Dungeon Crawl Stone Soup version 0.30-a0-1102-g2dbb833546 (webtiles) character file. Game seed: 7069927506404863997 47 Ijustatesigmund the Conjurer (level 3, -4/20 HPs) Began as a Deep Elf Conjurer on Apr 18, 2023. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1298 turns). Ijustatesigmund the Conjurer (Deep Elf Conjurer) Turns: 1298, Time: 00:01:58 Health: -4/20 AC: 2 Str: 4 XL: 3 Next: 48% Magic: 1/10 EV: 12 Int: 24 God: Gold: 50 SH: 0 Dex: 13 Spells: 7/10 levels left rFire + . . SeeInvis . h - +1 whip (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn (no ring) @: about to teleport A: fire resistance 1, robust 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons h - a +1 whip of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation f - a scroll of silence {unknown} g - a scroll of magic mapping {unknown} i - a scroll of torment {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of berserk rage {unknown} k - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) You are robust. (+10% HP) You expend magic power (3 MP) to strengthen your wands. Message History The searing ray hits Terence! Terence is severely wounded. Terence hits you with a +0 falchion! The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence barely misses you. The searing ray misses Terence. Terence misses you. The searing ray hits Terence but does no damage. Terence is almost dead. The bat barely misses you. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. The searing ray misses Terence. You finish channelling your searing ray. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The hobgoblin barely misses you. Terence completely misses you. It was a potion of mutation. You feel extremely strange. You feel robust. You feel resistant to heat. You feel your magical essence link to the dungeon's wands. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. Terence misses you. As you read the scroll labelled LEFERIRHIR, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The bat barely misses you. Terence misses you. The hobgoblin barely misses you. Terence attacks as you move away! Terence closely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. You die... #. #.# # #.###.##.###. #.÷<......... .# #######...<>.#### ...####...###.###...# ...$.#........# ....# ...##.......#.# ...... #.....@÷........ .#### #..##..@....##### .# .....#g....## .######.b.## ##.## #.# .# .# .# You could see Terence, a hobgoblin and a bat. Vanquished Creatures A gnoll (D:1) 3 dart slugs (D:1) A worm (D:2) 3 endoplasms 3 giant cockroaches (D:1) 2 goblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats 2 frilled lizards (D:1) 3 kobolds (D:1) 7 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 175 | D:1 | Learned a level 2 spell: Searing Ray 663 | D:1 | Reached skill level 5 in Conjurations 663 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1285 | D:2 | Noticed Terence 1296 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1296 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 1296 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1296 | D:2 | HP: 1/20 [hobgoblin (3)] 1298 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, minmay_misc_feat_chi D:2: layout_loops_ring, ebering_ecumenical_altar_mist, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_lined_2, infiniplex_forest_lined_3, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_join, minmay_misc_feat_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 53 Searing Ray || 2 Use: Scroll || 1 Potion || 1 Armour: Robe || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1297 | 1278 | 19 | 308 | 834 | 2 | 648.5 | Dungeon | 1297 | 1278 | 19 | 308 | 834 | 2 | 648.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1019 daAuts D:2: 277 daAuts