Ijustatesigmund Level 1 of the Dungeon [Shop] Rucrum's Armour Emporium a +0 ring mail (44 gold) a +2 helmet (181 gold) the +5 robe of Night {Dark Will+ SInv} (660 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 scale mail (44 gold) a +0 helmet of see invisible (126 gold) a +2 leather armour of fire resistance (209 gold) a +0 ring mail (44 gold) (0, 0, D:1) a +0 dagger (9, 13, D:1) a +0 dagger a stone (13, 6, D:1) a +0 dagger 2 stones (21, 26, D:1) a +0 leather armour (27, 33, D:1) a +0 robe (33, 45, D:1) a +0 dagger (36, 2, D:1) a +0 club (47, 33, D:1) a +0 dagger (48, 8, D:1) a +0 short sword 2 stones (48, 32, D:1) an amulet of faith Level 2 of the Dungeon [Shop] Eraxy's Book Shoppe a book of the Moon (440 gold) a Young Poisoner's Handbook (220 gold) a Grand Grimoire (374 gold) an Inescapable Atlas (352 gold) a book of Air (242 gold) a book of Misfortune (396 gold) a book of Necromancy (264 gold) (0, 0, D:2) a +0 whip (17, -15, D:2) a +0 dagger a +0 robe (22, -23, D:2) a +0 dagger (22, 9, D:2) a +0 dagger (27, -11, D:2) a +0 short sword (36, 10, D:2) an orb of mayhem (36, 14, D:2) a +2 helmet (39, -15, D:2) a +0 club (41, -13, D:2) a +0 leather armour Level 3 of the Dungeon (27, 31, D:3) a +0 ring mail (28, -6, D:3) 3 stones (31, 9, D:3) a +0 dagger a +0 robe (32, 1, D:3) 5 stones (40, 12, D:3) a +0 club (41, -7, D:3) a +0 plate armour (46, 42, D:3) a +0 dagger (53, 22, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 3, D:4) a +0 falchion (2, 4, D:4) an amulet of faith (3, 11, D:4) a +0 plate armour a +0 dire flail (4, 11, D:4) an amulet of guardian spirit (9, 9, D:4) a +0 dagger a +0 dagger a +0 leather armour (12, 8, D:4) 6 poisoned darts (14, -1, D:4) a +0 trident a +0 leather armour (14, 15, D:4) a +0 spear (17, -17, D:4) a +0 scale mail (19, -12, D:4) a +0 dagger (19, 1, D:4) a +0 leather armour (20, -6, D:4) a +0 club (20, 7, D:4) a +0 hand axe (23, 2, D:4) a +0 club (24, 15, D:4) a +0 robe Level 5 of the Dungeon [Shop] Lowiyxee's Book Shoppe a book of the Hunter (390 gold) a book of Dreams (360 gold) a book of Alchemy (420 gold) the Unrestrained Analects (690 gold) a book of the Earth (750 gold) a book of Death (660 gold) a book of Minor Magic (270 gold) a book of Touch (330 gold) (0, 0, D:5) a +0 falchion (7, -19, D:5) a +0 short sword (7, 6, D:5) a +0 orcbow (8, -19, D:5) a +0 club (9, -17, D:5) a +0 war axe a +0 chain mail (11, -21, D:5) 2 stones (13, -21, D:5) 6 stones (23, -7, D:5) a +0 dagger (26, -34, D:5) a +0 falchion (29, -1, D:5) a +0 battleaxe (43, 6, D:5) 5 poisoned darts (45, 0, D:5) a +0 giant club (48, -17, D:5) a +0 quarterstaff (48, -9, D:5) a +0 trident Level 6 of the Dungeon [Shop] Zyaru's Jewellery Shop a +4 ring of slaying (780 gold) a +6 ring of dexterity (360 gold) a +6 ring of dexterity (360 gold) a +6 ring of dexterity (360 gold) (0, 0, D:6) a +2 flail of draining a +0 chain mail (1, 0, D:6) a +0 short sword a +0 leather armour (12, 35, D:6) 5 stones (13, -9, D:6) a +0 leather armour (26, -10, D:6) a +0 dagger a +0 robe (28, -10, D:6) a +0 morningstar a +0 dagger a +0 scale mail (29, -10, D:6) a +0 dagger a +0 robe a +0 club (30, -10, D:6) a +0 dagger (31, -10, D:6) a +0 spear (32, -10, D:6) a +1 dagger of draining (37, 11, D:6) a +0 giant club (40, 35, D:6) a +0 quarterstaff (48, 9, D:6) a +1 pair of boots (48, 33, D:6) a staff of air (50, 36, D:6) a +0 giant spiked club (52, 13, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 kite shield (18, -10, D:7) a +0 scale mail (21, -7, D:7) a +0 shortbow (21, 6, D:7) a +0 plate armour (32, -23, D:7) a +0 robe (40, 17, D:7) a +0 short sword a stone (41, 18, D:7) a +0 dagger (42, 16, D:7) a +0 dagger (42, 17, D:7) a +1 antimagic short sword a curare-tipped dart (42, 18, D:7) a +0 short sword a stone Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 3, D:8) a +0 shortbow (6, -44, D:8) a +0 mace (6, 4, D:8) the +6 hand axe of the Contumacious God {venom, Str+5} Str: