Dungeon Crawl Stone Soup version 0.30-a0-755-g0b50240ab4 (webtiles) character file. Game seed: 1298703439812352128 2490 Ijustatesigmund the Thaumaturge (level 9, -7/52 HPs) Began as a Deep Elf Conjurer on Feb 9, 2023. Killed from afar by Joseph (11 damage) ... with a puff of flame ... on level 7 of the Dungeon. The game lasted 00:20:41 (7633 turns). Ijustatesigmund the Thaumaturge (Deep Elf Conjurer) Turns: 7633, Time: 00:20:42 Health: -7/52 AC: 3 Str: 5 (6) XL: 9 Next: 27% Magic: 14/24 EV: 13 Int: 24 (26) God: Gold: 275 SH: 0 Dex: 12 (13) Spells: 19/26 levels left rFire . . . SeeInvis . j - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . t - +0 pair of gloves Will ..... (no boots) Stlth ++ q - amulet of regeneration HPRegen 1.08/turn s - ring of wizardry MPRegen 0.19/turn v - ring of resist corrosion @: no status effects A: noise suppression a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 275 gold pieces. Inventory: Hand Weapons f - a +3 short sword of freezing j - a +0 shortbow (weapon) m - the +0 whip of Wu Jian's Reproof {heavy, rF+ Str+2} (You found it on level 2 of the Dungeon) Str: It affects your strength (+2). rF: It protects you from fire. r - a +0 flail of holy wrath Armour a - a +0 robe (worn) t - a +0 pair of gloves (worn) Jewellery e - a ring of positive energy q - an amulet of regeneration (around neck) s - a ring of wizardry (left hand) v - a ring of resist corrosion (right hand) w - an amulet of the acrobat Wands k - a wand of light (13) Scrolls h - 2 scrolls of poison x - a scroll of brand weapon y - 4 scrolls of teleportation B - a scroll of blinking Potions b - a potion of magic c - a potion of brilliance d - 2 potions of attraction g - 2 potions of berserk rage i - a potion of mutation l - 2 potions of flight n - 4 potions of haste o - 5 potions of curing p - 2 potions of lignification {unknown} u - a potion of cancellation {unknown} z - 2 potions of degeneration A - a potion of resistance {unknown} C - 2 potions of might {unknown} Skills: - Level 3.6 Fighting - Level 2.7 Ranged Weapons + Level 3.5 Dodging - Level 2.4 Stealth + Level 9.3 Spellcasting + Level 8.6 Conjurations - Level 6.9 Hexes + Level 2.3 Evocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 24% 3d12 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 96% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 4% 4 Borgnjor's Revivificati Necr 5% N/A 100% 8 Necromutation Tmut/Necr 5% N/A 100% 8 Death's Door Necr 5% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Ossuary (visited) Temple: D:4-7 Altars: Xom Annotations: D:4 2 transporters, Menkaure D:7 Joseph Innate Abilities, Weirdness & Mutations You passively dampen the noise of your surroundings. Message History The searing ray hits Joseph! Joseph is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 quarterstaff, wearing a +0 leather armour and carrying a wand of flame (11) (moderately wounded, wandering, blind, hasn't noticed you, 83% to hit) The searing ray hits Joseph. Joseph is heavily wounded. (Press . to maintain the ray.) Joseph drinks a potion. Joseph flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. Something hits you!! You finish channelling your searing ray. Something barely misses you. Really read the scroll of poison? You can't even see any enemies this would affect. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! The searing ray hits something. Something hits you. The searing ray hits something! Something hits you! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ## §# # §§ §# ###§ #§ §# §§§##§##§# #§§§§§§§ #§§§§§# #§§§{§# #§§§@§# #§§§§§# ###§### #§ #§ #§ #§ #§ There were no monsters in sight! Vanquished Creatures Sigmund (D:4) A sky beast (D:6) An ice beast (D:6) A black bear (D:6) A centaur (D:5) An ogre (D:5) A phantom (D:5) 2 necrophages A bullfrog (D:6) 9 scorpions A howler monkey (D:4) 3 human zombies (Ossuary) 2 centaur zombies (Ossuary) 3 hounds 3 orc priests A gnoll bouda (D:6) 9 iguanas 5 orc wizards 2 scorpion zombies (Ossuary) 3 mummies (Ossuary) 9 gnolls 2 adders A white imp (D:6) A worm (D:2) A dart slug (D:3) 25 orcs 10 ball pythons 6 bats 6 endoplasms 3 giant cockroaches 7 goblins 10 hobgoblins 9 jackals 4 quokkas 4 frilled lizards 2 gnoll zombies (Ossuary) 3 goblin zombies (Ossuary) 5 hobgoblin zombies (Ossuary) 5 kobolds A kobold zombie (Ossuary) 2 orc zombies (Ossuary) A rat (D:3) 168 creatures vanquished. Vanquished Creatures (others) 10 fulminant prisms 7 plants (D:3) 17 creatures vanquished. Grand Total: 185 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 244 | D:1 | Learned a level 2 spell: Searing Ray 567 | D:1 | Reached skill level 4 in Spellcasting 686 | D:1 | Reached skill level 5 in Conjurations 692 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1451 | D:2 | Found a shimmering altar of Xom. 1469 | D:2 | Identified the +0 whip of Wu Jian's Reproof {heavy, rF+ | Str+2} 1571 | D:2 | Reached XP level 4. HP: 6/24 MP: 3/12 2273 | D:3 | Reached skill level 5 in Spellcasting 2431 | D:3 | Learned a level 4 spell: Fulminant Prism 2500 | D:3 | Reached skill level 1 in Hexes 2500 | D:3 | Reached XP level 5. HP: 6/28 MP: 2/14 3023 | D:3 | Found a faded altar of an unknown god. 3219 | D:4 | Found a transporter. 3237 | D:4 | Noticed Menkaure 3351 | D:4 | Found a transporter. 3367 | D:4 | Reached skill level 6 in Spellcasting 3367 | D:4 | Reached XP level 6. HP: 21/32 MP: 7/17 3600 | D:4 | Noticed Sigmund 3612 | D:4 | Killed Sigmund 3626 | D:5 | Entered Level 5 of the Dungeon 3629 | D:5 | Reached XP level 7. HP: 36/36 MP: 11/19 3748 | D:5 | Reached skill level 7 in Spellcasting 4014 | D:5 | Found a sand-covered staircase. 4023 | D:5 | Reached skill level 5 in Hexes 4070 | Ossuary | Entered an ossuary 4679 | Ossuary | Reached skill level 8 in Spellcasting 4679 | Ossuary | Reached XP level 8. HP: 41/41 MP: 13/22 5018 | Ossuary | Reached skill level 1 in Fighting 5531 | D:5 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 6089 | D:5 | Reached skill level 1 in Ranged Weapons 6844 | D:6 | Reached XP level 9. HP: 52/52 MP: 17/23 7192 | D:6 | Reached skill level 1 in Evocations 7296 | D:6 | Reached skill level 9 in Spellcasting 7620 | D:7 | Noticed Joseph 7633 | D:7 | Killed from afar by Joseph Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_rooms, basic_altar, dreamdust_princess_bridge D:3: layout_basic, hellmonk_ecumenical_altar_run_dry, serial_bayou_lagoon_b D:4: layout_basic, gammafunk_temple_of_torment, uniq_sigmund D:5: layout_basic, nicolae_ossuary_entry_false_entrances D:6: layout_basic, chequers_garden D:7: layout_loops_ring, minmay_temple_entry_large_hall, uniq_maggie, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 8 9 | 9.3 Conjurations | 5 6 7 8 | 8.6 Hexes | 1 2 4 5 6 | 6.9 Fighting | 3 | 3.6 Ranged Weapons | 2 | 2.7 Evocations | 2 | 2.3 Dodging | 3 | 3.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Short sword | | 4 | || 4 Flail | | | 10 || 10 Punch | | | 1 || 1 Fire: Shortbow | | | 66 || 66 Cast: Magic Dart | 58 | 90 | 65 || 213 Searing Ray | 2 | 8 | 62 || 72 Fulminant Prism | | 3 | 7 || 10 Evoke: Wand | | | 4 || 4 Use: Scroll | 1 | 2 | 10 || 13 Potion | | | 3 || 3 Armour: Robe | 1 | 4 | 39 || 44 Dodge: Dodged | 10 | 9 | 97 || 116 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7686 | 7568 | 118 | 1883 | 4561 | 8 | 960.8 | Dungeon | 6221 | 6103 | 118 | 899 | 4297 | 7 | 888.7 | Ossuary | 1465 | 1465 | 0 | 984 | 264 | 1 | 1465.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 1465 daAuts D:1: 1404 daAuts D:5: 1344 daAuts D:6: 1222 daAuts D:3: 954 daAuts D:2: 860 daAuts D:4: 422 daAuts D:7: 13 daAuts