Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 1730145499460867224 378 Ijustatesigmund the Conjurer (level 6, -1/44 HPs) Began as a Gnoll Conjurer on May 12, 2023. Slain by a water moccasin (9 damage) ... on level 6 of the Dungeon. The game lasted 00:06:15 (4809 turns). Ijustatesigmund the Conjurer (Gnoll Conjurer) Turns: 4809, Time: 00:06:16 Health: -1/44 AC: 3 Str: 9 XL: 6 Next: 74% Magic: 9/14 EV: 13 Int: 17 God: Gold: 160 SH: 0 Dex: 10 Spells: 8/15 levels left rFire . . . f - +2 spear (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-1 -> -9), flying A: fangs 1, strong nose, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons f - a +2 spear of venom (weapon) r - a +2 flail of holy wrath Armour a - a +0 robe (worn) i - a scarf of resistance k - a +0 cloak (worn) x - a +0 helmet Wands l - a wand of flame (7) o - a wand of polymorph (2) w - a wand of iceblast (9) Scrolls c - 2 scrolls of identify {unknown} g - a scroll of brand weapon {unknown} j - a scroll of noise {unknown} p - a scroll of poison {unknown} s - 2 scrolls of fear {unknown} t - a scroll of teleportation {unknown} u - a scroll of fog {unknown} v - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - a potion of flight h - a potion of mutation {unknown} m - a potion of cancellation {unknown} n - a potion of attraction {unknown} q - a potion of haste Skills: + Level 2.1 Fighting + Level 2.1 Short Blades + Level 2.1 Long Blades + Level 2.1 Axes + Level 2.1 Maces & Flails + Level 2.1 Polearms + Level 2.1 Staves + Level 2.1 Ranged Weapons + Level 2.1 Throwing + Level 2.1 Armour + Level 5.1 Dodging + Level 4.7 Stealth + Level 2.1 Shields + Level 2.1 Unarmed Combat + Level 5.4 Spellcasting + Level 7.3 Conjurations + Level 1.7 Hexes + Level 1.7 Summonings + Level 1.7 Necromancy + Level 1.7 Translocations + Level 1.7 Transmutations + Level 1.7 Fire Magic + Level 1.7 Ice Magic + Level 1.7 Air Magic + Level 1.7 Earth Magic + Level 1.7 Poison Magic + Level 2.4 Invocations + Level 2.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 6% 3 Apportation Tloc 20% N/A 7% 1 Fulminant Prism Conj/Hex 10% 3d8 21% 4 Animate Dead Necr 10% N/A 54% 4 Alistair's Intoxication Tmut/Pois 6% N/A 88% 5 Haunt Necr/Summ 5% N/A 100% 7 Infestation Necr 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Elyvilon Okawaru Qazlal Shops: D:2 ( Annotations: D:6 1 runed translucent door Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You climb upwards. There is a stone staircase leading down here. Found a runed translucent door. An orc priest and an orc come into view. Found 8 gold pieces. An adder comes into view. A water moccasin comes into view. The adder hisses angrily. The water moccasin hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (66% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) Unknown command. The searing ray hits the water moccasin! The water moccasin is moderately wounded. The searing ray hits the adder. The adder is moderately wounded. The water moccasin bites you. x2 You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. The searing ray misses the adder. You feel very sick. The water moccasin bites you! The searing ray hits the water moccasin! The water moccasin is severely wounded. The searing ray misses the adder. You finish channelling your searing ray. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... #.....#.....###...# ###...........##.... #.###..##....# #. #.#............... #.#....##...!..... #.#............... #.#............... #.#............... #@#..##+##........ #S# #.~.#........ #S# #.# #$# ... ∆ ..... ....... #........ You could see a water moccasin and an adder. Vanquished Creatures Grinder (D:3) 2 adders 11 gnolls 3 worms A dart slug (D:1) An orc (D:4) 3 endoplasms 2 giant cockroaches 3 goblins 5 hobgoblins 2 jackals (D:3) 3 quokkas 5 ball pythons A bat (D:2) 4 frilled lizards 6 kobolds 2 rats (D:2) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 406 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/7 446 | D:1 | Learned a level 2 spell: Searing Ray 1798 | D:2 | Found Ypih's Weapon Shop. 1857 | D:2 | Reached skill level 5 in Spellcasting 1857 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 2039 | D:2 | Reached skill level 1 in Invocations 2553 | D:2 | Reached skill level 1 in Fighting 2553 | D:2 | Reached skill level 1 in Short Blades 2553 | D:2 | Reached skill level 1 in Long Blades 2553 | D:2 | Reached skill level 1 in Axes 2553 | D:2 | Reached skill level 1 in Maces & Flails 2553 | D:2 | Reached skill level 1 in Polearms 2553 | D:2 | Reached skill level 1 in Staves 2553 | D:2 | Reached skill level 1 in Ranged Weapons 2553 | D:2 | Reached skill level 1 in Throwing 2553 | D:2 | Reached skill level 1 in Armour 2553 | D:2 | Reached skill level 1 in Shields 2553 | D:2 | Reached skill level 1 in Unarmed Combat 2553 | D:2 | Reached skill level 1 in Evocations 2838 | D:3 | Found a white marble altar of Elyvilon. 2840 | D:3 | Found a stormy altar of Qazlal. 2841 | D:3 | Found an iron altar of Okawaru. 2868 | D:3 | Reached XP level 4. HP: 32/32 MP: 8/11 2996 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3029 | D:3 | Noticed Grinder 3040 | D:3 | Killed Grinder 3041 | D:3 | Reached skill level 1 in Hexes 3041 | D:3 | Reached skill level 1 in Summonings 3041 | D:3 | Reached skill level 1 in Necromancy 3041 | D:3 | Reached skill level 1 in Translocations 3041 | D:3 | Reached skill level 1 in Transmutations 3041 | D:3 | Reached skill level 1 in Fire Magic 3041 | D:3 | Reached skill level 1 in Ice Magic 3041 | D:3 | Reached skill level 1 in Air Magic 3041 | D:3 | Reached skill level 1 in Earth Magic 3041 | D:3 | Reached skill level 1 in Poison Magic 3041 | D:3 | Reached XP level 5. HP: 27/38 MP: 3/12 3041 | D:3 | Reached XP level 6. HP: 32/44 MP: 3/14 3068 | D:3 | Reached skill level 5 in Dodging 4675 | D:4 | You fall into a shaft and drop 3 floors! 4781 | D:6 | Found a runed translucent door. 4801 | D:6 | Noticed a water moccasin 4809 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_basic, item_on_display_a D:2: layout_basic, serial_shops, shop, reono_crystal_passage D:3: layout_loops_ring, grunt_temple_overflow_open, shapermc_ecumenical_altar_petra, hex_large, uniq_grinder D:4: layout_cave_pods D:6: layout_rooms, kennysheep_slug_shrine, minmay_temple_entry_stoned_glass, serial_shops, kennysheep_mini, ebering_ghost_reflecting_pool, minmay_ogre_servants D:7: kennysheep_kobold_camp, layout_gridville, gammafunk_temple_of_torment, serial_bayou_lake_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.4 Invocations | 1 2 | 2.4 Fighting | 1 2 | 2.1 Short Blades | 1 2 | 2.1 Long Blades | 1 2 | 2.1 Axes | 1 2 | 2.1 Maces & Flails | 1 2 | 2.1 Polearms | 1 2 | 2.1 Staves | 1 2 | 2.1 Ranged Weapons | 1 2 | 2.1 Throwing | 1 2 | 2.1 Armour | 1 2 | 2.1 Shields | 1 2 | 2.1 Unarmed Combat | 1 2 | 2.1 Evocations | 1 2 | 2.1 Hexes | 1 | 1.7 Summonings | 1 | 1.7 Necromancy | 1 | 1.7 Translocations | 1 | 1.7 Transmutations | 1 | 1.7 Fire Magic | 1 | 1.7 Ice Magic | 1 | 1.7 Air Magic | 1 | 1.7 Earth Magic | 1 | 1.7 Poison Magic | 1 | 1.7 Dodging | 5 | 5.1 Stealth | | 4.7 Conjurations | | 7.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | | 12 || 12 Hand axe | | 6 || 6 Cast: Magic Dart | 67 | 53 || 120 Searing Ray | | 8 || 8 Use: Potion | | 1 || 1 Armour: Robe | | 4 || 4 Dodge: Dodged | 1 | 17 || 18