Ijustatesigmund Level 1 of the Dungeon [Shop] Ackugidgh's Distillery a potion of degeneration (11 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of cancellation (88 gold) (5, 6, D:1) a +0 spear (12, 52, D:1) a +0 club (23, 50, D:1) a +0 dagger (28, 0, D:1) 3 stones (39, 47, D:1) a +2 short sword of distortion (41, -6, D:1) 2 poisoned darts (49, 10, D:1) a +0 ring mail (49, 15, D:1) a +0 whip (49, 40, D:1) 4 javelins (50, -1, D:1) 3 stones (56, 18, D:1) a +0 club (56, 28, D:1) a +0 dagger (62, 30, D:1) a +0 club (62, 31, D:1) a +0 club Level 2 of the Dungeon [Shop] Liavvoca's Assorted Antiques a wand of light (7) (646 gold) a ring of flight (385 gold) a scroll of amnesia (88 gold) a scroll of identify (44 gold) a +1 antimagic glaive (583 gold) a +0 chain mail (99 gold) a +3 chain mail of cold resistance (583 gold) (0, 0, D:2) 6 poisoned darts (31, -7, D:2) a +0 short sword (43, -9, D:2) a +0 dagger (43, 11, D:2) a +0 short sword (56, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (10, 9, D:3) a +0 club (17, 46, D:3) 4 stones a +0 dagger (18, 40, D:3) a +0 ring mail a +0 short sword (26, 37, D:3) a +0 dagger (27, 21, D:3) a +0 robe (30, 6, D:3) a +0 spear (33, 25, D:3) 6 stones (33, 35, D:3) a +0 spear (36, 33, D:3) a +0 dagger (42, 8, D:3) a +0 leather armour (47, 6, D:3) a +0 short sword (52, 40, D:3) 3 stones Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Xusyh" {Fly rC++ rN+++ Int-3 Stlth-} (5530 gold) [ring of flight] Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. Stlth-: It makes you less stealthy. the +6 spear "Tattletale" {spect, rElec rPois rN+ Int-4} (5150 gold) Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. the amulet "Rige" {Faith Harm +Inv Str+3} (6030 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. the ring "Weuleb" {^Drain rPois EV+5 Dex+3 Slay+6} (7310 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. (0, 0, D:4) a staff of air (7, -15, D:4) a +0 robe (13, -14, D:4) a +0 club (13, -11, D:4) a +0 dagger a +0 leather armour a +0 spear a +0 leather armour (16, 10, D:4) a +0 hammer (17, -10, D:4) a +0 dagger a +0 leather armour (19, -12, D:4) a +0 club a +0 robe (20, -4, D:4) a +0 short sword (27, -1, D:4) a +0 ring mail (29, -26, D:4) a +0 club (31, -30, D:4) a +0 whip (32, 10, D:4) 4 stones (33, -18, D:4) a +0 dagger (34, -6, D:4) 2 javelins (36, 12, D:4) a +0 dagger (37, -15, D:4) a +0 dagger a +0 leather armour (38, -1, D:4) a +0 dagger 5 stones (44, 9, D:4) a +0 robe a +1 rapier of venom (48, -17, D:4) a +0 flail of protection a +0 scale mail a +0 short sword (48, -16, D:4) a +0 club (48, -14, D:4) a +0 short sword (48, -11, D:4) a +0 short sword a +0 leather armour (48, -10, D:4) a +0 hand axe 2 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (2, -1, D:5) a +0 helmet (5, -18, D:5) 6 stones (9, 3, D:5) a +0 club a +0 leather armour (10, -5, D:5) a +0 robe a +0 war axe (15, 8, D:5) a +0 trident (16, 7, D:5) a +0 helmet (18, 19, D:5) a +0 dagger (29, -5, D:5) 4 stones (31, -21, D:5) a +0 ring mail Level 6 of the Dungeon (5, 9, D:6) a +0 scale mail (5, 25, D:6) a +0 leather armour (6, -16, D:6) a +0 robe (19, 7, D:6) a +0 robe a +1 dagger (19, 8, D:6) a +3 short sword of venom a +0 robe (19, 9, D:6) a +0 robe a +1 falchion of freezing (21, -14, D:6) a +0 giant club (23, 7, D:6) a +0 ring mail a +0 mace (27, 20, D:6) a +0 trident (29, 24, D:6) a +0 ring mail (33, -18, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon [Shop] Zerhus's Assorted Antiques a box of beasts (1280 gold) a +0 ring mail (128 gold) a +0 trident (112 gold) a scroll of immolation (128 gold) a scroll of identify (64 gold) a +0 leather armour (64 gold) a +0 chain mail (144 gold) a +0 sling (48 gold) [Shop] Boymoh's Distillery a potion of resistance (110 gold) a potion of lignification (33 gold) a potion of invisibility (88 gold) a potion of enlightenment (55 gold) a potion of mutation (88 gold) a potion of mutation (88 gold) a potion of lignification (33 gold) [Shop] Limotex's Weapon Shoppe a +0 dagger (28 gold) a +0 whip (35 gold) a +0 flail (49 gold) the +0 rapier "Niegaps" {drain, rElec Stlth+} (336 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. 