Dungeon Crawl Stone Soup version 0.32-a0-825-g0e82a1035d (webtiles) character file. Game seed: 11204491144450411507 189 Ijustatesigmund the Conjurer (level 5, -1/34 HPs) Began as an Octopode Conjurer on Mar 25, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:04:46 (2763 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 2763, Time: 00:04:46 Health: -1/34 AC: 1 Str: 6 XL: 5 Next: 68% Magic: 2/10 EV: 12 Int: 23 God: Gold: 37 SH: 0 Dex: 16 Spells: 4/11 levels left rFire . . . i - +2 whip (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . m - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. You spent 112 gold pieces at shops. Inventory: Hand Weapons e - a +0 long sword i - a +2 whip of venom (weapon) Jewellery m - a +6 ring of dexterity (left tentacle) Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of fog {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of brand weapon {unknown} o - a scroll of blinking {unknown} p - 2 scrolls of poison {unknown} q - 3 scrolls of teleportation {unknown} Potions a - a potion of magic b - a potion of cancellation f - 3 potions of lignification g - a potion of ambrosia k - a potion of degeneration {unknown} l - a potion of invisibility n - 2 potions of curing r - a potion of might {unknown} s - a potion of heal wounds Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting - Level 4.5 Conjurations + Level 2.3 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 17% 2 Mercury Vapours Alch/Air 8% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 85% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 97% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Qazlal Sif Muna Vehumet Yredelemnul Shops: D:3 (!= Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc priest hits you with a +0 whip! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (85% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest completely misses you. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 whip. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 whip. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest mumbles some strange prayers to Beogh against you. You barely resist. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest closely misses you. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... ................#..... .........#.............. ..#.......[............. ......####..<........... ...........)............ ..#>....##.............. ...........÷............ ......o..))#............ .......@...##.....#..... ..........###.#....>.### .....................# ..........##......÷..# ..#.........†.#......# . #.#.........#......# #.#.........#......# # ..#...##.##....<.# ###.##.# You could see an orc priest. Vanquished Creatures A hound (D:4) An orc priest (D:4) 7 adders A gnoll (D:3) A ribbon worm (D:4) 3 dart slugs 3 orcs 4 ball pythons 5 bats 4 endoplasms 2 giant cockroaches 3 hobgoblins 3 quokkas 3 frilled lizards 6 goblins A kobold (D:4) 2 rats (D:3) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 133 | D:1 | Found a faded altar of an unknown god. 382 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 385 | D:1 | Learned a level 2 spell: Searing Ray 591 | D:2 | Reached skill level 1 in Fighting 691 | D:2 | Reached XP level 3. HP: 18/23 MP: 2/6 1393 | D:3 | Found a shimmering blue altar of Sif Muna. 1466 | D:3 | Reached XP level 4. HP: 29/29 MP: 2/8 1726 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1750 | D:3 | Found a stormy altar of Qazlal. 1804 | D:3 | Found a basalt altar of Yredelemnul. 1898 | D:3 | Found Qisoysur's Distillery. 1901 | D:3 | Bought a potion of heal wounds for 70 gold pieces 1901 | D:3 | Bought a potion of curing for 42 gold pieces 1964 | D:3 | Found Yditregu's Jewellery Shoppe. 2047 | D:3 | Found a radiant altar of Vehumet. 2099 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2114 | D:3 | Reached skill level 1 in Translocations 2260 | D:3 | Found Faweysch's Antique Weapon Shoppe. 2440 | D:4 | Reached XP level 5. HP: 34/34 MP: 7/10 2763 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, chequers_ecumenical_altar_simple_redux D:2: layout_basic D:3: layout_rooms, fiery_altar_vehumet, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_cross_hatched, nicolae_sif_muna_condensation, yredelemnul_altar_generic, serial_shops, nicolae_shop_gaudy_bauble, shop, nicolae_shop_behind_doors, nrook_mini_backslash, kennysheep_generic_room_13 D:4: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.6 Translocations | 1 2 | 2.3 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 3 | || 3 Whip | 19 | 19 || 38 Tentacles | 4 | 6 || 10 Constrict | 3 | 9 || 12 Cast: Magic Dart | 39 | 38 || 77 Searing Ray | | 2 || 2 Use: Scroll | | 4 || 4 Stab: Sleeping | 2 | 1 || 3 Distracted | | 1 || 1 Armour: Skin | 15 | 14 || 29 Dodge: Dodged | 12 | 16 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2766 | 2697 | 69 | 730 | 1651 | 4 | 691.5 | Dungeon | 2766 | 2697 | 69 | 730 | 1651 | 4 | 691.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1214 daAuts D:2: 728 daAuts D:1: 581 daAuts D:4: 243 daAuts