, -12, D:8) a +0 robe a +1 halberd a +0 scale mail a +0 spear (36, -14, D:8) a +2 vorpal halberd (36, -11, D:8) a +0 robe a +1 short sword (36, 9, D:8) a +0 spear (37, -10, D:8) a +0 halberd (37, -9, D:8) a +0 club a +0 spear (44, 14, D:8) a +0 sling (46, 20, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 2 stones (3, -23, D:9) a +0 dagger (3, -20, D:9) a +0 short sword 5 poisoned darts (5, -22, D:9) a +0 short sword 4 poisoned darts (6, -4, D:9) 3 poisoned darts (8, 1, D:9) a +2 whip of holy wrath (10, -28, D:9) a +0 plate armour (10, -2, D:9) a +0 dagger a +0 robe (10, -1, D:9) a +4 mace a +0 arbalest a +0 chain mail (14, -27, D:9) a +0 flail (32, -19, D:9) a scroll of vulnerability (34, -13, D:9) a +0 war axe (37, -39, D:9) a +0 leather armour (37, -3, D:9) a +0 animal skin a +1 glaive of protection (38, -3, D:9) a +0 shortbow (43, -4, D:9) a +0 robe (49, -29, D:9) a +0 shortbow (52, 13, D:9) a +0 plate armour (54, -23, D:9) 6 stones (54, 9, D:9) a +0 plate armour (55, 4, D:9) a +0 shortbow (63, -39, D:9) a +0 rapier (64, -40, D:9) a +0 robe a +3 war axe (64, -39, D:9) a +0 robe a +2 great sword (64, -38, D:9) a +0 robe a +0 flail (65, -39, D:9) a +4 flail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (17, 8, D:10) a +0 leather armour (17, 32, D:10) a +0 mace (21, 17, D:10) a +0 troll leather armour (26, -2, D:10) a +0 ring mail (40, 10, D:10) 3 stones (40, 12, D:10) 8 stones (41, 27, D:10) 4 stones (48, 40, D:10) a +0 mace (49, 41, D:10) a +0 robe a +0 dagger (49, 42, D:10) a +0 robe a +0 dagger (49, 43, D:10) a +0 flail (50, 8, D:10) +0 steam dragon scales (50, 41, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon [Shop] Piluth Rotiv's Armour Emporium a +0 robe of willpower (130 gold) the +3 chain mail of Qazlal {Dex+2} (521 gold) Dex: It affects your dexterity (+2). a +2 robe of willpower (300 gold) a +0 scale mail (68 gold) a +0 pair of gloves (76 gold) a +0 ring mail (68 gold) a +0 chain mail (76 gold) a +0 chain mail (76 gold) (0, 14, D:11) a +0 long sword a +0 leather armour (1, 1, D:11) a +0 dagger (11, 37, D:11) a +0 giant spiked club a +0 giant club (14, 35, D:11) a +0 giant club a +0 giant spiked club (18, 14, D:11) 8 stones (27, 1, D:11) a +0 club (28, 1, D:11) a +0 hand axe (30, 22, D:11) a +0 robe of fire resistance a +0 dagger (34, 21, D:11) a +0 leather armour a +0 whip (37, 38, D:11) 6 stones (40, -5, D:11) a +0 shortbow (42, 0, D:11) a +0 shortbow (43, 8, D:11) a +0 shortbow (45, -1, D:11) a +0 war axe a +0 shortbow (45, 1, D:11) a +0 shortbow of freezing (45, 38, D:11) a +0 sling a +0 hand axe (46, 19, D:11) a +1 plate armour of cold resistance 3 boomerangs a +0 dire flail (47, -3, D:11) a +0 club (47, 19, D:11) an orb of mayhem a +0 dagger (48, 19, D:11) a +0 vorpal flail a +0 scale mail (52, 19, D:11) a +0 falchion (56, 20, D:11) an amulet of guardian spirit Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (1, -15, D:12) 6 large rocks (42, 5, D:12) a +0 mace (48, 5, D:12) a +0 mace (56, -7, D:12) a scroll of vulnerability (58, -6, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 club (10, 15, D:13) a potion of haste (12, 10, D:13) a +0 flail (17, -3, D:13) 6 stones (24, -21, D:13) a scroll of noise (31, 20, D:13) 7 stones (38, -21, D:13) a +0 ring mail (43, -3, D:13) a +0 long sword (44, -2, D:13) a +0 battleaxe (46, 16, D:13) a +0 dire flail a +0 dire flail (48, 19, D:13) a +0 robe (49, 18, D:13) a +0 hand axe (50, -4, D:13) a +0 war axe (50, 16, D:13) a +0 long sword a +0 ring mail a +2 kite shield of protection a +0 mace (52, 17, D:13) a +0 longbow (53, 16, D:13) a +3 great sword a +0 