Ijustatesigmund Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 5, D:1) a +0 spear (16, 15, D:1) a +0 club (21, -32, D:1) 2 stones (33, 16, D:1) 5 boomerangs (34, 10, D:1) a +0 short sword (39, -8, D:1) 4 stones a +0 chain mail (43, -10, D:1) a +0 dagger 5 stones (47, 13, D:1) a +0 dagger (52, -8, D:1) a +0 dagger (52, -1, D:1) a +0 short sword a +0 whip of freezing Level 2 of the Dungeon [Shop] Bylaetaw's General Store 3 poisoned darts (14 gold) a +0 shortbow of freezing (88 gold) a +2 broad axe of venom (201 gold) 3 stones (3 gold) a potion of mutation (96 gold) a +0 leather armour (24 gold) a scroll of fog (48 gold) a +0 long sword (42 gold) a scroll of enchant armour (90 gold) [Shop] Utosiug's Armour Emporium a +2 leather armour of cold resistance (228 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour of cold resistance (108 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +2 robe of fire resistance (212 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) [Shop] Roivub Zimp's Weapon Shop a +0 great sword (65 gold) a +0 war axe (35 gold) a +5 great mace of draining (387 gold) a +0 flail (35 gold) a +1 vorpal arbalest (137 gold) a +0 sling (15 gold) [Shop] Joffuex's Magic Scroll Shoppe a scroll of fog (56 gold) a scroll of amnesia (56 gold) a scroll of torment (133 gold) a scroll of blinking (105 gold) 2 scrolls of identify (56 gold) a scroll of brand weapon (133 gold) a scroll of amnesia (56 gold) a scroll of teleportation (42 gold) [Shop] Vaism's Armour Shoppe a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +3 plate armour of fire resistance (585 gold) a +0 leather armour (26 gold) the +5 plate armour of Plog {Str+4} (824 gold) Str: It affects your strength (+4). a +1 scale mail of poison resistance (169 gold) (0, 0, D:2) 3 stones (18, -17, D:2) a +0 scale mail (29, 17, D:2) a +1 dagger of flaming (34, -16, D:2) a +0 club 3 stones (46, 10, D:2) 6 boomerangs (50, -20, D:2) a +0 club (53, -12, D:2) a +0 leather armour (55, -6, D:2) a +0 club Level 3 of the Dungeon [Shop] Zuttolat's Weapon Boutique a +0 hand crossbow (42 gold) a +0 trident (42 gold) a +0 hand axe (36 gold) a +0 short sword (36 gold) a +0 long sword (42 gold) a +0 sling (18 gold) a +0 dagger (24 gold) a +0 war axe (42 gold) [Shop] Igut's Assorted Antiques a +0 robe (17 gold) a potion of lignification (75 gold) a potion of curing (75 gold) a ring of wizardry (750 gold) [Shop] Aness's Magic Scroll Shoppe a scroll of immolation (48 gold) a scroll of enchant armour (90 gold) a scroll of enchant armour (90 gold) a scroll of blinking (90 gold) a scroll of silence (114 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Orog Honel's Jewellery Emporium a ring of magical power (220 gold) a +4 ring of evasion (396 gold) an amulet of faith (440 gold) an amulet of guardian spirit (330 gold) a +4 ring of evasion (396 gold) an amulet of magic regeneration (330 gold) a ring of poison resistance (220 gold) the ring of Cowardice {Fly rC+ Int+2} (392 gold) [ring of flight] Int: It affects your intelligence (+2). rC: It protects you from cold. Fly: It grants you flight. an amulet of regeneration (330 gold) (0, 0, D:3) a +0 whip (8, 4, D:3) 4 stones a +0 club (10, 29, D:3) a +0 short