Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 4855442987002888324 154 Ijustatesigmund the Conjurer (level 5, 0/35 HPs) Began as an Octopode Conjurer on Dec 19, 2023. Killed from afar by an orc wizard (10 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:06:15 (2517 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 2517, Time: 00:06:16 Health: 0/35 AC: 1 Str: 7 XL: 5 Next: 35% Magic: 5/9 EV: 13 Int: 22 God: Gold: 156 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . l - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons l - a +0 short sword (weapon) Jewellery c - a ring of see invisible (left tentacle) Scrolls b - a scroll of magic mapping {unknown} e - 5 scrolls of identify {unknown} f - a scroll of noise {unknown} g - a scroll of amnesia {unknown} m - a scroll of silence {unknown} Potions a - a potion of magic d - a potion of might {unknown} h - a potion of degeneration {unknown} i - a potion of curing {unknown} j - a potion of cancellation {unknown} k - a potion of brilliance {unknown} n - a potion of heal wounds {unknown} o - a potion of resistance {unknown} Skills: + Level 2.6 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You climb downwards. There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 74% to hit) The searing ray hits the orc wizard! The orc wizard is almost dead. (Press . to maintain the ray.) The orc wizard casts a spell at you. You are confused. The orc wizard casts a spell at you. The puff of flame hits you! The gnoll barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. The puff of flame misses you. In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. The magic dart hits you! You die... ##########.#.#...........# #....<.....#.#......##...# #.########.#.#..#...##...## #.# #####.#.#..#...#..... ###.####.......#..###.#.#.#####.# ....>....o.g.f................. # ....####.###.###go###.#.#.....#+# ....# #.# #.# #..###.#.#[..#.... ....# #f# #.# #@...#.#.#...#.... #+#.# #.# #.# ##...#.#.#...#.... #.# #g# #.. ...#.#.....#.... #.. #)# ### ...#.#.#.#.#.... ..## #o# ####.#.....#.#.. #.# #.#.###.#.# #)# #.#........ .o. #.###...... ... .(......#.# You could see an orc wizard (invisible) and a gnoll. Vanquished Creatures A sleepcap (D:2) 2 gnolls (D:3) 5 adders 2 dart slugs (D:1) 5 orcs 8 bats 4 endoplasms 2 giant cockroaches (D:1) 5 goblins 4 hobgoblins A quokka (D:2) 6 ball pythons 2 frilled lizards (D:1) 3 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 343 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 346 | D:1 | Learned a level 2 spell: Searing Ray 488 | D:1 | Reached skill level 1 in Fighting 744 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 1442 | D:2 | Reached XP level 4. HP: 29/29 MP: 3/8 1689 | D:2 | Found a bloodstained altar of Trog. 2252 | D:3 | Reached XP level 5. HP: 21/35 MP: 4/9 2517 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_basic, basic_altar D:3: layout_basic, serial_shops, nicolae_shop_rolled_up, hellmonk_ecumenical_altar_defaced_shrine, serial_bayou_crossing Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Tentacles | 3 | 1 || 4 Constrict | 2 | 1 || 3 Punch | 1 | || 1 Short sword | | 4 || 4 Cast: Magic Dart | 58 | 31 || 89 Searing Ray | 1 | 6 || 7 Armour: Skin | 2 | 1 || 3 Dodge: Dodged | 7 | 16 || 23