Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12092717847040865267 53 Ijustatesigmund the Conjurer (level 3, -1/36 HPs) Began as an Octopode Conjurer on Jan 12, 2024. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:02:41 (2045 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 2045, Time: 00:02:42 Health: -1/36 AC: 21 Str: 5 (6) XL: 3 Next: 87% Magic: 2/7 EV: 2 Int: 21 (22) God: Gold: 128 SH: 0 Dex: 9 (10) Spells: 6/7 levels left rFire . . . g - +0 spear rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec . d - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant, lethally poisoned (-1 -> -9), tree-form, attractive A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons g - a +0 spear (weapon) Jewellery d - a +5 ring of evasion (left branch) i - an amulet of the acrobat n - a ring of fire o - a ring of magical power Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} l - 2 scrolls of silence {unknown} Potions a - a potion of magic f - a potion of brilliance h - a potion of lignification Skills: + Level 1.7 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 3% 2 Necrotise Necr 16% 1d4 14% 1 Dazzling Flash Conj/Hex 36% N/A 17% 3 Vampiric Draining Necr 4% 2d6 38% 3 Fulminant Prism Conj/Hex 9% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 50% 4 Agony Necr 4% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Your roots penetrate the ground. You feel sick. The scorpion stings you. You barely miss the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you but does no damage. x2 You hit the scorpion but do no damage. The scorpion is lightly wounded. You feel sick. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is lightly wounded. You feel sick. The scorpion stings you. You barely miss the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the scorpion. The scorpion is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... #.# #...# #.# #.### ##############.###.####### .......................... .#############.###.####### .# #####.# #.# .# ......# #.# .# ..!...###.####### .######. ......s♣......... ........ ............####. .######. .....#......# .# .... #....(.# +##### .## #......# ...... #......# ...... #......# ...).. #......# ...... You could see a scorpion. Vanquished Creatures A worm (D:3) 3 dart slugs (D:1) 5 endoplasms A giant cockroach (D:3) 8 goblins A hobgoblin (D:1) 3 kobolds 2 quokkas 8 ball pythons 6 frilled lizards 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 61 | D:1 | Found a faded altar of an unknown god. 207 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 543 | D:1 | Reached skill level 1 in Fighting 856 | D:1 | Reached XP level 3. HP: 23/23 MP: 1/6 2031 | D:3 | Noticed a scorpion 2044 | D:3 | HP: 1/36 [poisoned by a scorpion] 2045 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_rooms D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 25 Constrict || 5 Tentacles || 5 Spear || 4 Cast: Magic Dart || 70 Use: Potion || 4 Armour: Skin || 8 Dodge: Dodged || 13