sword (12, 28, D:3) a +0 trident (20, 2, D:3) 3 stones (22, 24, D:3) a +0 chain mail (32, 35, D:3) a +0 robe (33, 16, D:3) 6 stones (37, 19, D:3) a +0 dagger a +0 sling (43, 21, D:3) a +0 mace (47, 13, D:3) a +0 short sword (50, -4, D:3) a +0 dagger (51, -3, D:3) 4 stones Level 4 of the Dungeon [Shop] Kitot's Distillery a potion of haste (100 gold) a potion of haste (100 gold) a potion of attraction (30 gold) a potion of magic (80 gold) a potion of invisibility (80 gold) a potion of brilliance (40 gold) a potion of haste (100 gold) a potion of haste (100 gold) a potion of attraction (30 gold) a potion of degeneration (10 gold) (0, 0, D:4) 6 javelins (11, 13, D:4) a +0 ring mail a +0 mace (11, 14, D:4) 2 boomerangs a +0 dagger a +0 dagger (12, 12, D:4) a +0 hand axe (12, 14, D:4) a +0 robe a +0 dagger (14, 12, D:4) a +0 dagger (17, 32, D:4) 3 stones (18, 23, D:4) a +0 club (22, 40, D:4) 6 stones (28, 4, D:4) a +0 short sword 2 stones a +0 dagger a +0 robe (30, 24, D:4) a +0 dagger (31, 24, D:4) a +0 dagger (32, 10, D:4) a +0 dagger a +0 sling a +0 short sword a stone (32, 24, D:4) a +0 club a +0 dagger a +0 dagger a +0 dagger of venom (32, 45, D:4) a +0 trident (33, 11, D:4) a +0 dagger (33, 23, D:4) a +0 dagger a +0 sling (33, 24, D:4) a +0 animal skin a +0 club (34, 7, D:4) 5 large rocks (36, 10, D:4) a +0 whip a +0 hand axe (50, 24, D:4) a potion of degeneration (51, 0, D:4) a +0 glaive Level 5 of the Dungeon (0, 0, D:5) the +1 leather armour "Onwakiufi" {Str+4} Str: It affects your strength (+4). (8, 20, D:5) a +0 dagger (9, 32, D:5) 7 stones (9, 33, D:5) a scroll of vulnerability (15, 7, D:5) a +0 hand axe (18, 28, D:5) the +5 spear "Adidithi" {pain, *Corrode rN+ Str+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+6). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. The Shining One disapproves of the use of such an item. (20, 22, D:5) 6 stones (24, 29, D:5) a +0 dagger a +0 ring mail (25, 10, D:5) a +0 club (34, 11, D:5) a +0 hand axe (34, 12, D:5) a +0 dagger a +0 robe (35, 11, D:5) a +0 club a +0 ring mail (38, 33, D:5) a +0 club (41, 29, D:5) a +0 dagger a +0 robe (43, 32, D:5) a +0 hand axe (44, 33, D:5) a +0 club (51, 9, D:5) a +0 falchion a +0 hand axe a +0 dagger a +0 flail a +2 short sword of distortion a +0 ring mail (60, 11, D:5) a +0 club Level 6 of the Dungeon [Shop] Vewuucsushe's Armour Shop a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +2 plate armour of fire resistance (520 gold) a +2 scale mail of fire resistance (273 gold) a +2 ring mail of poison resistance (234 gold) a +1 hat (143 gold) (0, 0, D:6) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 leather armour a +0 morningstar a +0 leather armour (4, -8, D:6) a +0 buckler (10, -34, D:6) a +3 spear a +0 robe (10, -33, D:6) a +0 ring mail (10, -21, D:6) +0 steam dragon scales (11, -33, D:6) a +2 falchion a +0 robe a +0 giant club a +2 mace of protection a +0 robe a +0 dire flail a +0 robe (11, 7, D:6) a +0 club (still there?) 5 stones (still there?) 