Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2541671492388970022 55 Ijustatesigmund the Conjurer (level 3, -1/24 HPs) Began as an Octopode Conjurer on Mar 21, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:25 (2072 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 2072, Time: 00:02:26 Health: -1/24 AC: 1 Str: 4 (6) XL: 3 Next: 93% Magic: 2/7 EV: 13 Int: 20 (22) God: Gold: 111 SH: 0 Dex: 8 (10) Spells: 4/7 levels left rFire . . . i - +0 hand axe rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -4) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons i - a +0 hand axe (weapon) Jewellery f - an amulet of the acrobat Scrolls c - 2 scrolls of enchant weapon {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} g - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 1.8 Fighting + Level 0.3 Axes - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder poisons you! The adder closely misses you. You hit the adder but do no damage. Your grab misses the adder. Your tentacle-slap misses the adder. Your squeeze misses the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. x2; The adder closely misses you. You hit the adder. You grab the adder. The adder is moderately wounded. You closely miss the adder. You constrict the adder. You feel sick. The adder barely misses you. The adder closely misses you. There are monsters nearby! You hit the adder. Your squeeze misses the adder. The adder is heavily wounded. You barely miss the adder. You constrict the adder. You feel sick. The adder bites you. The adder closely misses you. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You constrict the adder, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. x2 A frilled lizard comes into view. It was a potion of curing. You feel better. You constrict the adder. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of cancellation. You feel magically purged. You constrict the adder, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. The adder barely misses you. The adder misses you. You hit the adder but do no damage. The adder is severely wounded. You barely miss the adder. You constrict the adder. You die... ##.# ##.#### #... #..#####...##... .... #................ #......####...... #...#.## ###### #..#### . #...#.## ... #......####..#.. ##......@S....# #.......S....# #......#.#..#.. #..#..#### #... #.##### l. #. # #. You could see 2 adders and a frilled lizard. Vanquished Creatures An adder (D:2) An adder zombie (D:2) A ribbon worm (D:2) A dart slug (D:1) 3 bats (D:1) 5 endoplasms 3 giant cockroaches (D:1) A goblin (D:1) 6 hobgoblins 2 quokkas 5 ball pythons A ball python zombie (D:2) 2 giant cockroach zombies (D:2) 2 kobolds (D:2) 2 quokka skeletons (D:2) A quokka zombie (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 447 | D:1 | Reached skill level 1 in Fighting 969 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 972 | D:1 | Learned a level 2 spell: Searing Ray 1379 | D:2 | Found Bicueq's Jewellery Shoppe. 2070 | D:2 | HP: 1/24 [adder (4)] 2072 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_gaudy_bauble, serial_undead, serial_undead_f, serial_undead_b, serial_undead_c, serial_undead_e, grunt_ministairs_12, nicolae_half_adder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Axes | | 0.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 5 Tentacles || 4 Hand axe || 8 Cast: Magic Dart || 87 Use: Potion || 3 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 23