Dungeon Crawl Stone Soup version 0.30-a0-860-g512cf1e979 (webtiles) character file. Game seed: 16912933096304857277 49 Ijustatesigmund the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Mar 7, 2023. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1644 turns). Ijustatesigmund the Conjurer (Deep Elf Conjurer) Turns: 1644, Time: 00:02:34 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 51% Magic: 10/10 EV: 12 Int: 24 God: Gold: 38 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn (no ring) @: mighty, flying A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of magic mapping {unknown} h - a scroll of fear {unknown} i - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 10% N/A 14% 2 Poisonous Vapours Pois/Air 10% N/A 14% 2 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Anguish Hex/Necr 2% N/A 67% 4 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The magic dart hits Sigmund! Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are confused. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. Something hits you. You bump into the rock wall. You bump into the rock wall. You feel less confused. Something hits you! Something hits you but does no damage. It was a potion of flight. You feel very buoyant. You fly up into the air. It was a potion of might. You feel very mighty all of a sudden. Something hits you! You die... ..## ##.......## ##.##.# ...####.........####...#.# ......'.........'........# ...####.........####.†.#.# #.## ##.......## ##.##.# ### ##..<..## ###..# ##...## #.## ##'######### #.# #....{@...# #.# ........######.# #.# .#####..# .# #.# ..... .# #.# #........# .# #.# ##..........###.# ##.........^...# .{.......###### . There were no monsters in sight! Vanquished Creatures Terence (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 3 goblins 3 hobgoblins 2 kobolds (D:2) 5 ball pythons 2 bats (D:2) 2 frilled lizards 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 202 | D:1 | Found a faded altar of an unknown god. 695 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 698 | D:1 | Learned a level 2 spell: Searing Ray 1250 | D:2 | Noticed Terence 1269 | D:2 | Killed Terence 1270 | D:2 | Reached skill level 5 in Conjurations 1270 | D:2 | Reached XP level 3. HP: 12/19 MP: 6/10 1626 | D:2 | Noticed Sigmund 1644 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_loops_corners, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_corners, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Fighting | | 0.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 36 Searing Ray || 2 Use: Potion || 5 Armour: Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1643 | 1611 | 32 | 176 | 1315 | 2 | 821.5 | Dungeon | 1643 | 1611 | 32 | 176 | 1315 | 2 | 821.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1183 daAuts D:2: 460 daAuts