Ijustatesigmund Level 1 of the Dungeon (0, 0, D:1) a +0 whip of draining (6, 15, D:1) a +0 dagger (10, 9, D:1) a +0 dagger (16, 2, D:1) 5 poisoned darts (19, 26, D:1) a +0 dagger (22, 36, D:1) a +0 dagger 4 stones (33, 24, D:1) a +0 short sword 5 stones (46, 17, D:1) 6 poisoned darts (48, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 1, D:2) 5 stones (24, 22, D:2) a +0 robe (38, 38, D:2) a +0 hand axe (39, 17, D:2) 3 atropa-tipped darts (39, 37, D:2) 4 javelins Level 3 of the Dungeon (5, -2, D:3) a +0 club (6, -5, D:3) a +0 dagger a +0 flail a +0 leather armour (6, 5, D:3) a +0 club (15, 9, D:3) 4 stones (25, 8, D:3) a +0 short sword 5 stones (29, 2, D:3) the +10 dagger of No Interval {flame, rPois} It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. (29, 19, D:3) a staff of air (39, 14, D:3) a +0 club (40, 24, D:3) a +0 dagger a +0 chain mail (58, -6, D:3) a +0 ring mail (60, -5, D:3) a +0 hand axe Level 4 of the Dungeon (2, 0, D:4) 3 silver javelins (5, -28, D:4) a +0 dagger of flaming (6, -25, D:4) 6 atropa-tipped darts (16, -30, D:4) a +0 robe (16, -20, D:4) a stone (18, -20, D:4) a stone (18, -17, D:4) a +0 robe (19, -23, D:4) a stone (20, -21, D:4) 4 large rocks (21, -24, D:4) a stone (21, -21, D:4) a stone (23, -30, D:4) a +0 club (30, -15, D:4) a +0 robe a +0 battleaxe (33, -15, D:4) a +0 ring mail a +0 short sword (34, -15, D:4) a +0 robe a +2 dagger of draining (36, -36, D:4) a +0 pair of gloves (37, 12, D:4) a +1 pair of gloves (47, -22, D:4) a +0 flail a boomerang a +0 dagger a +0 robe (52, -21, D:4) a +0 hand axe (54, -22, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 whip a +0 hand axe (0, 1, D:5) a +0 short sword a +0 ring mail (4, 13, D:5) a +0 ring mail (8, 44, D:5) a +0 dagger (8, 46, D:5) a scroll of noise (24, 27, D:5) a +4 quarterstaff of chaos (25, 30, D:5) a +0 hammer (40, 1, D:5) a +0 hand axe (41, 2, D:5) a +0 flail a +0 scale mail (42, 2, D:5) a +1 whip of distortion a +0 leather armour (45, 44, D:5) a +0 falchion a +0 dagger (46, 4, D:5) a +0 mace a +0 ring mail (46, 11, D:5) a +0 dagger (46, 33, D:5) a +0 hand axe a +0 leather armour (46, 38, D:5) a +0 dagger a +0 robe a +0 hand axe 2 poisoned darts (47, 33, D:5) a +0 club (47, 36, D:5) a +0 whip a +0 ring mail (47, 37, D:5) a +0 dagger a +0 robe a +0 short sword a boomerang a +0 mace a +0 ring mail a +0 club (48, 32, D:5) a +0 hand axe (48, 35, D:5) a +0 dagger a +0 leather armour a +0 dire flail a +0 plate armour (52, 12, D:5) a +0 hand axe a +0 scale mail (52, 13, D:5) a +0 club a +0 falchion a +0 chain mail (52, 14, D:5) a +2 dagger of freezing a +0 chain mail a +0 club (52, 34, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Hynaq's Jewellery Emporium a ring of ice (250 gold) an amulet of regeneration (300 gold) a +4 ring of slaying (780 gold) a +6 ring of strength (360 gold) a +4 ring of protection (360 gold) a ring of protection from fire (250 gold) a ring of ice (250 gold) an amulet of magic regeneration (300 gold) a +6 ring of intelligence (360 gold) (4, -2, D:6) the +0 ring mail of Hedonism {Harm rElec Dex+7} Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (5, 23, D:6) a +0 whip (8, -4, D:6) a +0 leather armour (9, 5, D:6) a +0 dagger (11, -8, D:6) a +0 long sword (17, 20, D:6) a +0 robe a +0 dagger (17, 21, D:6) a +0 short sword a +0 robe a +0 dagger (17, 41, D:6) a +0 spear (18, 20, D:6) a +0 leather armour a +0 club a +0 flail (18, 38, D:6) a +0 spear (20, 35, D:6) a +1 antimagic spear a +0 scale mail (21, 36, D:6) a +0 war axe (24, 34, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 club (still there?) 