Ijustatesigmund Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (2, 2, D:1) a +0 club (10, -14, D:1) a +0 dagger (20, -6, D:1) a +0 club (22, -23, D:1) a +0 short sword 5 stones (22, 10, D:1) a +0 club (25, -23, D:1) 19 sling bullets (52, -35, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 14 stones (4, -2, D:2) a +0 whip (5, -2, D:2) 24 stones (18, -1, D:2) a +0 dagger (18, 30, D:2) a +0 falchion (19, 10, D:2) a +0 club (21, 2, D:2) a +0 club (21, 11, D:2) a +0 robe (22, 3, D:2) a +0 robe (24, -1, D:2) a +0 club (39, -3, D:2) a +2 dagger of venom (47, 1, D:2) a +0 short sword a stone (48, -6, D:2) a +0 club (51, 39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 28 sling bullets (16, -2, D:3) a +0 dagger (21, -24, D:3) a +0 short sword (28, -12, D:3) a +0 short sword (36, -16, D:3) 28 stones (36, -5, D:3) a +0 short sword (37, -8, D:3) a +0 flail (38, -24, D:3) a +0 club (38, -8, D:3) a +0 spear (39, -8, D:3) a +0 flail (46, -29, D:3) a +0 club (49, -13, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -10, D:4) a +0 short sword (3, -10, D:4) a +0 club (4, -12, D:4) a +0 whip (4, -11, D:4) a +1 trident of venom a +0 ring mail (4, 30, D:4) 2 poisoned darts (8, -15, D:4) a +0 dagger (8, -12, D:4) a +0 spear (8, -11, D:4) a +0 spear (8, -6, D:4) a +0 whip (10, -13, D:4) a +0 club (11, -15, D:4) a +0 hunting sling (11, -11, D:4) a +0 dagger (15, -7, D:4) a +0 club (25, 9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 10 sling bullets (7, 14, D:5) 25 arrows (14, -12, D:5) a +0 war axe (16, 17, D:5) a +3 dagger (17, -9, D:5) a +0 hand axe (18, -4, D:5) a +0 dagger a +0 robe (18, 4, D:5) a +0 dagger a +0 robe of cold resistance a +0 dagger (18, 17, D:5) a +0 hand axe (19, 4, D:5) a +0 dagger a +0 robe (20, -7, D:5) a +0 trident of flaming (20, 4, D:5) a +0 dagger a +0 robe (27, 32, D:5) 8 stones a +0 flail (32, 20, D:5) a +0 hand axe (33, -9, D:5) 14 bolts (33, 20, D:5) a +0 hand axe (34, 19, D:5) a +0 dagger a +0 robe (36, 19, D:5) a +0 hand axe a +0 leather armour 12 arrows (40, 40, D:5) a +0 robe a +0 club (41, 40, D:5) a +0 spear (42, 40, D:5) 16 stones a +0 club a +2 spear of venom (43, 21, D:5) a +0 mace (45, -9, D:5) a +0 ring mail (50, 10, D:5) a +0 short sword (50, 32, D:5) a +0 shortbow 28 arrows (56, 21, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 10, D:6) a +0 mace (5, 11, D:6) a +0 mace (5, 12, D:6) a +0 mace (5, 30, D:6) a +0 short sword (6, 11, D:6) a +0 mace (6, 12, D:6) a +2 quarterstaff of chaos a +0 mace (6, 14, D:6) the +5 mace "Xejal" {vorpal, rPois Will- rCorr Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (7, 10, D:6) a +0 mace (7, 11, D:6) a +0 mace (7, 12, D:6) a +0 mace (7, 15, D:6) a +0 mace (7, 16, D:6) a +0 mace (7, 18, D:6) a +0 mace (8, 17, D:6) a +0 mace (8, 19, D:6) a +0 mace (11, 34, D:6) a +0 mace (12, 32, D:6) 7 stones (13, 23, D:6) 13 bolts (15, 6, D:6) a +0 scythe (17, 16, D:6) a +0 ring mail (17, 24, D:6) a +0 trident (18, 9, D:6) 2 scrolls of noise (27, 21, D:6) a +0 ring mail (28, 1, D:6) 3 poisoned darts (31, 15, D:6) a potion of degeneration (37, 8, D:6) a +0 spear (40, 25, D:6) a +0 leather armour a +0 club a +0 scale mail a +0 whip (44, 18, D:6) a +0 robe a +0 dagger (46, 21, D:6) a scroll of noise a +0 ring mail a +0 short sword (59, 50, D:6) 20 stones Level 7 of the Dungeon [Shop] Hadwibaor's Self-Improvement Boutique a manual of Fighting (800 gold) a manual of Staves (800 gold) a manual of Earth Magic (800 gold) a manual of Slings (800 gold) (0, 0, D:7) a +1 dagger of holy wrath (2, 3, D:7) a +0 hunting sling a +0 quarterstaff 15 sling bullets a +1 ring mail of positive energy (13, -20, D:7) a +0 halberd (15, -19, D:7) a +0 whip an amulet of regeneration a +0 whip a +0 club a +0 robe (16, -19, D:7) a +0 club (23, 8, D:7) a +0 falchion (26, 14, D:7) 22 stones (32, -19, D:7) 26 stones (49, -16, D:7) a +0 short sword a boomerang a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +2 great sword a +0 robe (6, 0, D:8) a +0 robe a +4 dagger a +0 robe a +5 mace (7, 0, D:8) a +0 robe a +0 scimitar a +0 robe a +0 trident (7, 1, D:8) a +0 robe a +0 scimitar (8, 0, D:8) a +0 robe a +0 hand axe (11, -13, D:8) a +0 robe (12, -6, D:8) a +0 great sword (21, -20, D:8) a -2 glaive a +0 animal skin (36, -2, D:8) a +5 war axe a +0 robe (38, -3, D:8) a +1 scimitar a +0 robe (38, 0, D:8) a +0 long sword (41, -13, D:8) a +0 falchion (41, 12, D:8) 25 bolts (42, -15, D:8) a +0 long sword a +0 robe (43, -7, D:8) a +1 short sword of draining a +0 leather armour (44, -17, D:8) a +0 spear (45, -17, D:8) a +0 flail (45, -15, D:8) a +2 spear a +0 robe (47, -13, D:8) 3 large rocks (47, -11, D:8) a +0 club (48, -12, D:8) a +0 mace a +0 chain mail (49, -15, D:8) a +0 flail (50, -15, D:8) a +0 dagger a +0 robe (55, -14, D:8) 13 stones (57, -9, D:8) a +0 club a +0 leather armour (57, 10, D:8) a +0 club (58, 0, D:8) 23 arrows Level 9 of the Dungeon [Shop] Mallywke's General Store 12 stones (18 gold) a potion of curing (45 gold) a tin of tremorstones (2/2) (600 gold) a scroll of enchant armour (112 gold) a +0 quarterstaff (60 gold) a potion of curing (45 gold) a potion of brilliance (60 gold) a wand of flame (13) (112 gold) a +1 plate armour of cold resistance (525 gold) (0, 0, D:9) a +0 giant spiked club a +0 giant club (1, 0, D:9) +0 acid dragon scales (4, -5, D:9) a +0 robe (9, 7, D:9) a +0 robe (10, 13, D:9) a +0 club (13, -6, D:9) a +0 robe (16, -5, D:9) a +2 whip of electrocution a +0 robe (16, 8, D:9) a +0 flail (17, 15, D:9) a +0 leather armour (18, -4, D:9) a +0 flail (20, -9, D:9) a +0 spear a +0 club (20, -4, D:9) a +0 dagger (21, -19, D:9) 14 arrows (22, -10, D:9) a +0 whip a stone (23, -12, D:9) a +0 dagger 2 poisoned darts a +0 club (23, 5, D:9) a +0 robe (36, 31, D:9) 3 boomerangs (38, -13, D:9) a +0 ring mail (41, -20, D:9) a +0 vorpal mace (42, -17, D:9) a +0 war axe a +0 short sword a +1 chain mail of fire resistance (49, -4, D:9) a +0 short sword 4 poisoned darts (50, -3, D:9) a +0 dagger 7 poisoned darts (50, 24, D:9) a +0 cloak (51, 0, D:9) a +0 club 4 stones (55, -24, D:9) 21 stones (58, 10, D:9) a +0 robe (59, 26, D:9) a +2 short sword of venom a +3 chain mail of cold resistance Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 robe (1, 1, D:10) a +0 dagger a +0 robe (13, -1, D:10) a +0 ring mail (15, -3, D:10) 18 stones (16, -13, D:10) a +0 robe (18, -13, D:10) a +0 dagger (27, 6, D:10) a +0 glaive (30, -13, D:10) a +0 war axe (31, -7, D:10) a +0 plate armour (31, 0, D:10) 10 gold pieces (32, -1, D:10) 20 gold pieces (32, 0, D:10) a book of Displacement (38, 2, D:10) a +0 quarterstaff (49, -6, D:10) 14 sling bullets (50, -9, D:10) a +0 giant club a +0 giant club (52, 2, D:10) a +0 short sword a +0 cloak (53, 11, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 23 stones (6, -36, D:11) a +0 arbalest (7, -35, D:11) 3 boomerangs (9, -17, D:11) 11 stones (10, -27, D:11) a +0 giant club a +0 giant spiked club (13, -34, D:11) a +0 leather armour (14, -2, D:11) a +0 leather armour (16, -2, D:11) a +1 halberd of protection (16, -1, D:11) a +0 hand axe (17, -1, D:11) a +0 short sword (18, -4, D:11) 20 stones (20, -36, D:11) a +0 leather armour (20, -12, D:11) a +0 shortbow 15 arrows (41, -6, D:11) a +0 scale mail (44, -38, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (0, 15, D:12) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe 5 large rocks (0, 17, D:12) a +0 dire flail a +0 giant club (0, 24, D:12) a +0 mace (2, 12, D:12) +0 acid dragon scales (5, 13, D:12) the +9 dagger "Embalmer" {distort, Fragile rElec rCorr Int-4} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (6, 0, D:12) 21 stones (21, 43, D:12) a +0 ring mail (24, 45, D:12) a +0 dire flail a +0 giant club (26, 16, D:12) 20 stones (30, 7, D:12) 14 stones (39, 7, D:12) a +0 quarterstaff of freezing (50, 29, D:12) a +0 war axe a +0 hunting sling (52, 40, D:12) a +0 whip (52, 41, D:12) a +0 great sword (56, 23, D:12) a +0 longbow 16 arrows (62, 23, D:12) 6 atropa-tipped darts Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (3, 5, D:13) a +0 dagger (15, -3, D:13) a +2 flail of protection (16, -13, D:13) a scroll of identify (19, 5, D:13) a +0 plate armour (24, -12, D:13) a +0 trident (28, -15, D:13) a +0 rapier (29, -1, D:13) a +0 dire flail a +2 great mace of draining (31, -4, D:13) 27 stones (32, -4, D:13) a scroll of vulnerability (33, -3, D:13) a +0 leather armour (36, 2, D:13) a +0 pair of gloves the Ecumenical Temple