Dungeon Crawl Stone Soup version 0.31-a0-614-gc85dc1c48c (webtiles) character file. Game seed: 642097885650318956 40 Ijustatesigmund the Stinger (level 3, -1/23 HPs) Began as an Octopode Venom Mage on Aug 22, 2023. Slain by Terence ... wielding a +1 antimagic trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (930 turns). Ijustatesigmund the Stinger (Octopode Venom Mage) Turns: 930, Time: 00:01:32 Health: -1/23 AC: 1 Str: 7 XL: 3 Next: 50% Magic: 0/6 EV: 13 Int: 19 God: Gold: 82 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . g - +2 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons f - a +0 short sword g - a +2 dagger of venom (weapon) Jewellery e - a ring of resist corrosion (left tentacle) Scrolls b - a scroll of teleportation {unknown} c - a scroll of vulnerability {unknown} d - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} Potions a - a potion of magic Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 0.3 Conjurations - Level 1.0 Transmutations + Level 0.9 Air Magic + Level 4.1 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 48% 1d5 5% 1 b - Poisonous Vapours Pois/Air 24% N/A 9% 2 c - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Pois 18% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Poisonous vapours surround Terence! Terence is poisoned. Terence shouts! Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +1 antimagic trident and wearing a +0 chain mail (lightly wounded, poisoned) Poisonous vapours surround Terence! Terence looks even sicker. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +1 antimagic trident and wearing a +0 chain mail (lightly wounded, very poisoned) Poisonous vapours surround Terence! Terence looks even sicker. You see here a coppery potion. Terence hits you with a +1 antimagic trident! You hit Terence but do no damage. Your grab misses Terence. Terence is moderately wounded. Terence closely misses you. You completely miss Terence. You grab Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence looks as sick as possible! You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +1 antimagic trident! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence looks as sick as possible! You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +1 antimagic trident! You die... ################# #.......!@@.....# #.#############.# ########.# .........# .......### ######.# # #.# # #.# # #)# You could see Terence (extremely poisoned). Vanquished Creatures 2 adders (D:2) An endoplasm (D:2) 2 giant cockroaches (D:2) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) 4 ball pythons 3 bats (D:1) 3 frilled lizards A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Venom Mage began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 16/18 MP: 1/5 225 | D:1 | Learned a level 2 spell: Poisonous Vapours 452 | D:1 | Reached skill level 1 in Fighting 525 | D:1 | Found a faded altar of an unknown god. 724 | D:2 | Reached skill level 4 in Poison Magic 724 | D:2 | Reached XP level 3. HP: 23/23 MP: 6/6 728 | D:2 | Learned a level 3 spell: Mephitic Cloud 921 | D:2 | Noticed Terence 930 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_cross, ebering_ecumenical_altar_rust D:2: layout_loops_ring, kennysheep_generic_room_8, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Poison Magic | 4 | 4.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 0.3 Transmutations | | 1.0 Air Magic | | 0.9 Action || total ---------------------------++------- Melee: Unarmed || 12 Constrict || 10 Tentacles || 10 Punch || 1 Dagger || 24 Short sword || 7 Cast: Sting || 4 Poisonous Vapours || 4 Stab: Sleeping || 2 Distracted || 1 Armour: Skin || 2 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 928 | 886 | 42 | 0 | 733 | 2 | 464.0 | Dungeon | 928 | 886 | 42 | 0 | 733 | 2 | 464.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 710 daAuts D:2: 217 daAuts