Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 8201253594919094063 681 Ijustatesigmund the Conjurer (level 7, -9/45 HPs) Began as an Octopode Conjurer on June 1, 2023. Mangled by a sleepcap (21 damage) ... on level 5 of the Dungeon. The game lasted 00:07:53 (4438 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 4438, Time: 00:07:54 Health: -9/45 AC: 1 Str: 6 XL: 7 Next: 61% Magic: 9/14 EV: 2 Int: 29 God: Gold: 219 SH: 0 Dex: 10 Spells: 8/15 levels left rFire . . . q - +2 hand axe (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . h - amulet of reflection rElec . d - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: reflection @: sleeping A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons l - a +0 war axe q - a +2 hand axe of venom (weapon) Missiles k - 2 throwing nets Armour n - a +0 kite shield Jewellery d - a +6 ring of intelligence (left tentacle) h - an amulet of reflection (around mantle) Scrolls c - 2 scrolls of fog m - a scroll of poison {unknown} o - 3 scrolls of teleportation p - a scroll of blinking Potions a - a potion of magic b - a potion of mutation e - a potion of flight f - a potion of lignification g - 2 potions of heal wounds i - a potion of attraction {unknown} j - a potion of ambrosia {unknown} Skills: - Level 2.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Shields + Level 4.6 Spellcasting - Level 4.6 Conjurations + Level 3.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 56% N/A 1% 1 Gell's Gravitas Tloc 28% N/A 4% 3 Teleport Other Tloc 28% N/A 4% 3 Necrotise Necr 24% 1d5 7% 1 Sting Tmut/Pois 24% 1d4 7% 1 Summon Small Mammal Summ 24% N/A 7% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Vhi's Electric Charge Tloc/Air 34% N/A 9% 3 Poisonous Vapours Pois/Air 12% N/A 10% 2 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Cause Fear Hex 3% N/A 54% 4 Olgreb's Toxic Radiance Pois 6% N/A 54% 4 Arcjolt Conj/Air 10% 1d20 56% 5 Dispersal Tloc 14% N/A 91% 6 Dragon Form Tmut 3% N/A 100% 7 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Sif Muna Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. Magic restored. You start resting. HP restored. You climb downwards. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap misses you. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. You block the sleepcap's attack. You hit the sleepcap. You grab the sleepcap. The sleepcap is severely damaged. You constrict the sleepcap. The sleepcap releases spores at you! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The sleepcap releases spores at you!! You die... ### ..# #.# #.# #.# #.##.##.##### ........@f..## ##########...## #..>..# #......# #.......# .......#.# #.#.##.##.# #.#. .# # # #. .# You could see a sleepcap. Vanquished Creatures Sigmund (D:3) 2 centaurs A hound (D:4) A jelly (D:4) 3 iguanas (D:4) A sleepcap (D:4) 3 gnolls (D:2) 5 adders An ufetubus (D:4) 2 worms (D:2) A dart slug (D:4) 13 orcs 5 endoplasms 8 giant cockroaches 9 goblins 7 hobgoblins 11 jackals 14 kobolds 5 quokkas 6 ball pythons 6 bats 2 frilled lizards A rat (D:1) 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 293 | D:1 | Learned a level 2 spell: Searing Ray 629 | D:1 | Reached skill level 1 in Fighting 893 | D:2 | Reached XP level 3. HP: 23/23 MP: 0/6 1205 | D:2 | Reached XP level 4. HP: 9/29 MP: 0/8 1693 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1984 | D:3 | Found a faded altar of an unknown god. 2029 | D:3 | Noticed Sigmund 2245 | D:3 | Noticed a centaur 2252 | D:3 | Killed a centaur 2253 | D:3 | Reached skill level 1 in Translocations 2253 | D:3 | Reached XP level 5. HP: 26/35 MP: 5/10 2481 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2624 | D:3 | Found a shimmering blue altar of Sif Muna. 2740 | D:3 | Killed Sigmund 2741 | D:3 | Reached skill level 1 in Shields 2741 | D:3 | Reached XP level 6. HP: 41/41 MP: 5/11 3125 | D:4 | Reached XP level 7. HP: 31/45 MP: 7/13 4371 | D:5 | Entered Level 5 of the Dungeon 4438 | D:5 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, dreamdust_mushroom_princess D:2: layout_rooms, nicolae_figureground_pulse D:3: layout_loops_cross, mainiacjoe_overflow_catch_the_wave, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_sigmund D:4: minmay_bubble_buster, layout_basic, kennysheep_generic_room_12 D:5: layout_loops_cross, serial_shops, nicolae_shop_crystal, roderic_batcave Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.8 Spellcasting | 3 4 | 4.6 Translocations | 1 2 3 | 3.7 Shields | 1 2 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 39 | | || 39 Constrict | 11 | 5 | 12 || 28 Tentacles | 5 | 8 | 13 || 26 Punch | 2 | | || 2 Flail | | 28 | 1 || 29 Hand axe | | | 42 || 42 Cast: Magic Dart | 41 | 25 | 22 || 88 Searing Ray | 2 | 7 | 4 || 13 Use: Scroll | | 6 | 5 || 11 Stab: Sleeping | 3 | 2 | 6 || 11 Armour: Skin | 7 | 5 | || 12 Dodge: Dodged | 28 | 42 | 27 || 97 Block: Other | 3 | 8 | 12 || 23