Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 1411848536903838861 170 Ijustatesigmund the Conjurer (level 5, -5/35 HPs) Began as an Octopode Conjurer on Jan 12, 2024. Slain by a black bear (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:25 (3076 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 3076, Time: 00:03:26 Health: -5/35 AC: 1 Str: 6 XL: 5 Next: 51% Magic: 1/9 EV: 13 Int: 23 God: Gold: 158 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . s - +0 rapier rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons s - a +0 rapier (weapon) Jewellery p - a ring of poison resistance r - a +5 ring of evasion Scrolls b - 2 scrolls of enchant weapon {unknown} c - a scroll of summoning {unknown} e - a scroll of blinking {unknown} f - a scroll of noise {unknown} h - 2 scrolls of enchant armour {unknown} k - a scroll of fear {unknown} l - 2 scrolls of fog {unknown} m - 3 scrolls of identify {unknown} n - a scroll of amnesia {unknown} o - a scroll of teleportation {unknown} Potions a - 2 potions of magic d - a potion of berserk rage {unknown} g - 3 potions of invisibility {unknown} i - 2 potions of haste {unknown} j - a potion of resistance {unknown} q - a potion of heal wounds {unknown} Skills: - Level 2.5 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting + Level 4.9 Conjurations * Level 0.8 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 4% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Swiftness Air 3% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Airstrike Air 1% 2d(1-17) 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (wandering, hasn't noticed you, 100% to hit) The magic dart hits the black bear. The black bear is moderately wounded. The black bear growls angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (moderately wounded, 85% to hit) The searing ray hits the black bear. The black bear is moderately wounded. (Press . to maintain the ray.) The searing ray hits the black bear! The black bear is severely wounded. The searing ray hits the black bear. The black bear is severely wounded. The black bear goes berserk! The searing ray misses the black bear. You finish channelling your searing ray. The black bear bites you! The black bear claws you. The black bear misses you. The black bear bites you. The black bear claws you. x2 * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, 85% to hit) The searing ray hits the black bear. The black bear is almost dead. (Press . to maintain the ray.) The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. The searing ray hits the black bear. The black bear is almost dead. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear completely misses you. The black bear claws you! You die... #+ #. #####. ########.# ....#g# #@.......# .....h. #h#<###.## #.... #.#.# #...##.#.# #......>.# #.####.### #... ##### You could see a black bear (berserk). Vanquished Creatures A jelly (D:3) An iguana (D:3) 7 adders 2 worms (D:2) An orc (D:3) 4 endoplasms A giant cockroach (D:2) 3 goblins 4 hobgoblins 2 jackals (D:1) A quokka (D:3) 6 ball pythons 3 bats 4 frilled lizards 10 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 447 | D:1 | Reached XP level 2. HP: 13/18 MP: 1/5 450 | D:1 | Learned a level 2 spell: Searing Ray 717 | D:1 | Reached skill level 1 in Fighting 878 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/6 1101 | D:2 | Reached XP level 4. HP: 23/29 MP: 1/8 2343 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/9 2420 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3064 | D:4 | Noticed a black bear 3076 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, item_on_display_a D:2: layout_loops_ring, minmay_goblin_kobold_house D:3: layout_basic, grunt_decor_cap, grunt_ministairs_3, minmay_checkerbox D:4: layout_loops_corners, xom_butterflies, nicolae_uskayaw_dance_hall, minmay_overflow_temple_star_quad, ebering_ghost_rock_garden Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.5 Spellcasting | 3 | 3.3 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.9 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 28 | || 28 Tentacles | 6 | || 6 Constrict | 5 | || 5 Cast: Magic Dart | 38 | 68 || 106 Searing Ray | | 3 || 3 Armour: Skin | 1 | 1 || 2 Dodge: Dodged | 29 | 6 || 35