2 poisoned darts (still there?) 15 gold pieces (still there?) (0, 2, D:7) a +0 dagger (still there?) a +0 whip (still there?) a curare-tipped dart (still there?) a +0 short sword of pain (still there?) a +1 short sword of chaos (still there?) a +2 whip of electrocution (still there?) a +0 dagger (still there?) 18 poisoned darts (still there?) a wand of polymorph (9) (still there?) (1, 1, D:7) a +0 rapier (still there?) a curare-tipped dart (still there?) (7, -1, D:7) a +0 dagger (7, 0, D:7) a book of the Warp (10, -5, D:7) a +0 dagger (12, 17, D:7) a +0 scale mail (16, 22, D:7) a +0 chain mail (28, 17, D:7) a +0 giant spiked club (29, 8, D:7) a +0 sling (30, 18, D:7) 5 stones (38, -21, D:7) a +0 short sword a +0 leather armour (43, 4, D:7) a +0 dagger 4 stones a +0 short sword (43, 5, D:7) a +0 short sword a +0 whip (43, 6, D:7) a +0 short sword 5 stones (44, 4, D:7) a +0 dagger (44, 6, D:7) a +0 short sword 8 poisoned darts (46, 5, D:7) a +0 flail (47, 12, D:7) a +0 flail (55, 2, D:7) 4 stones (57, -21, D:7) a +0 quarterstaff (59, -5, D:7) a +0 short sword a +0 short sword a +0 leather armour a +0 whip 2 boomerangs of dispersal a +0 war axe a +0 chain mail Level 8 of the Dungeon [Shop] Zaijelut's Assorted Antiques a +0 club (24 gold) the +12 whip of the Twisting Fulmar {drain, rF++ Dex+4} (2337 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. a scroll of identify (48 gold) a scroll of noise (24 gold) a scroll of enchant armour (180 gold) (0, 0, D:8) a +0 cloak (3, -13, D:8) a +0 hand axe (4, 1, D:8) a +0 flail (14, -7, D:8) a +0 club a +0 leather armour (20, -9, D:8) a +0 club a +0 trident a +0 ring mail (20, -8, D:8) a +0 war axe (22, -10, D:8) a +0 dagger a +0 robe (30, -33, D:8) the +0 leather armour "Tiek" {*Corrode +Inv rN+} rN: It protects you from negative energy. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. (32, -25, D:8) a +0 robe a +3 battleaxe (34, -25, D:8) a +0 robe a +0 dagger (34, -24, D:8) a +0 ring mail a boomerang a +0 flail (38, -9, D:8) 2 stones (40, 0, D:8) a +0 club (41, -1, D:8) a +0 dagger a +0 dagger a +0 club a +0 dagger 7 poisoned darts a +0 dagger a +0 dagger 7 stones a +0 short sword (46, -35, D:8) a +0 giant club a +0 giant club (46, -15, D:8) 8 stones (47, -50, D:8) 5 boomerangs Level 9 of the Dungeon [Shop] Kopah's Lightly-Used Armoury a -3 eveningstar (1 gold) a -1 double sword (100 gold) -1 pearl dragon scales (950 gold) a -2 barding (130 gold) a -2 hand crossbow (1 gold) a -2 demon blade (50 gold) a -2 longbow (1 gold) a -2 longbow (1 gold) a -1 longbow (15 gold) a -1 demon trident (100 gold) (0, 0, D:9) 4 large rocks (0, 3, D:9) 4 large rocks (0, 4, D:9) a +0 giant club (3, 32, D:9) a +0 pair of gloves (8, 18, D:9) a +0 halberd a +0 chain mail (9, -8, D:9) a +3 spear of freezing a +0 robe (10, 38, D:9) a +0 rapier (13, -13, D:9) a +4 short sword a +0 robe (15, 9, D:9) 31 gold pieces (15, 19, D:9) a wand of flame (5) (20, 18, D:9) a +0 long sword a +0 shortbow (30, -8, D:9) a +0 dagger (32, -11, D:9) a +2 vorpal flail (33, -12, D:9) a +0 dagger (33, 5, D:9) a +0 sling (34, -11, D:9) a +0 short sword (36, -5, D:9) a +0 robe a +0 battleaxe (36, 27, D:9) a +0 trident a stone a +0 animal skin (37, -10, D:9) a +0 whip a +0 robe (37, 0, D:9) a +0 dagger (37, 17, D:9) a +1 spear (47, 22, D:9) a ring of poison resistance the Ecumenical Temple