Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 3755342613176737633 80 Ijustatesigmund the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Jan 11, 2024. Slain by Sigmund ... wielding a +2 scythe of freezing (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (2339 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 2339, Time: 00:03:18 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 39% Magic: 3/8 EV: 13 Int: 21 (22) God: Gold: 83 SH: 0 Dex: 8 (10) Spells: 5/8 levels left rFire . . . c - +4 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +4 quarterstaff of chaos (weapon) Scrolls b - a scroll of vulnerability {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} i - a scroll of fog {unknown} Potions a - a potion of magic f - a potion of lignification {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.8 Dodging + Level 4.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Alistair's Intoxication Tmut/Pois 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sigmund is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +2 scythe of freezing and wearing a +2 robe of willpower (wandering, hasn't noticed you, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of freezing and wearing a +2 robe of willpower (lightly wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund drinks a potion. Sigmund is healed! The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You finish channelling your searing ray. No target in view! Something hits you. Something freezes you. You hit something but do no damage. Nothing appears to happen. Something hits you. Something freezes you. You miss something. Your squeeze misses something. Something hits you. Something freezes you. You barely miss something. Your tentacle-slap misses something. Your squeeze misses something. You hear some strange, mumbled words. You are confused. You hit something. You burn something. Something hits you! * * * LOW HITPOINT WARNING * * * Something freezes you. You die... ......# #....# ##.............# ......# #....# #.............### ......###....# #.............##. .......#.....####.............##. .............#................#.. ###..........#.......#........#.. #............#†......#....#...... #.......♣P..##...{.........###... #.....♣.~PP..#..@...........##... #.....~~~~.~................##... ......~.~P~~...(............##... .....PP~†≈~~.........###....###.. ......~†~~.~........## #....# #.. .....).~≈~~~♣.......####....# .. .....P~♣~≈~.....#......#....# ###...~~~~.~.(..##.....# #...♣~~~~~P...##.....# There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D:2) 2 adders (D:2) A worm (D:2) 2 dart slugs (D:1) 2 bats 5 endoplasms 2 goblins A hobgoblin (D:1) 3 ball pythons 3 frilled lizards (D:2) 5 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 275 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 278 | D:1 | Learned a level 2 spell: Searing Ray 1085 | D:1 | Found a faded altar of an unknown god. 1123 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1304 | D:2 | Noticed Sigmund 1468 | D:2 | Found a runed translucent door. 1469 | D:2 | Noticed Crazy Yiuf 1476 | D:2 | Killed Crazy Yiuf 1477 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2339 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, shapermc_ecumenical_altar_petra, feat_on_display D:2: layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_shore_b, serial_bayou_lagoon_a, serial_bayou_pond_d, serial_bayou_pond_b, patterned_corridor, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Dodging | | 2.8 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Constrict | 4 | || 4 Tentacles | 3 | || 3 Quarterstaff | | 8 || 8 Cast: Magic Dart | 39 | 22 || 61 Searing Ray | 1 | 1 || 2 Use: Potion | 1 | || 1 Dodge: Dodged | 4 | 2 || 6