leather armour of cold resistance Level 14 of the Dungeon (0, 0, D:14) a +0 cloak (10, -10, D:14) a +0 war axe (10, -9, D:14) a +0 chain mail (12, 27, D:14) a +0 robe a +0 spear (13, 27, D:14) a +0 longbow a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (14, 28, D:14) a +0 giant spiked club a +0 giant club (16, 5, D:14) a +0 giant club (16, 6, D:14) a +0 giant club a +0 giant club (18, 5, D:14) a +0 giant spiked club (23, -2, D:14) a +0 club (26, 2, D:14) 3 stones (26, 20, D:14) a +0 war axe (26, 21, D:14) a +0 crystal plate armour a +3 halberd (35, 7, D:14) a +0 robe (46, 17, D:14) 6 large rocks Level 15 of the Dungeon (4, 7, D:15) a +0 shortbow (5, 2, D:15) a +0 shortbow (5, 4, D:15) a +1 vorpal shortbow (5, 5, D:15) a +0 shortbow (6, 2, D:15) a +0 shortbow (7, -11, D:15) a +0 war axe a +0 ring mail a +0 kite shield (11, 14, D:15) 3 stones (25, 8, D:15) a +0 giant club a +0 giant club (25, 9, D:15) a +0 flail a +0 robe (27, 10, D:15) a +1 vorpal shortbow 5 stones (30, 22, D:15) a +0 long sword a +0 scale mail (35, -15, D:15) a +0 scale mail (36, 2, D:15) 3 datura-tipped darts (37, -4, D:15) a +0 club (39, 33, D:15) a +4 dagger of speed a +2 robe of positive energy (39, 38, D:15) a +0 robe (47, 15, D:15) a +0 longbow (48, 15, D:15) 5 large rocks (53, 18, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (3, -18, Orc:1) a +0 dagger a +0 robe (4, -17, Orc:1) a +0 giant spiked club (5, -18, Orc:1) a +0 whip a +0 leather armour (5, -17, Orc:1) a +0 hand axe (12, -11, Orc:1) a +0 hand axe a +0 dagger a +0 chain mail a +0 arbalest a +0 short sword (12, -10, Orc:1) a +0 plate armour a +0 plate armour a silver boomerang a +0 scimitar a +0 flail (12, -9, Orc:1) a +0 chain mail a +0 dire flail a +0 chain mail a +0 long sword (13, -11, Orc:1) a +0 giant spiked club (13, -9, Orc:1) a +0 plate armour 2 boomerangs a +0 flail a +0 plate armour a +0 war axe (23, -34, Orc:1) a +0 mace (23, -33, Orc:1) a +0 flail a +0 plate armour (25, -33, Orc:1) a +0 war axe a +0 chain mail (25, -32, Orc:1) a +0 dagger a +0 robe (26, -34, Orc:1) a +0 battleaxe (26, -33, Orc:1) a +0 club a +0 leather armour Level 2 of the Orcish Mines [Shop] Jybbuwk's Armour Shop a +0 scale mail (60 gold) a +2 pair of gloves (247 gold) a +0 plate armour (345 gold) a +2 ring mail of cold resistance (315 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) [Shop] Afigow's Antique Weapon Shop a +0 trident (136 gold) a +2 morningstar of protection (655 gold) a +0 rapier (156 gold) a +0 shortbow (117 gold) a +0 long sword (136 gold) a +0 war axe (136 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (2480 gold) It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. [Shop] Eliuhomp's General Store a ring of protection from fire (325 gold) an amulet of the acrobat (390 gold) a +2 robe of fire resistance (230 gold) 4 atropa-tipped darts (31 gold) 3 stones (3 gold) a +0 ring mail (52 gold) a stone (1 gold) [Shop] Oneoxia's Book Shop a book of Decay (578 gold) a book of Spectacle (544 gold) a manual of Staves (1360 gold) a manual of Axes (1360 gold) a book of Debilitation (340 gold) a book of Air (374 gold) a book of Frost (374 gold) a book of Scorching (510 gold) a Grand Grimoire (578 gold) a book of the Moon (680 gold) (0, 0, Orc:2) the +0 leather armour of Cowardice {Contam rF+ rC+++ Int-5} Int: It affects your intelligence (-5). rF: It protects you from fire. rC: It renders you almost immune to cold. Contam: It causes magical contamination when unequipped. (0, 12, Orc:2) a +0 plate armour a +0 scimitar a +0 arbalest (0, 13, Orc:2) a +0 club (1, 5, Orc:2) a +0 whip (1, 6, Orc:2) a +0 whip (1, 11, Orc:2) a +0 chain mail a +0 flail (2, 4, Orc:2) a +0 chain mail a +0 flail a +8 plate armour of ponderousness a +1 glaive of venom (2, 10, Orc:2) a +0 ring mail a +0 dagger (2, 23, Orc:2) a +2 plate armour of fire resistance a +0 war axe a +0 arbalest (3, -23, Orc:2) a +0 giant club (3, 4, Orc:2) a +0 ring mail a +0 falchion (3, 9, Orc:2) a +0 robe a +2 dagger of draining (3, 22, Orc:2) a +0 chain mail a +2 vorpal war axe a +0 chain mail a +2 battleaxe (4, 6, Orc:2) a +0 chain mail a +0 trident (4, 9, Orc:2) a +0 chain mail a +0 mace (4, 11, Orc:2) a +0 robe a +0 dagger (4, 13, Orc:2) a +0 giant club (4, 16, Orc:2) a +0 plate armour a +0 battleaxe of venom (4, 22, Orc:2) a +0 robe of the Archmagi a +0 dagger (4, 23, Orc:2) a +0 whip (5, 10, Orc:2) a +0 leather armour a +0 hand axe (5, 11, Orc:2) a +0 club (5, 12, Orc:2) a +0 trident (5, 13, Orc:2) a +0 dire flail a +0 dire flail (5, 15, Orc:2) a +0 robe a +2 dagger of speed (5, 16, Orc:2) a +0 leather armour a +0 morningstar (5, 33, Orc:2) a +0 dagger a +0 robe (6, 2, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club (6, 3, Orc:2) a +0 robe a +0 war axe (6, 4, Orc:2) a +0 robe a +0 dagger (6, 5, Orc:2) a +0 robe a +1 dagger of venom a +0 robe of cold resistance a +0 dagger a +0 chain mail a +0 long sword (6, 15, Orc:2) a +0 giant spiked club (7, -14, Orc:2) a +0 battleaxe a +0 chain mail (7, 0, Orc:2) a +0 ring mail a +0 club a +0 robe a +0 dagger of venom (7, 1, Orc:2) a +0 plate armour a +0 war axe (7, 2, Orc:2) a +0 short sword (7, 3, Orc:2) a +0 chain mail a +0 flail a +0 chain mail a +0 halberd (7, 4, Orc:2) a +0 leather armour a +0 whip (8, 3, Orc:2) a +2 long sword of flaming (8, 5, Orc:2) a +0 chain mail a +3 battleaxe (9, -7, Orc:2) a +0 dagger a +0 robe (9, -6, Orc:2) a +0 mace (10, -7, Orc:2) a +0 dagger a +0 chain mail (11, -7, Orc:2) a +0 dagger a +0 robe (11, -6, Orc:2) a +0 dire flail a +0 plate armour (27, 16, Orc:2) a +0 falchion (27, 17, Orc:2) a +0 chain mail a +0 flail (28, 15, Orc:2) a +0 giant spiked club (28, 16, Orc:2) a +0 dagger (29, 14, Orc:2) a +0 plate armour a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of vulnerability (3, 37, Lair:1) a +0 whip (6, 6, Lair:1) a +0 long sword (8, 10, Lair:1) a +0 ring mail (20, 12, Lair:1) 4 stones (22, 10, Lair:1) a +0 scale mail (22, 12, Lair:1) a +3 halberd of venom (26, 5, Lair:1) a +0 rapier (33, 27, Lair:1) a +0 robe a +2 dagger of speed (34, 26, Lair:1) a +0 robe a +0 rapier (35, 23, Lair:1) a +0 robe a +0 rapier (35, 24, Lair:1) a +2 robe a +1 antimagic demon trident (35, 25, Lair:1) a +2 robe a +0 antimagic trident (36, 25, Lair:1) a +0 robe (37, 13, Lair:1) a ring of protection from cold (37, 14, Lair:1) the +10 great sword of the Modern Curses {freeze, Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (38, 13, Lair:1) a ring of protection from cold (39, 13, Lair:1) a ring of fire (39, 14, Lair:1) a ring of ice (39, 25, Lair:1) a +0 dagger (39, 27, Lair:1) a scarf of harm (40, 13, Lair:1) a +6 ring of intelligence Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (10, 4, Lair:2) 13 gold pieces (13, 1, Lair:2) 11 gold pieces (14, 4, Lair:2) a +0 club (14, 15, Lair:2) 2 potions of degeneration a +4 chain mail of cold resistance (15, 2, Lair:2) a +0 ring mail (15, 3, Lair:2) a +0 ring mail (16, 14, Lair:2) a scroll of noise (17, -1, Lair:2) 10 gold pieces (17, 4, Lair:2) a ring of protection from cold (18, 2, Lair:2) 8 gold pieces (19, 5, Lair:2) 22 gold pieces (20, 2, Lair:2) 13 gold pieces (28, -19, Lair:2) a +0 falchion (30, -34, Lair:2) a +0 scale mail (42, 12, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 cloak (0, 2, Lair:3) a +0 pair of boots (17, -10, Lair:3) a +1 long sword of holy wrath (18, -33, Lair:3) +0 steam dragon scales (47, -20, Lair:3) a +0 glaive (54, -19, Lair:3) a book of Rime (57, -19, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (35, -15, Lair:4) a +2 short sword of distortion (50, -34, Lair:4) a +0 dagger (51, -7, Lair:4) a +0 short sword (54, -9, Lair:4) a potion of haste (66, 7, Lair:4) 6 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 large rocks (13, 0, Lair:5) a +2 robe of willpower (13, 1, Lair:5) a +0 leather armour (13, 2, Lair:5) the +6 mace of Exquisite Torment {spect, Int+7} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+7). (14, 0, Lair:5) a staff of cold (14, 1, Lair:5) a +0 halberd (14, 2, Lair:5) a +1 rapier of venom (14, 3, Lair:5) an amulet of guardian spirit a +6 ring of dexterity (15, 1, Lair:5) a +0 great sword of draining (unseen) (15, 2, Lair:5) a +6 ring of dexterity (15, 3, Lair:5) a +0 morningstar (27, -6, Lair:5) 3 stones (31, -12, Lair:5) 6 stones (31, 6, Lair:5) a +0 scale mail (46, 21, Lair:5) a +2 shortbow of flaming (47, 1, Lair:5) a potion of degeneration (55, 39, Lair:5) a +0 cloak (57, 0, Lair:5) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (3, -32, Shoals:1) 4 atropa-tipped darts (4, 5, Shoals:1) a +3 ring mail (5, 8, Shoals:1) a +0 spear (6, 3, Shoals:1) 5 stones (6, 8, Shoals:1) a +0 spear (7, -6, Shoals:1) 5 stones (7, 0, Shoals:1) a +0 glaive (7, 5, Shoals:1) a +0 rapier a +0 robe (7, 8, Shoals:1) a +0 antimagic spear 2 javelins a +0 leather armour (13, -36, Shoals:1) a +5 trident of venom a +0 robe (13, 6, Shoals:1) 9 stones (17, -30, Shoals:1) 2 stones (19, -8, Shoals:1) a +2 ring mail of poison resistance (19, 8, Shoals:1) a +0 chain mail (20, 8, Shoals:1) a +0 club a +0 sling (20, 9, Shoals:1) a +0 sling a +0 club a +0 sling a +0 quarterstaff (20, 10, Shoals:1) a +0 sling a +0 spear (24, 6, Shoals:1) a +0 trident 3 boomerangs (32, 3, Shoals:1) a +0 trident (33, -21, Shoals:1) a +0 trident (40, -29, Shoals:1) 5 stones (41, -12, Shoals:1) a +0 trident (41, -11, Shoals:1) a +0 trident (41, -10, Shoals:1) a +0 spear (43, -13, Shoals:1) a +0 trident 3 boomerangs (43, -11, Shoals:1) a +0 shortbow (50, 5, Shoals:1) a +2 demon trident of venom a +0 robe Level 2 of the Shoals (0, 0, Shoals:2) a +0 plate armour (5, -13, Shoals:2) a +0 scale mail (6, -25, Shoals:2) a +0 spear a +1 vorpal sling (6, -23, Shoals:2) a +0 sling a +0 quarterstaff (7, 5, Shoals:2) a +0 shortbow (8, -28, Shoals:2) a +0 club a +0 sling (8, -26, Shoals:2) a +0 sling a +0 spear (9, -24, Shoals:2) 7 stones (12, -10, Shoals:2) a +0 quarterstaff Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (3, 7, Shoals:3) a +0 scimitar (5, 6, Shoals:3) a +0 robe (7, -36, Shoals:3) a +0 trident (9, -38, Shoals:3) a +1 antimagic spear (9, -33, Shoals:3) a +0 dagger (18, -38, Shoals:3) a snapping turtle corpse (18, -24, Shoals:3) a +6 ring of dexterity (21, -31, Shoals:3) a +0 spear a +0 sling (25, 8, Shoals:3) a +0 spear (28, 8, Shoals:3) a +0 quarterstaff (28, 11, Shoals:3) 2 curare-tipped darts (30, 9, Shoals:3) the +4 halberd of the Heavens {elec, *Corrode rF++ Int+6} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+6). rF: It greatly protects you from fire. *Corrode: It may corrode you when you take damage. (31, -22, Shoals:3) a +0 spear (31, -2, Shoals:3) a +0 trident (33, -18, Shoals:3) a potion of degeneration (34, -23, Shoals:3) 2 stones (34, 4, Shoals:3) 2 boomerangs (40, -26, Shoals:3) a +0 ring mail Level 1 of the Spider Nest (0, 0, Spider:1) 20 gold pieces