7 stones (9 gold) 3 boomerangs (84 gold) a +0 falchion (42 gold) a +0 short sword (42 gold) a +0 spear (42 gold) [Shop] Ykakaif's Jewellery Boutique the ring of Seanaas {rC+ Str+2 Dex+3} (595 gold) [ring of protection from cold] Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. a ring of see invisible (210 gold) the ring of the Nightingale {AC+4 Int+3} (690 gold) [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). a ring of protection from cold (350 gold) the amulet of Vitality {RegenMP++ Regen++} (1400 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Regen++: It increases your rate of health regeneration. an amulet of guardian spirit (420 gold) a ring of fire (350 gold) (4, -30, D:7) a +0 dagger (8, -7, D:7) a +0 chain mail (26, -9, D:7) 8 stones (27, -6, D:7) a +0 shortbow (29, -42, D:7) a +0 triple crossbow (29, -34, D:7) 8 stones (29, -3, D:7) a +0 chain mail (30, -4, D:7) a +0 war axe (30, -1, D:7) a +0 ring mail (31, -11, D:7) the +1 leather armour of Defence {-Tele rElec rF+++ Str-4 SInv} Str-4: It affects your strength (-4). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (31, -10, D:7) a +0 dagger (31, -4, D:7) a +0 whip a +0 leather armour (32, -26, D:7) a +0 rapier (32, -9, D:7) a +0 dagger (32, -3, D:7) a +0 leather armour (32, -2, D:7) a +0 war axe (33, -11, D:7) a +0 ring mail (34, -8, D:7) 5 poisoned darts (36, -5, D:7) a +0 flail (42, -7, D:7) a +0 dagger (42, 1, D:7) a +0 short sword (44, -5, D:7) a +0 buckler a +0 scale mail a +0 spear (45, -5, D:7) a +0 club (46, -5, D:7) a +0 flail (46, -4, D:7) a +0 spear Level 8 of the Dungeon [Shop] Ginuiju's Assorted Antiques a +0 pair of boots (112 gold) a ring of protection from cold (625 gold) a wand of digging (6) (630 gold) a lightning rod (4/4) (1000 gold) a +0 barding (575 gold) a +0 sling (37 gold) a +0 short sword (75 gold) a wand of light (6) (630 gold) (0, 0, D:8) a +0 cloak (0, 10, D:8) a +0 club a +0 chain mail a +0 whip 2 boomerangs (1, 10, D:8) a +0 club a +0 chain mail a +0 short sword (2, 10, D:8) a +3 short sword (3, 23, D:8) a +0 robe (4, -3, D:8) a +0 robe (4, 19, D:8) 7 stones (6, 28, D:8) 2 atropa-tipped darts (14, -11, D:8) a wand of light (10) (16, -8, D:8) a book of the Senses (17, -10, D:8) 9 gold pieces (19, -8, D:8) a +0 mace (24, -12, D:8) a scroll of teleportation (24, -10, D:8) 13 gold pieces (25, -12, D:8) 17 gold pieces (25, -10, D:8) 16 gold pieces (26, -3, D:8) a +0 falchion 5 stones (31, 10, D:8) a +0 whip a +0 robe (32, 9, D:8) a +0 spear a ring of see invisible (34, 8, D:8) a +0 club (35, 5, D:8) a +0 mace (35, 6, D:8) a +0 club (36, 12, D:8) a +0 pair of boots (37, 6, D:8) a +0 dagger a +0 club (41, 6, D:8) a +0 orcbow (42, -9, D:8) a +0 hand axe (45, -8, D:8) a +0 hand axe (46, -7, D:8) a +0 whip a +0 ring mail (47, -7, D:8) a +0 trident a +0 chain mail (48, -7, D:8) a +0 short sword a +0 leather armour (60, 21, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +1 helmet (1, 8, D:9) a +0 flail (19, 10, D:9) a +0 ring mail (20, 11, D:9) a +0 scale mail (still there?) a +1 scimitar of flaming (still there?) 5 stones (still there?) (27, -14, D:9) a +0 club 7 poisoned darts a +0 giant club a +0 giant club a +0 shortbow (27, -12, D:9) a +0 club (27, -8, D:9) 4 stones (28, -14, D:9) a +0 short sword 8 poisoned darts a +0 arbalest a +0 short sword a +0 chain mail (28, -13, D:9) a +0 dagger a +2 dagger of venom a +0 short sword (29, -8, D:9) 11 gold pieces (32, -9, D:9) a +0 dagger a +0 robe (40, -4, D:9) a +0 dagger (43, -8, D:9) a +0 robe (46, -15, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +1 dagger of draining (still there?) a +0 chain mail (still there?) 5 stones (still there?) a +0 war axe (still there?) a +0 long sword (still there?) a two-headed ogre corpse (still there?) (14, -8, D:10) a +0 helmet the Ecumenical Temple