Dungeon Crawl Stone Soup version 0.30-a0-860-g512cf1e979 (webtiles) character file. Game seed: 6471805376563654321 296 Ijustatesigmund the Conjurer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on Mar 7, 2023. Killed by nerve-wracking pain ... invoked by Grinder (13 damage) ... on level 3 of the Dungeon. The game lasted 00:04:53 (2419 turns). Ijustatesigmund the Conjurer (Deep Elf Conjurer) Turns: 2419, Time: 00:04:54 Health: -4/32 AC: 3 Str: 4 XL: 6 Next: 12% Magic: 20/25 EV: 12 Int: 25 God: Gold: 119 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . SeeInvis . g - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr + (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn d - ring of resist corrosion MPRegen 0.19/turn k - ring of magical power @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons e - a +0 flail g - a +0 sling (weapon) Missiles c - 2 datura-tipped darts Armour a - a +1 robe (worn) Jewellery d - a ring of resist corrosion (left hand) k - a ring of magical power (right hand) Scrolls h - a scroll of fear p - a scroll of enchant armour r - a scroll of immolation {unknown} s - a scroll of teleportation Potions b - a potion of magic f - a potion of degeneration {unknown} i - 2 potions of attraction {unknown} j - a potion of mutation l - a potion of haste {unknown} m - 2 potions of resistance n - a potion of heal wounds o - a potion of invisibility {unknown} q - 2 potions of curing Skills: + Level 4.2 Ranged Weapons - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting + Level 5.9 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Fulminant Prism Conj/Hex 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Annotations: D:3 Grinder Message History The sling bullet closely misses Grinder. Grinder gestures at you. Pain shoots through your body! You shoot a sling bullet. The sling bullet hits Grinder. Grinder is lightly wounded. Grinder gestures at you. Pain shoots through your body! You shoot a sling bullet. The sling bullet hits Grinder. Grinder is lightly wounded. Grinder blinks! You shoot a sling bullet. The sling bullet barely misses Grinder. You shoot a sling bullet. The sling bullet hits Grinder but does no damage. Grinder is lightly wounded. Grinder hits you. You writhe in agony. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. Grinder hits you. You writhe in agony. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 78% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder misses you. The searing ray hits Grinder! Grinder is moderately wounded. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is heavily wounded. Grinder hits you but does no damage. The searing ray hits Grinder! Grinder is severely wounded. You finish channelling your searing ray. Grinder gestures at you. Pain shoots through your body! You die... ...# ..######....#.... .....# #.##..........### ......##.##.##..###### # .........##.<...# #### ....>...........# #... ..............### #.## ................# #.# ..............#.#####.## .......@5.....#......... ....!..........##....... .†...................... .....##.######.......... ..... #.# .#.....)>. <... #.# #..^..... ... ... .......... ... ..# ###......< ......... You could see Grinder. Vanquished Creatures Sigmund (D:2) Jessica (D:2) 3 gnolls 5 adders 3 dart slugs 3 bats 2 endoplasms 2 giant cockroaches 2 goblins 3 hobgoblins 4 quokkas (D:2) 2 ball pythons A frilled lizard (D:1) 6 kobolds 7 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 375 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 569 | D:1 | Learned a level 2 spell: Searing Ray 713 | D:1 | Reached skill level 1 in Ranged Weapons 1092 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1228 | D:1 | Reached skill level 5 in Conjurations 1632 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1678 | D:2 | Found a hazy altar of Hepliaklqana. 1745 | D:2 | Noticed Jessica 1755 | D:2 | Killed Jessica 1984 | D:2 | Noticed Sigmund 1992 | D:2 | Killed Sigmund 1993 | D:2 | Reached skill level 5 in Spellcasting 1993 | D:2 | Reached XP level 5. HP: 26/28 MP: 15/15 1993 | D:2 | Reached XP level 6. HP: 30/32 MP: 15/16 2229 | D:3 | Found a faded altar of an unknown god. 2407 | D:3 | Noticed Grinder 2419 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, serial_park_tiny_pond, serial_bayou_pond_e, roderic_roman_lattice D:2: layout_basic, basic_altar, uniq_jessica, uniq_sigmund D:3: layout_rooms, shapermc_ecumenical_altar_starsandcircs, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 1 2 4 | 4.2 Spellcasting | 4 5 | 5.6 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 31 | 47 || 78 Cast: Magic Dart | 31 | 21 || 52 Searing Ray | 1 | 5 || 6 Use: Scroll | 8 | || 8 Potion | | 2 || 2 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 18 | 10 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2441 | 2402 | 39 | 531 | 1551 | 3 | 813.7 | Dungeon | 2441 | 2402 | 39 | 531 | 1551 | 3 | 813.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1260 daAuts D:1: 973 daAuts D:3: 206 daAuts