2 poisoned darts (still there?) a +0 dagger (still there?) (11, 8, D:6) 3 stones a +0 short sword (13, -3, D:6) a +0 mace (13, 7, D:6) a +0 whip (17, -14, D:6) 4 stones (31, -37, D:6) 2 stones (32, -2, D:6) a +2 short sword of flaming 3 boomerangs a +0 leather armour a +0 flail (32, 0, D:6) 2 potions of degeneration (33, -2, D:6) a +0 club (47, 6, D:6) a +0 dagger Level 7 of the Dungeon (3, -11, D:7) 5 stones (8, 0, D:7) 7 stones (11, -47, D:7) a +1 whip of freezing a +2 robe of willpower (12, -48, D:7) 2 stones a +0 dagger (12, -47, D:7) 2 poisoned darts a +0 club 5 stones a +0 short sword (14, -33, D:7) 6 stones (15, -28, D:7) a +0 robe (17, -18, D:7) a +0 giant club (18, -29, D:7) a staff of death (24, -7, D:7) a +0 giant club (25, -1, D:7) a +0 shortbow (30, -45, D:7) a +0 spear (31, -38, D:7) the +1 robe of Mutualism {Int+6} Int: It affects your intelligence (+6). (55, -6, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) 4 javelins (1, -39, D:8) 8 stones (2, -21, D:8) a +0 plate armour (6, -32, D:8) a +0 mace a +0 robe (7, -33, D:8) a +3 halberd a +0 robe (7, -32, D:8) a +0 long sword a +0 robe a +0 dagger a +0 robe (7, -31, D:8) a +4 dagger a +0 robe (10, -16, D:8) a +0 halberd a +0 robe (13, -37, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (13, -14, D:8) a +2 halberd a +0 robe (14, -14, D:8) a +0 great sword a +0 robe a +4 great sword a +0 robe (22, -24, D:8) a +0 dagger 5 poisoned darts (22, -23, D:8) a +0 short sword a +0 short sword a +0 short sword a stone (23, -23, D:8) a +1 dagger of electrocution 4 poisoned darts a +0 dagger a stone (23, 1, D:8) 3 stones (25, -9, D:8) a +0 flail a +0 plate armour (25, -3, D:8) a +0 rapier (25, 4, D:8) a +0 flail a +0 robe (26, -14, D:8) a +3 dire flail a +0 robe (26, -8, D:8) a +0 trident a +0 robe (26, -7, D:8) a +0 falchion (27, -11, D:8) a +0 flail (28, -25, D:8) a +0 dagger (28, 11, D:8) a +0 broad axe (29, -4, D:8) a +0 dagger (33, -30, D:8) 3 stones (40, -21, D:8) a +0 ring mail (41, -23, D:8) a +0 short sword a +2 cloak (44, -24, D:8) a +0 scale mail (47, -3, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 spear (10, 19, D:9) a +0 dagger (16, 1, D:9) a +0 whip 2 stones (19, 3, D:9) a +0 short sword a +0 short sword a curare-tipped dart (22, 1, D:9) a +0 short sword a +0 shortbow a +0 dagger a +0 dagger a +0 dagger of flaming a +0 dagger 7 poisoned darts (24, 1, D:9) a +4 falchion a +0 robe a +0 shortbow (25, 1, D:9) a +3 dire flail a +0 robe (25, 13, D:9) a +0 robe a +0 war axe (25, 14, D:9) 5 stones a +2 robe of positive energy a +0 dagger (28, 38, D:9) a +0 club (28, 39, D:9) a +0 falchion a +0 trident of venom 3 boomerangs a +1 plate armour of poison resistance a +0 hand axe a +0 shortbow (29, 40, D:9) a +0 shortbow a +0 whip a +0 ring mail (36, 40, D:9) the +0 double sword of Douruewk {chaos, rElec Int+4} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. The Shining One disapproves of the use of such an item. (37, 19, D:9) a +0 spear (39, -13, D:9) a scroll of torment (42, -7, D:9) a +0 giant spiked club a +0 giant spiked club (43, 6, D:9) a +0 dagger 5 stones (44, 6, D:9) a +0 short sword a +0 club a +0 whip 5 poisoned darts a +0 whip a +0 dagger 6 stones (45, 12, D:9) a +0 spear a +0 ring mail a +0 kite shield a +0 dagger 7 poisoned darts (45, 13, D:9) a +0 club a +0 dagger (45, 14, D:9) a +0 whip 2 stones (46, 14, D:9) a +0 short sword 7 poisoned darts (47, 12, D:9) a +0 flail (48, 8, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 war axe a +0 chain mail (1, 0, D:10) a +0 short sword a +0 leather armour (2, 0, D:10) a +1 flail (2, 1, D:10) a +0 hand axe a +0 ring mail a +0 club (15, 25, D:10) a +0 quarterstaff (17, 26, D:10) 3 javelins (29, 3, D:10) 7 stones (30, 3, D:10) 6 stones (31, -22, D:10) a +0 flail a +0 club (31, -21, D:10) a +0 club (32, -22, D:10) a +0 club a +0 flail (32, -21, D:10) a +0 giant club a +0 giant spiked club a +0 buckler a +0 ring mail a +0 spear (37, 21, D:10) a +0 troll leather armour (47, -20, D:10) a +0 shortbow (47, 22, D:10) 3 poisoned darts Level 11 of the Dungeon (0, 0, D:11) 6 poisoned darts (6, -5, D:11) a +0 flail of holy wrath (8, 4, D:11) a +0 giant club a +0 dire flail (17, 13, D:11) 3 large rocks (20, 10, D:11) a +2 mace of holy wrath a +0 arbalest a +0 chain mail (38, 7, D:11) 18 gold pieces (38, 8, D:11) 19 gold pieces (38, 10, D:11) a stone (39, 7, D:11) a stone (40, 9, D:11) a stone (43, 6, D:11) 7 large rocks (43, 10, D:11) a stone (44, -8, D:11) a +1 vorpal dire flail a +0 plate armour (45, -8, D:11) a +0 dagger a +0 war axe a +0 plate armour (48, -8, D:11) a +0 short sword a +0 trident a +0 chain mail (51, 35, D:11) a +0 falchion a +0 giant club a +0 giant club (52, 35, D:11) a +0 long sword (56, 0, D:11) a +0 mace a +0 chain mail (56, 1, D:11) a +0 flail a +0 short sword a +0 mace (56, 2, D:11) a +0 trident a +0 leather armour (56, 3, D:11) a +0 club a +0 mace a +0 leather armour (56, 4, D:11) a +0 club a +0 leather armour (56, 5, D:11) a +0 dagger a +0 ring mail (57, -2, D:11) a +0 giant club (57, -1, D:11) a +0 giant club a +0 mace a +0 plate armour a +0 glaive a +0 chain mail (57, 0, D:11) a +0 war axe a +0 club a +0 club a +0 dagger a +0 short sword a +0 scale mail a +0 giant club Level 12 of the Dungeon [Shop] Ekhathre's Distillery a potion of attraction (39 gold) a potion of lignification (39 gold) 2 potions of mutation (208 gold) 2 potions of attraction (78 gold) a potion of flight (39 gold) a potion of curing (39 gold) [Shop] Xapoxt's Armour Shoppe a +0 plate armour (368 gold) a +0 chain mail (72 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +1 leather armour of willpower (224 gold) a +0 chain mail (72 gold) a +0 robe (11 gold) a +1 chain mail of fire resistance (264 gold) a +0 leather armour (32 gold) a +1 plate armour of fire resistance (560 gold) [Shop] Ixzesme's Blood Bar the Volume of Big Damage (930 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Death Channel Necromancy 6 c - Borgnjor's Revivification Necromancy 8 d - Infestation Necromancy 8 The Shining One disapproves of the use of such an item. the Almanac of Malignant Secrets (660 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Animate Dead Necromancy 4 c - Dispel Undead Necromancy 4 d - Death Channel Necromancy 6 The Shining One disapproves of the use of such an item. a +1 vampiric dagger (195 gold) a +1 vampiric morningstar (285 gold) a +0 vampiric war axe (187 gold) a +1 vampiric hand axe (240 gold) a +1 vampiric quarterstaff (285 gold) [Shop] Kaukkom's Antique Weapon Shoppe a +0 arbalest of freezing (292 gold) a +0 glaive (188 gold) a +3 shortbow (580 gold) a +3 vorpal executioner's axe (928 gold) the +8 whip "Snakebite" {venom, curare, rPois} (1571 gold) It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. a +0 short sword (87 gold) a +0 quarterstaff (116 gold) a +0 dire flail (116 gold) [Shop] Qiraetun's Armour Shoppe the +0 robe of Perfidy {Harm rN+ Dex+4} (324 gold) Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. a +2 scale mail of cold resistance (336 gold) a +0 ring mail of positive energy (128 gold) a +0 robe (11 gold) a +0 cloak (72 gold) the +1 plate armour "Nyateywe" {rElec rPois MP-9 Dex+3} (537 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (-9). a +0 robe (11 gold) a +0 robe of resistance (443 gold) [Shop] Wutal's Antique Weapon Shoppe a +0 sling (37 gold) the +10 dagger of Arbitration {vorpal, rCorr} (1640 gold) It inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. the +5 double sword of the Kidney {flame, *Noise rPois rC+++ rN++} (2592 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It renders you almost immune to cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Noise: It may make noises in combat. the +10 sling "Xastyamp" {freeze, Int+4} (1702 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). a +3 vorpal mace (537 gold) a +0 short sword (75 gold) (0, 0, D:12) a +0 robe (0, 15, D:12) a +0 broad axe (5, -1, D:12) 5 poisoned darts (6, 25, D:12) 5 stones (7, -6, D:12) a +0 dagger (10, 22, D:12) a +0 long sword (10, 26, D:12) a +0 sling (12, 16, D:12) a +0 scale mail (13, 4, D:12) a ring of see invisible (38, 43, D:12) 3 large rocks (42, 16, D:12) 2 stones (44, 8, D:12) a +0 rapier (50, 4, D:12) a +0 flail a +0 ring mail (51, 4, D:12) a +0 flail a +2 dagger of venom a +0 robe (58, 31, D:12) a +0 robe Level 13 of the Dungeon (12, 8, D:13) a +0 club (31, 16, D:13) a +0 leather armour (33, 15, D:13) a +0 mace (34, 9, D:13) a +0 war axe 5 boomerangs of dispersal (34, 11, D:13) a +0 short sword (35, 10, D:13) a +0 long sword a +0 leather armour a +0 shortbow (36, 6, D:13) a +0 short sword a +0 scale mail (36, 7, D:13) a +0 short sword a +0 short sword (36, 8, D:13) a +0 shortbow a +1 shortbow of freezing a +0 long sword a +0 shortbow a +0 dagger 3 poisoned darts a +0 dagger of holy wrath a +0 robe (36, 9, D:13) a +0 short sword a stone (37, 7, D:13) a +0 longbow (47, 11, D:13) 5 stones (47, 17, D:13) a +0 scimitar (50, 45, D:13) the +10 whip of Zaosih {drain, Int-4 Dex+6} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). The Shining One disapproves of the use of such an item. (51, 47, D:13) a +0 battleaxe of freezing Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (7, 13, D:14) 2 stones (19, 7, D:14) a +3 scimitar of flaming (19, 30, D:14) 3 large rocks (22, -7, D:14) a +0 buckler (22, 28, D:14) a stone (22, 29, D:14) 3 stones (37, 12, D:14) 3 large rocks (39, 21, D:14) 2 stones (42, -7, D:14) 3 stones (54, 13, D:14) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 poisoned darts (2, 3, Lair:1) a water moccasin corpse (skeletalised by now) (4, 4, Lair:1) a wolf corpse (skeletalised by now) (7, 16, Lair:1) a +0 robe (10, 22, Lair:1) a yak corpse (skeletalised by now) (18, 15, Lair:1) 15 gold pieces (30, 21, Lair:1) a book of Cantrips an ice cave (0, 0, IceCv) a scroll of fear (0, 8, IceCv) a scroll of poison