It affects your strength (+5). (7, -25, D:8) the +0 robe of Jakuab {rF- Dex+3 SInv} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. (7, -11, D:8) a +0 longbow (7, -9, D:8) a +0 robe (8, -10, D:8) a +0 robe (14, -35, D:8) a staff of fire (unseen) (14, -3, D:8) a +0 halberd a +0 robe (14, -2, D:8) a +0 dire flail a +0 robe of the Archmagi (15, -2, D:8) a +0 long sword a +0 leather armour (15, -1, D:8) a +4 great sword a +0 ring mail (17, -33, D:8) a potion of lignification (17, -31, D:8) the +3 dagger of Blood-Lust {flame, rElec rN+ Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. (unseen) (17, 0, D:8) a +0 short sword a +0 ring mail (18, -45, D:8) a +0 chain mail (18, 0, D:8) a +0 dagger a +0 scale mail a +0 whip (21, -26, D:8) a +0 heavy morningstar +0 swamp dragon scales (25, -48, D:8) a +0 long sword (27, -38, D:8) a scroll of vulnerability (27, -33, D:8) a +0 robe a +0 whip of electrocution (28, -6, D:8) a +0 dagger a +4 ring mail a +0 dagger a +0 robe (30, 3, D:8) a +0 dagger (33, 4, D:8) a potion of degeneration (36, -30, D:8) a +0 trident (39, -25, D:8) the +0 robe "Yfeis" {Will+ Int+2 Slay+2} Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Will: It increases your willpower. Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 club (0, 2, D:9) a +0 leather armour a +0 club (1, 1, D:9) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (1, 2, D:9) a +0 flail a +0 scale mail a +0 falchion (2, 2, D:9) a +0 leather armour a +0 short sword a +0 club a +0 ring mail a +0 club a +0 short sword (2, 3, D:9) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +1 hand axe of freezing a +0 mace a +0 plate armour a +0 long sword a +2 mace of protection (2, 4, D:9) a +0 dagger a +0 chain mail a +0 hand axe a +0 flail (3, 0, D:9) a +0 club (3, 1, D:9) a +0 club (3, 2, D:9) a +0 dagger a +0 short sword (4, 0, D:9) a +0 chain mail a +0 club (4, 1, D:9) a +0 trident (5, -12, D:9) a +0 halberd (6, -8, D:9) a +2 ring mail of cold resistance a +0 spear (6, 2, D:9) a +0 club (7, -12, D:9) a +0 club (7, -8, D:9) a +0 flail (7, -7, D:9) a +0 whip (15, 36, D:9) a +3 ring mail (22, 37, D:9) a +0 robe (24, 30, D:9) a +0 dagger a +0 robe a +0 mace (25, 30, D:9) a +0 whip (26, 9, D:9) a +1 pair of gloves (31, -5, D:9) a +0 robe a +0 short sword (31, -4, D:9) a +0 flail a +0 robe (31, -1, D:9) a +0 dagger (33, -3, D:9) a +0 robe a +0 short sword (34, 20, D:9) a +0 bardiche (37, -16, D:9) a +0 sling (39, -2, D:9) a +2 flail of holy wrath a +0 robe (40, -2, D:9) a +0 robe a +3 hand axe (41, 32, D:9) a +0 shortbow (42, -1, D:9) a +0 cloak (45, -1, D:9) 5 javelins (50, 18, D:9) an amulet of the acrobat (52, 21, D:9) a +0 chain mail Level 10 of the Dungeon (1, 23, D:10) a +0 long sword (4, -1, D:10) a +0 dagger (6, 40, D:10) a +0 ring mail (8, 11, D:10) a +0 sling a +0 helmet (16, 7, D:10) a stone (17, 6, D:10) a large rock (21, 9, D:10) a stone (22, 7, D:10) a stone (24, 2, D:10) a stone (28, 50, D:10) a +0 whip 3 boomerangs (30, 34, D:10) a +0 whip (30, 51, D:10) a +0 mace (31, 8, D:10) a +2 pair of boots (31, 49, D:10) a +0 mace (33, 50, D:10) a +0 troll leather armour (33, 51, D:10) a +0 war axe a +0 ring mail (34, 50, D:10) a +0 mace a +0 plate armour (40, 21, D:10) a scroll of vulnerability (59, 31, D:10) a +0 ring mail (69, 52, D:10) 23 gold pieces (70, 52, D:10) 6 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a black bear corpse (0, 3, Lair:1) a +0 robe (4, 1, Lair:1) a +0 robe (13, -19, Lair:1) an elephant corpse (13, -18, Lair:1) a yak corpse (18, -30, Lair:1) a stone (18, -26, Lair:1) 5 stones (19, -29, Lair:1) 6 stones (19, -27, Lair:1) 9 stones (19, -23, Lair:1) a yak corpse (19, 4, Lair:1) a +0 giant club (19, 5, Lair:1) 21 gold pieces (20, -27, Lair:1) 7 stones (21, -29, Lair:1) 4 stones (23, -26, Lair:1) 5 stones (24, 12, Lair:1) the +7 trident "Ifarphan" {freeze, MP+9} MP: It affects your magic capacity (+9). (26, 11, Lair:1) a +4 dagger