Dungeon Crawl Stone Soup version 0.30-a0-919-g9323dee000 (webtiles) character file. Game seed: 5984625789458177494 105 Ijustatesigmund the Conjurer (level 4, -5/23 (24) HPs) Began as a Deep Elf Conjurer on Mar 21, 2023. Slain by a wight ... wielding a +4 mace (15 damage) ... on level 3 of the Dungeon. The game lasted 00:03:37 (2156 turns). Ijustatesigmund the Conjurer (Deep Elf Conjurer) Turns: 2156, Time: 00:03:38 HP: -5/23 (24) AC: 3 Str: 4 XL: 4 Next: 54% MP: 3/12 EV: 12 Int: 25 God: Gold: 148 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . SeeInvis . f - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... l - +0 pair of boots Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.13/turn (no ring) @: very slightly contaminated, lightly drained A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons c - a +0 rapier f - a +0 sling (weapon) m - a +0 dagger of pain Armour a - a +0 robe (worn) l - a +0 pair of boots (worn) Jewellery n - a +6 ring of intelligence Scrolls e - a scroll of vulnerability {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of enchant armour {unknown} i - a scroll of magic mapping {unknown} k - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} j - 2 potions of heal wounds {unknown} o - a potion of brilliance {unknown} p - 2 potions of curing {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Ranged Weapons - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.4 Spellcasting - Level 5.2 Conjurations + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Spider Form Tmut/Pois 5% N/A 26% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Anguish Hex/Necr 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 mace and wearing a +0 robe (100% to hit) The magic dart hits the wight. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 mace and wearing a +0 robe (moderately damaged, 79% to hit) The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The searing ray misses the wight. The searing ray hits the wight. The wight is severely damaged. The wight hits you with a +4 mace! You feel drained. The searing ray hits the wight. The wight is almost destroyed. You finish channelling your searing ray. The wight barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 mace and wearing a +0 robe (almost destroyed, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The wight hits you with a +4 mace! Ouch! That really hurt! You die... # #.........#.# # #.........#.# #........... # #.........#.# #.......?.... # #.........#.# #............. # #.........#.# #.........$... #####.#.###+#.#.# #............. ................# #............. ..###.#.###)#.#.###............. #.# #.#.#<..#.#.@z.............. #.# #.#.#####.#.#.#............. #.# #.#.. ..#.#.#.........$... #.# #.### ###.#.#............. ... ... #.#.#............. #.. ... ..............>... #.#.####..####+### #.... .... .. ...... You could see a wight. Vanquished Creatures 4 gnolls 3 adders (D:2) A worm (D:2) 3 dart slugs 3 ball pythons 5 bats 2 giant cockroaches A goblin (D:1) 4 hobgoblins 3 quokkas 2 kobolds (D:2) 4 rats 35 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 233 | D:1 | Learned a level 2 spell: Searing Ray 1073 | D:2 | Reached skill level 1 in Ranged Weapons 1073 | D:2 | Reached skill level 5 in Conjurations 1073 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1449 | D:2 | Reached XP level 4. HP: 16/24 MP: 4/12 1468 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2134 | D:3 | Reached skill level 1 in Translocations 2156 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_petra, minmay_fountain_box, st_stairs_14 D:3: layout_basic, nzn_wu_jian_contemplation Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 1 2 | 2.1 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Translocations | 1 | 1.0 Fighting | | 0.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 7 | || 7 Fire: Sling | 17 | 13 || 30 Cast: Magic Dart | 34 | 13 || 47 Searing Ray | 5 | 3 || 8 Stab: Sleeping | 1 | || 1 Armour: Robe | 2 | || 2 Dodge: Dodged | 16 | 2 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2165 | 2081 | 84 | 372 | 1471 | 3 | 721.7 | Dungeon | 2165 | 2081 | 84 | 372 | 1471 | 3 | 721.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1179 daAuts D:1: 925 daAuts D:3: 59 daAuts