Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10632196559762675960 51 Ijustatesigmund the Conjurer (level 3, -1/23 HPs) Began as an Octopode Conjurer on Mar 21, 2024. Shot with a sling bullet by a goblin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (886 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 886, Time: 00:01:37 Health: -1/23 AC: 1 Str: 6 XL: 3 Next: 83% Magic: 1/6 EV: 13 Int: 28 God: Gold: 59 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . b - +0 hand axe rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of wizardry rCorr . i - +6 ring of intelligence SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Jewellery g - a ring of wizardry (left tentacle) i - a +6 ring of intelligence (right tentacle) Scrolls c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} f - a scroll of enchant armour {unknown} h - 2 scrolls of amnesia {unknown} Potions a - a potion of magic Skills: + Level 1.4 Fighting + Level 1.3 Axes - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 14% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you but does no damage. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You release your grip on the jackal. The goblin shoots a sling bullet. The sling bullet completely misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. The jackal attacks as it pursues you! The jackal bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. The goblin shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 74% to hit) The searing ray misses the jackal. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet misses you. The jackal closely misses you. The searing ray hits the jackal. You kill the jackal! The goblin shoots a sling bullet. The sling bullet hits you. You die... # ##♣~≈.~♣~.# . #~~~~.~~♣.# # #♣P≈~.~~♣P. ♣~~~.~~♣~. ♣♣~~~.~~♣ P♣♣♣P~~~.~♣♣ ≈~~~~~~~~.~~# ≈~≈~≈~~~~.♣## .........@†..# ~~~≈~~~~~~†g....# ~~≈~≈≈≈≈~~~♣....# P~≈~~~≈~~~~♣##.## ~~PP~≈~~~♣. .# ~~~≈~~~~### # ♣~~~~~♣## ♣~~~~♣ You could see a goblin. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 ball pythons (D:1) 4 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) 3 kobolds A quokka (D:1) 2 frilled lizards (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 237 | D:1 | Learned a level 2 spell: Searing Ray 441 | D:1 | Reached skill level 1 in Fighting 529 | D:1 | Reached skill level 1 in Axes 655 | D:2 | Reached XP level 3. HP: 23/23 MP: 0/6 886 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a D:2: layout_loops_ring, mrwooster_statue_mirror, serial_bayou_lagoon_b Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Axes | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Hand axe || 25 Constrict || 7 Tentacles || 3 Cast: Magic Dart || 39 Searing Ray || 1 Stab: Sleeping || 1 Armour: Skin || 23 Dodge: Dodged || 30